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文件名称:builtin_shaders

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  • 上传时间:
    2012-09-04
  • 文件大小:
    97.11kb
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    0次
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    别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容来自于网络,使用问题请自行百度

Unity3D shader 常用的效果显示集合。-Unity3D shader effects of commonly used display collection.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

DefaultResources/
DefaultResources/Alpha-Bumped.shader
DefaultResources/Alpha-BumpSpec.shader
DefaultResources/Alpha-Diffuse.shader
DefaultResources/Alpha-Glossy.shader
DefaultResources/Alpha-Parallax.shader
DefaultResources/Alpha-ParallaxSpec.shader
DefaultResources/Alpha-VertexLit.shader
DefaultResources/AlphaTest-Bumped.shader
DefaultResources/AlphaTest-BumpSpec.shader
DefaultResources/AlphaTest-Diffuse.shader
DefaultResources/AlphaTest-Glossy.shader
DefaultResources/AlphaTest-SoftEdgeUnlit.shader
DefaultResources/AlphaTest-VertexLit.shader
DefaultResources/Camera-DepthNormalTexture.shader
DefaultResources/Camera-DepthTexture.shader
DefaultResources/Decal.shader
DefaultResources/Flare.shader
DefaultResources/Font.shader
DefaultResources/Illumin-Bumped.shader
DefaultResources/Illumin-BumpSpec.shader
DefaultResources/Illumin-Diffuse.shader
DefaultResources/Illumin-Glossy.shader
DefaultResources/Illumin-Parallax.shader
DefaultResources/Illumin-ParallaxSpec.shader
DefaultResources/Illumin-VertexLit.shader
DefaultResources/Internal-BlitCopy.shader
DefaultResources/Internal-CombineDepthNormals.shader
DefaultResources/Internal-Flare.shader
DefaultResources/Internal-GUITexture.shader
DefaultResources/Internal-GUITextureBlit.shader
DefaultResources/Internal-GUITextureClip.shader
DefaultResources/Internal-GUITextureClipText.shader
DefaultResources/Internal-Halo.shader
DefaultResources/Internal-PrePassCollectShadows.shader
DefaultResources/Internal-PrePassLighting.shader
DefaultResources/Normal-Bumped.shader
DefaultResources/Normal-BumpSpec.shader
DefaultResources/Normal-Diffuse.shader
DefaultResources/Normal-DiffuseDetail.shader
DefaultResources/Normal-DiffuseFast.shader
DefaultResources/Normal-Glossy.shader
DefaultResources/Normal-Parallax.shader
DefaultResources/Normal-ParallaxSpec.shader
DefaultResources/Normal-VertexLit.shader
DefaultResources/Particle Add.shader
DefaultResources/Particle AddMultiply.shader
DefaultResources/Particle AddSmooth.shader
DefaultResources/Particle Alpha Blend.shader
DefaultResources/Particle Blend.shader
DefaultResources/Particle Multiply.shader
DefaultResources/Particle MultiplyDouble.shader
DefaultResources/Particle Premultiply Blend.shader
DefaultResources/Particle VertexLit Blended.shader
DefaultResources/Reflect-Bumped.shader
DefaultResources/Reflect-BumpNolight.shader
DefaultResources/Reflect-BumpSpec.shader
DefaultResources/Reflect-BumpVertexLit.shader
DefaultResources/Reflect-Diffuse.shader
DefaultResources/Reflect-Glossy.shader
DefaultResources/Reflect-Parallax.shader
DefaultResources/Reflect-ParallaxSpec.shader
DefaultResources/Reflect-VertexLit.shader
DefaultResources/Shadow-ScreenBlur.shader
DefaultResources/skybox cubed.shader
DefaultResources/Skybox.shader
DefaultResources/TerrainShaders/
DefaultResources/TerrainShaders/Details/
DefaultResources/TerrainShaders/Details/VertexLit.shader
DefaultResources/TerrainShaders/Details/WavingGrass.shader
DefaultResources/TerrainShaders/Details/WavingGrassBillboard.shader
DefaultResources/TerrainShaders/Splats/
DefaultResources/TerrainShaders/Splats/AddPass.shader
DefaultResources/TerrainShaders/Splats/FirstPass.shader
DefaultResources/TerrainShaders/Trees/
DefaultResources/TerrainShaders/Trees/BillboardTree.shader
DefaultResourcesExtra/
DefaultResourcesExtra/Lightmap-Bumped.shader
DefaultResourcesExtra/Lightmap-BumpSpec.shader
DefaultResourcesExtra/Lightmap-Diffuse.shader
DefaultResourcesExtra/Lightmap-Glossy.shader
DefaultResourcesExtra/Lightmap-VertexLit.shader
DefaultResourcesExtra/Mobile/
DefaultResourcesExtra/Mobile/Mobile-BumpSpec-1DirectionalLight.shader
DefaultResourcesExtra/Mobile/Mobile-BumpSpec.shader
DefaultResourcesExtra/Mobile/Mobile-Lightmap-Unlit.shader
DefaultResourcesExtra/Mobile/Mobile-Particle-Add.shader
DefaultResourcesExtra/Mobile/Mobile-Particle-Alpha-VertexLit.shader
DefaultResourcesExtra/Mobile/Mobile-Particle-Alpha.shader
DefaultResourcesExtra/Mobile/Mobile-Particle-Multiply.shader
DefaultResourcesExtra/Mobile/Mobile-Skybox.shader
DefaultResourcesExtra/Mobile/Mobile-VertexLit-1DirectionalLight.shader
DefaultResourcesExtra/Mobile/Mobile-VertexLit-OnlyDirectionalLights.shader
DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader
DefaultResourcesExtra/Nature/
DefaultResourcesExtra/Nature/SoftOcclusion/
DefaultResourcesExtra/Nature/SoftOcclusion/SH_Vertex.cginc
DefaultResourcesExtra/Nature/SoftOcclusion/TreeSoftOcclusionBark.shader
DefaultResourcesExtra/Nature/SoftOcclusion/TreeSoftOcclusionBarkRendertex.shader
DefaultResourcesExtra/Nature/SoftOcclusion/TreeSoftOcclusionLeaves.shader
DefaultResourcesExtra/Nature/SoftOcclusion/TreeSoftOcclusionLeavesRendertex.shader
DefaultResourcesExtra/Nature/TreeCreator/
DefaultResourcesExtra/Nature/TreeCreator/Tree.cginc
DefaultResourcesExtra/Nature/TreeCreator/TreeCreatorBark.shader
DefaultResourcesExtra/Nature/TreeCreator/TreeCreatorBarkOptimized.shader
DefaultResourcesExtra/Nature/TreeCreator/TreeCreatorBarkRendertex.shader
DefaultResourcesExtra/Nature/TreeCreator/TreeCreatorLeaves.shader
DefaultResourcesExtra/Nature/TreeCreator/TreeCreatorLeavesFast.shader
DefaultResourcesExtra/Nature/Tr

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