搜索资源列表
NIHD11
- 这是我的毕业设计,C语言,漂亮的图形效果,采用多种图形变换算法.以及三维变换算法-This is my graduation design, C language, and beautiful graphics effects, using a variety of graphics transform algorithm. 3D Transform algorithm and
Cprograms
- 中南大学C语言程序设计实习 1 实验一:C语言图形模式的设置 2 实习二:一元函数的图形绘制 3 实习三:二维图形的几何变换 4 实习四:非线性方程求根的二分法 5 实习五:非线性方程求根的牛顿法 6 实习六:数值积分的矩形法和梯形法 7 实习八:级数求和问题 8 实习九:曲线拟合 9 实习十一:解线性方程组的Gauss消元法 10 实习十四:解线性方程组的Jacobi迭代法 11 实习十六:空间曲面和曲线的绘
changes
- 是关于计算机图形学的程序,图形的几何变换那一章的,是三维的program-on computer graphics procedures, graphic geometric transformation of the chapter, the program is the three-dimensional
Gaphics
- 我是一名大学的学生,我没有做过很复杂的编程练习,这也是我第一次上传源程序,这次上传的是我做计算机图形学的练习时在WIN-TC环境下所编的一些程序,其中有二维图形的基本变换(平移,旋转,错切,放缩,对称)的动画演示、三维图在二维平面上的消隐图的显示、线条的裁减、抛物线的绘制以及B样条曲线的绘制,程序中有详细的注释,希望对学生朋友们能够有所帮助。-I was a university student, I had not done a very complex programming exercis
sanweibianhuan
- 3D图形学三维变换程序,很有用的哦,在VC++下编译通过。-3D graphics 3D transformation process, a very useful oh, the VC compile.
threedimentionProject
- 三维计算机图形学点透视投影变换与双3次Bezier曲面绘制算法,很有用的哦。在VC++6.0下编译通过。-point perspective projection transform and double three times Bezier surface rendering algorithm, Oh, very useful. In VC 6.0 compiler passed.
SWBH
- 计算机图形学的例子,演示了图形的三维变换-examples of computer graphics, graphic demonstration of the 3D Transform
txxswbh
- 计算机图形学里的一些基本算法程序之一 三维变换,VC++环境编译-computer graphics, the basic algorithm for three-dimensional transform one of the procedures, VC compiler
zhe
- 图形学消隐实验,*方案1上下旋转,只显示可见面,函数说明:void Project(float X,float Y,float Z) 功能:根据透视或平行投影将三维点进行投影变换 入口参数:float X,float Y,float Z 返回参数:无(void)-graphics blanking experiment, * a program next rotation, only to be met, function : void Project (float X, Y flo
Ch7_3Move_triangle
- 这是图形学的三维变换,指的是一三角形的缩放等变换.-This is the 3D graphics transformation, which is a triangle of scaling transformation.
4
- 设计一个三维实体(长方体、圆柱体或圆锥体)模型,用键盘或鼠标控制进行交互式平移、旋转、缩放等图形变换,并改变光源及材质,实时显示三维图形-Design a three-dimensional solid (rectangular, cylindrical or cone) model for interactive graphics translation, rotation, scaling transformation with the keyboard or mouse control,
NO_final
- 利用C++实现对三维图形的角度变换显示,适合初学者学习使用-Using c++ implementation perspective transformation in 3 d graphics display, suitable for beginners learning to use
2d-3d
- 通过代码实现二维,三维图形的变换,包括 平移,旋转,对称等,并有转换后的基本坐标-Through code 2 d, 3 d graphics transformation, including translation, rotation, symmetry and so on, and have basic coordinates after conversion
test2
- 二维图形变换,实现了二维图形基本的三种变换-Dimensional graphics transformation, achieve the basic three-dimensional graphics transform
3-d-graphics-transformation
- 实现三维图形的变换,并附有可执行程序,C语言实现-Realize 3 d graphics transformation, containing an executable program,C language implementation
mcsuanfa
- 本代码可以作为参考使用学习,以前学习的时候毕业程序参考用的,基于Matlab软件编程实现MC算法对人体脑部MRI图像进行面绘制三维重建;利用三维旋转变换和动画函数对脑部图形进行动画显示-This code can be used as a reference study, study before graduation when the program reference achieve MC algorithm for human brain MRI image rendering three
031
- 通过合理运用计算机图形学相关知识—openGL数据库、基本几何图元绘制、二维观察变换、图形的几何变换、三维观察变换、纹理贴图、交互技术、场景漫游等完成了作品《冰雪奇缘》。(需配置Open GL)-Through the rational use of computer graphics knowledge-openGL , the basic geometric primitives drawn, two-dimensional observation transformation, geome
benyue
- 运用计算机图形学相关知识—openGL数据 库、基本几何图元绘制、二维观察变换、图形的几何变换、三维观察变换、纹理贴图、交互技术、场景漫游等完成了作品《奔月》。-he use of computer graphics knowledge-openGL s, the basic geometric primitives drawn, two-dimensional observation transformation, geometric transformation graphics, thre
TheSolarSystem_3D
- 个人所写matlab代码,应用三维坐标变换原理在空间中模拟行星运动轨迹。其中涉及3维作图,图形object,矩阵变换等等。-Written by myself, the use of three-dimensional coordinate transformation principle in space simulation of the planet s trajectory. Which involves three-dimensional mapping, graphics objec
ViewControl
- mfc,opengl,几何变换与光照,熟悉三维图形显示的基本流程,熟悉视图变换的设置-Geometric transformation and illumination, familiar with the basic flow of three-dimensional graphics, familiar with the Settings of view transformation