搜索资源列表
txbh
- 包括了计算机图形学中二维变换和三维变换内容的可执行文件.-including computer graphics transform two-dimensional and three-dimensional transformation of the contents of executable files.
drawcircle
- 一个简单的源码 实现画圆功能 图形学实验1drawcicle-a simple source to achieve functional graphics Circle experimental 1drawcicle
xiaohuijiang
- 用OpenGL实现弹球程序 主要是实现图形学中关于颜色 图形移动以及其他-use OpenGL Billiard The procedure is for color graphics and other mobile graphics
zx_038
- 图形学,OPENGL的应用,图形的移动,放大,缩小-graphics, OpenGL application, the mobile graphics, zooming and narrow
jinggangshijietu
- 计算机图形学的作业,用VC++编写的金刚石截取的代码,可以改变边数还有原图对比-computer graphics operations, with VC + + prepared by the interception of the diamond code edge can also change the maximum contrast
Graphic.CMyMenue
- 能简单演示图形学的一些操作,有一维变化和二维变化等-graphics can be a simple demonstration of operation, one-dimensional and two-dimensional changes changes
3、3 区域填充
- 本为图形学中区域填充算法-graphics for the regional filling algorithm
BluePen_final result(徐佳扬)
- 计算机图形学内容-computer graphics content
DrawGraphics(潘)
- 计算机图形学绘图软件-computer graphics mapping software
填充算法
- 计算机图形学算法Flash演示,你想要的都有!-computer graphics algorithms Flash presentations, you want there!
371
- 一个图形学的小房子,主要应用DDA算法,和内点区域填充,DDA算法,还有延迟-a small house, the main application of DDA algorithm, and points within the region to fill the DDA algorithm, the delay
gui16
- 本原代码集是我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等-primitive code sets for my computer graphics programming practice, including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rec
区域填充
- 图形学区域填充算法-graphics regional filling algorithm
胡龙的图形学作业
- 初来者,多多原谅!-to early, a lot forgive!
画虚的直线和曲线(42KB)
- 图形学原代码————画虚的直线和曲线-graphics source-abstract paintings and the linear curve
Ellipse
- 椭圆的中点画法(计算机图形学)-elliptical were dotted (computer graphics)
Bresamham
- 圆的画法(计算机图形学)-round of paint (computer graphics)
Line-DDA
- 直线的画法(计算机图形学)-line of paint (computer graphics)
立方体
- 计算机图形学——立方体旋转-computer graphics -- rotating cube
CG
- 用c语言写的各种图形学的源代码-language used to write the source code for the graphics! !