搜索资源列表
VCOpenGL
- 能够实现三维空间的交互,鼠标拖动旋转,放大缩小,的三维图形系统-To achieve three-dimensional space of interaction, mouse, drag the rotate, zoom, three-dimensional graphics system
ciabbp
- 直线、圆、椭圆二维图形的生成。直线的生成算法有DDA、Bbresenham、point,圆的生成算法有bresenham等 此系统还包含裁剪操作。 曲线的生成算法:bezier曲线 三维操作:三维物体旋转变化、穿越三维空间、虚线三维空间-Straight, round, oval to generate two-dimensional graphics. Straight-line algorithm to generate the DDA, Bbresenham, point, c
ComputerGraphicCourse
- 直线、圆、椭圆二维图形的生成。直线的生成算法有DDA、Bbresenham、point,圆的生成算法有bresenham等 此系统还包含裁剪操作。 曲线的生成算法:bezier曲线 三维操作:三维物体旋转变化、穿越三维空间、虚线三维空间-Straight, round, oval to generate two-dimensional graphics. Straight-line algorithm to generate the DDA, Bbresenham, point, c
Matrics.dll
- 直线、圆、椭圆二维图形的生成。直线的生成算法有DDA、Bbresenham、point,圆的生成算法有bresenham等 此系统还包含裁剪操作。 曲线的生成算法:bezier曲线 三维操作:三维物体旋转变化、穿越三维空间、虚线三维空间-Straight, round, oval to generate two-dimensional graphics. Straight-line algorithm to generate the DDA, Bbresenham, point, c
OPENGL3DDevelopment
- OPENGL三维图形系统开发这本书的所有的实例代码都在这里面了-OPENGL 3D graphics system development of this book all the instances of code in the inside of the
OpenGL
- 《OpenGL三维图形系统开发与实用技术》(实用技术篇)第9,10章的源代码-Opengl
Picture
- 本程序为综合图像演示系统,实现了计算机图形学主要实验的演示,包括直线的扫描转换算法,圆与椭圆的扫描,填充,仿射变换,三维变换,基本绘图等功能-This program is an integrated presentation system and realized the main experimental demonstration of computer graphics, scan conversion algorithms, including linear, circular and
OpenGL_development_and_practical_skills
- 该资源为OpenGL三维图形系统开发与实用技巧(实用技巧篇)配套光盘资料,是齐全的-The three-dimensional graphics system resources for OpenGL development and practical skills (practical skills in chapter) CD-ROM data package is complete
OpenGLThreeDimensionalGraphicssystemDevelopment.ra
- OpenGL三维图形系统开发与实用技术(基础编程篇)源码,希望对大家学习openGl开发三维图像图形系统有所帮助。-OpenGL three-dimensional graphics system development and practical skills (basic programming articles) source, we want to study three-dimensional graphics system developed openGl help.
OpenGtmengaphicstem
- OpenGL三维图形系统开发与实用技术(基础编程篇)-OpenGL three-dimensional graphics system development and practical skills (basic programming articles)
OpenGLThree-dimensional-graphics
- 三维图形系统开发与实用技术(基础编程篇)-Three-dimensional graphics system development and practical skills (basic programming articles)
Three-dimensional-graphics-system
- OpenGL三维图形系统开发与实用技术(实用技术篇)-Three-dimensional graphics system development and practical technology articles
OpenGL-practical-technology
- 《OpenGL三维图形系统开发与实用技术》的源代码内容简介: 1.Chapter01\3DS File Loader--------演示3DS模型的读入方法一 \3DS gl Loader----------演示3DS模型的读入方法二 \ASE File Loader--------演示ASE模型的读入方法 \MD2 File Loader--------演示MD2模型的读入方法 \MD3 File Loader--------演示MD3模型的读入方法 \MS
OpenGL
- OpenGL三维图形系统开发与实用技术 -OpenGL 3-D graphics system development and practical technology
Graphics
- 一个集成的图形界面的程序,可调用每一次作业子程序。 一、调用画点的函数,用DDA、中点算法画直线和中点算法画圆和椭圆。 二、多边形扫描转换算法和区域填充算法实现(扫描线算法为必做,基于求余运算的边缘填充和边标志算法为任选;基于种子的区域填充采用4连通区域的递归种子填充算法,或扫描线种子填充算法,要求种子点(x,y)可交互输入)。 三、线段裁剪和多边形裁剪算法的动画演示实现。(两种线段裁剪算法和H-S多边形逐边裁剪算法)多边形裁剪算法的动画演示要求先画出一个封闭的多边
OpenGL-dev
- OpenGL三维图形系统开发与实用技术》书的源码-OpenGL 3-D graphics system development and practical skills source book
opengl
- 《OpenGL三维图形系统开发与实用技术》书的源码-" OpenGL-D graphics system development and practical skills," the source
openGL-code
- 《OpenGL三维图形系统开发与实用技术》书的源码,压缩文件,无密码-the code of openGL 3D graphics system development and practical technology book
VBPOpenGL_3D[03]
- VB+OpenGL编写的三维图形系统,可移动,缩放,旋转,显示汉字,透明-VB+OpenGL write three-dimensional graphics system that can move, scale, rotate, display Chinese characters, transparent
OpenGL--Foundation
- 基于OpenGL三维图形系统开发的基本的源代码,QT开发的基础知识,适合初学者。-Opengl-based three-dimensional graphics system developed under qt Basics for beginners to learn the basic source code easily.