资源列表
排序选择:
图像处理插值1[1].2
- 用插值算法实现的图像放大,缩小,灰度图的转换等功能-interpolation algorithm used to enlarge images, narrow, grayscale conversion function
物体碰撞检测
- 在三维场景中进行物体之间的碰撞检测,模拟了一个物体从空中自由落体,碰到下面的一个物体被摔成碎片的过程-in 3D scenes between objects for the collision detection, simulation of a free-fall from the sky objects, get the following guests were an object of debris
云彩动态
- 采用OPENGL开发一个动态云彩模拟的实例,且对云彩纹理数据进行动态变换-use OpenGL development of a dynamic simulation examples clouds and clouds of texture data dynamically transform
波浪动态
- 利用OPENGL编写了一个海面波浪模拟的程序,同时对海面图像的纹理数据进行动态变还,具有较好的视觉效果-use OpenGL prepared a sea wave simulation procedure, and the image of the surface texture data dynamically change also has better visual effects
三视图
- bmp图片的三维重构和三方向视图的显示,用delphi开发-bmp images and the three-dimensional reconstruction of three directions View shown that the development of delphi
三维台球游戏
- 利用OPENGL开发的一个三维台球游戏,程序中包括球与球间的碰撞检测-use OpenGL 3D developed a billiards game, procedures, including ball and the ball Collision Detection
俄罗斯方块游戏
- 利用OPENGL编程开发的俄罗斯方块游戏,该游戏的玩法与玩的一般的俄罗斯方块没有区别-use the OpenGL programming Tetris game, the rules of the game to play with the general made no distinction between the Russian ideographic
HZ12864D20
- 关于HZ128-64D20汉显模块的使用说明-on HZ128 - 64D20-significant modules for use
step3(角度测量)
- 用鼠标绘制的两直线间角度的测量(利用余弦公式)-drawn with the mouse between the two linear and angular measurements (using the cosine formula)
工具条
- 一个工具调控件,可以3d和2D显示,简单好用,可以键入到LABVIEW中使用!有问题联系,大家共同讨论-pieces of a control tool, 2D and 3d, simple, and they can type LABVIEW to use! There are problems associated, we discuss
step2(面积测量)
- 用VC++6.0开发的,用来计算由鼠标绘制的任意封闭区域的面积-VC 6.0, used to calculate the mouse by drawing the arbitrary closure of the regional area
Detectcpu11
- 这个代码使用了几个类,即可获取计算机中CPU的信息,包括CPU频率,型号,生产商,二级缓存,CPU技术特征,所有寄存器位置等.没有使用微软的WMI库编程-the code used several categories, the computer can access the CPU information, including CPU frequency, type, manufacturer, two cache, CPU technical features, register all l