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newogl03.rar
- 《Visual C++ OpenGL DirectX三维动画编程宝典》源代码LESSON3
newogl05.rar
- 《Visual C++ OpenGL DirectX三维动画编程宝典》源代码LESSON5
MISSILETEST1
- 基于VC的OPENGL三维动画方真及场景漫游系统的实现,详细介绍开发过程-VC-based OpenGL 3D animation side really Walkthrough system and the realization of the development process in detail
ScrollText2.3
- 滚动TEXT显示框,可作为三维动画处理。主要用于美化界面。-rolling TEXT show box, as 3-D animation. The main interface for landscaping.
MYWATER
- 这是个Visual C++与opengl开发的例子,可以实现三维动画-This is a Visual C and opengl development example, can achieve a three-dimensional animation
VisualC++OpenGLDirectX
- Visual C++ OpenGL DirectX 三维动画编程宝典源代码-Visual C DirectX OpenGL 3D animation programming source code book
VisualC++OpenGLDirectX
- [Visual C++ OpenGL DirectX 三维动画编程宝典][CH]-[Visual C OpenGL 3D animation programming DirectX book] [CH]
Graphicpach
- 是一个三维动画的OpengGL程序,里面含有OpenGL的坐标定义和图像显示类,可用于加入其它工程。-is a 3D animation OpengGL procedures, it contains the coordinates of OpenGL definition and image display type can be used to join other projects.
vckbase20
- 三维交会图演示系统,实现了人机交互,鼠标直接演示,本人认为做的不错。与大家分享。对学三维动画很有帮助。内含源代码。-3D crossplot demonstration system to achieve a human-computer interaction, direct demonstration of the mouse, I think to do a good job. To share with you. 3D animation for school helpful. Incl
Openearth
- 用OpenGL实现展开地球的三维动画 打包说明:打包软件为winzip,其中paper.zip为正文压缩文件,解压后 为word2000环境下的正文文件paper.doc,program.zip为源程序压缩文件,解压后为VC++6.0环境下的工程文件OpenEarth.dsp等系列程序...及作为纹理使用的位图文件Wordmp.bmp 程序使用说明 解压program.zip为源程序压缩文件,将opengl32.lib glu32.lib glaux.lib等库文件拷
View3D
- 这是一个基三维旋转三维动画程序,其中加入鼠标的运动导致方向的改变的功能。-This is a three-dimensional rotating 3D-animation process, which joined the campaign led mouse change in the direction of the function.
fcitx3
- jVisual C++ OpenGL DirectX 三维动画编程宝典.pdf GameRes Readme.txt 密码:gameres.txt -jVisual C OpenGL 3D animation programming DirectX book. Pdf Gam eRes Readme.txt Password : gameres.txt
AnimationShop83
- 一个在VB中实现三维动画的软件,能够渲染,来自互联网-one in VB 3D animation software, to exaggerate, from the Internet
mpeg4face
- vc写的人脸三维动画合成系统,附有源码和demo,自己下来看吧。-vc write Face Synthesis of 3-D animation system, with source code and demo himself down Look here.
GPU-rendering
- 通过对中国水墨画特点的深入观察分析,调查当前非真实感图形学 技术发展以及深入了解了当前图形处理硬件的相关知识后,本论文提出 了利用可编程图形处理硬件将三维模型实时转换为水墨画效果非真实感 图形的渲染方法,并做了多种水墨风格的研究以及泼墨动画和关键帧动 画的研究。 -Chinese ink painting through observation of the characteristics of in-depth analysis, investigate the curre
opengl_3D_programming
- opengl三维动画编程.pdf 介绍opengl动画编程的书 讲解由浅入深,适合opengl入门使用-this book introduces basic concepts of opengl programming, which is good for beginners
Change
- 另外一份计算机图形学的作业,实现的效果:二维图形变换,裁剪,二维动画,三维图形,雪花线,-In addition to a computer graphics operations to achieve results: two-dimensional graphics transformations, clipping, two-dimensional animation, three-dimensional graphics, snow line,
Graphics
- 一个集成的图形界面的程序,可调用每一次作业子程序。一、调用画点的函数,用DDA、中点算法画直线和中点算法画圆和椭圆。二、多边形扫描转换算法和区域填充算法实现(扫描线算法为必做,基于求余运算的边缘填充和边标志算法为任选;基于种子的区域填充采用4连通区域的递归种子填充算法,或扫描线种子填充算法,要求种子点(x,y)可交互输入)。三、线段裁剪和多边形裁剪算法的动画演示实现。(两种线段裁剪算法和H-S多边形逐边裁剪算法)多边形裁剪算法的动画演示要求先画出一个封闭的多边形,再画矩形的裁剪窗口,然后选择裁剪
4
- 读取head.dat中的三维动画数组,播放该动画,并存储该动画的像素映射图。(Read the array of 3D animation in head.dat, play the animation, and store the map of the pixel map of the animation.)
混凝土随机球形骨料球体蒙特卡洛随机分布模型
- 目前三维的混凝土建模很少见,随机球形骨料在受限空间(球体)随机分布模型,本人自己编写,具有原创性。动画显示建模过程。三种粒径不同的骨料随机分布。模拟混凝土材料的过程。有助于后续有限元计算。(Random spherical aggregate in the restricted space (sphere) random distribution model, I write it myself, with originality. Animation shows the modeling pr