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USB-Skeleton-program
- 提供了一个最基础的USB驱动程序,即USB骨架程序,可被看做一个最简单的USB设备驱动实例。 usb类驱动的信息,为了从usb核心得到一个次设备号,并取得注册的核心设备驱动- provides a the most fundamental of the USB driver, namely USB skeleton program can be regarded as one of the most simple USB device driver examples. Usb class dri
Skeleton-extraction
- 利用形态学的腐蚀运算提取图像边界 编写细化算法提取骨架的程序-Using morphology corrosion operation to extract image edgePreparation of thinning algorithm to extract the skeleton program
chart
- vb写的简单QQ程序 QQ的基本OS骨架,检验无误-vb to write a simple QQ program
matlab
- 通过反复从对象中移除边缘像素,直到它们被减少到单像素宽的骨架,二值图像从而被细化得到根中轴(Smucker et al., 1987 Tanaka et al., 1995)。建立在NHI图像上的骨架化命令是用于此过程(见于Fig. 7(ii))和计算骨架像素的数量。-The binary image was thinned to get the medial axis of roots by repeatedly removing edge pixels from the objects un
skeletonization
- 基于模型的三维骨架抽取,希望对大家有用!-Example-Based Skeleton Extraction.It present a method for extracting a hierarchical, rigid skeleton from a set of example poses. It then use this skeleton to not only reproduce the example poses, but create new deformations in
IMA
- 利用IMA算法,提取三维模型的骨架,希望对大家有用!-It contains the sources of the C-implementation of the IMA skeleton of a 3D data set as described in the paper:W. H. Hesselink, J. B. T. M. Roerdink: Euclidean skeletons of digital image and volume data in linear time b
kinect-human-skeleton
- 从网上下载的Kinect开发教程五:OpenNI获取人体骨架.内有博客网址-Kinect development course five: OpenNI for human skeleton
CodePVolumes
- 骨架提取算法,各种各样的算法,适合广大程序员开发研究。-Skeleton extraction algorithm
openni
- 使用OpenNI取得深度和彩色影像,並取得人體骨架的資料-OpenNI usage
Log
- 本算法有滤波器提取边缘,用形态学方法提取骨架线及由明暗度提取外形信息等功能,并附有相关算法的详细说明-the project includes Filter edge extraction, skeleton line extraction By morphologic methods and Shades extraction by shape information with exclusive algorithm explanation inside
engrav
- 现在市面上流行的小型雕刻机工作台主要有两种。第一种如图1所示工作台只作Y方向的移动,而刀具作X方向和Z方向的移动。第二种则如图2所示工作台作X,Y方向的移动,而刀具只作Z方向的移动。 结构1的优点是制作容易,结构稳定。但由于工件随工作台移动,所以不能加工太重的工件,而且雕刻机尺寸不能太大。结构2虽然制作也较容易,然而稳定性要比结构1差很多。由于本次设计对机械部件结构的要求就是要小而轻便,加工工件的质量也是比较轻,因此选用结构1。 在该结构中,机械本体部分是雕刻机的骨架,有底座、立柱、
Digital-Image-Processing
- 书内容包括 (1) windows位图bitmap(即bmp文件)的结构和调色版的概念; (2) 图象的平移、旋转、镜象变换、转置变换、放缩; (3) 图象的平滑(去噪声)、锐化; (4) 图象的半影调、抖动技术; (5) 图象的直方图修正、彩色变换; (6) 图象的腐蚀和膨胀效果、细化算法、骨架的提取; (7) 图象的边沿检测与抽取、hough变换、轮廓跟踪; (8) 图象的检测、模板匹配; (9) 图象的压缩编码、JPEG压缩编码标准; (10) 图
222
- 一个用于二值图像的骨架处理代码,在做数字图像处理的一般会用到-Skeleton of binary image processing, digital image processing
kinect-related-code
- 相关的开发程序代码,主要用opencv实现的,包括骨架识别,RGB_depth等的demo,很好的资料哦-kinect related code,included touch ,skeleton,RGB depth conversionkinect
3D-skeleton-reconstruction
- 三维运动骨架重建的代码,适合学习三维重建的同学使用,很基础,很好用!-The code of the 3D motion skeleton, it is siutable for the beginners to use, it is very powerful!
BbvhReadeerV
- 运动捕获数据BVH文件阅读器。可以读取运动捕获数据BVHH文件,并显示其骨架模型的运动过程。, -Motion Capture BVH file reader. You can read the motion capture data BVHH file and display the movement of the skeleton model. ,
Skeleton
- 经典的基于距离变换的图像细化的骨架提取方法。-Classic based on distance transform refining skeleton extraction method.
Robot-with-a-skeleton
- 该代码是用vc编的,在opengl环境下实现的机器人仿真,此机器人是带有骨架的,是个很好的机器人模型,为opengl研发机器人仿真提供了相应的算法!-The code is compiled with vc, in opengl environment to achieve the robot simulation, the robot is of a skeleton, a robot is a good model for the development of robot simulatio
ex4_division
- 形状分割,采用指标为短轴与长轴之比,骨架复杂度。效果很好,预处理合理-Shape segmentation, the use of indicators for the short axis and long axis ratio, frame complexity. Good effect, pre-rational
NiUserTracker
- 用OpenNI和kinect实现人体骨架追踪,进行动作识别-Human skeleton tracking, action recognition using OpenNI and kinect