搜索资源列表
osganimationskinning
- osg的骨骼动画例子,包含骨骼创建,绑定,并且有辅助线-osg skeletal animation example, contains the bones create binding, and guides
HelloKinect
- kinect实例代码。可以实现获取和现实彩色图像信息、深度图像信息、骨骼识别还有声源位置。-kinect example code. You can access and real-color image, depth image information, bones identify the sound source position.
KinectBridgeWithOpenCVBasics-D2D
- 基于opencv的骨骼检测,可以很好地完成单人多人的检测-Based on the opencv bone detection, it is very effective for the detection of single people
DirectX_3D_Programing_Source_Code
- Direct3D编程实例,包含18个编程实例,内容包括游戏特效,地形渲染,场景管理,碰撞检测,骨骼动画等高级编程。-The Direct3D programming examples, including 18 programming examples, including the effects of the game, terrain rendering, scene management, collision detection, skeletal animation and other
boneseg
- 源码用在骨骼边缘提取,特别是对手腕骨的边缘提取中,利用了改进的活动轮廓模型,达到了对边缘的精确提取 -failed to translate
java3Dbone-animation
- 这是JAVA3D的人体骨骼动画,作者已开源相应代码,是很好的JAVA3D动画编程案例-This is JAVA3D human skeletal animation, the author has corresponding code, open source is a good JAVA3D animation programming case
KinectSkeletonView
- 利用kinect for windows sdk,在visual studio中提取骨骼信息,并把骨骼用线条画出来-Use of Kinect for Windows SDK in visual studio extracted bone and bone with lines drawn
SkinMesh
- 骨骼动画示例,介绍关于使用蒙皮制作模型进行摄像机漫游-An example of SkinMesh
guge
- vrml 3D人体骨骼介绍,骨骼旁有文字说明-vrml 3D human skeleton introduction, bones next to the text
ShapeGame
- Kinect 体感游戏 跟踪人体骨骼根据接住掉落的东西打分-Kinect somatosensory game to catch falling under the human skeleton tracking things scoring
FirstSkeletonApp
- kinect体感设备示例程序,用于检测体感设备并且将人体骨骼动作输出-Examples kinect
BONE
- 骨骼图像的增强 锐化 拉普拉斯变换 求和 幂次变换-Skeletal image enhancement sharpening powers of the Laplace transform summation transform
Skeletal-animation
- 骨骼动画 包含基本的人体运动动画,可用于3D游戏制作-Skeletal animation contains the basic human motion animation can be used for 3D game production
OpencvWithKinect
- opencv和kinect结合获取彩色图,深度图,骨骼的方法-opencv and get kinect combined color map, depth map, bones approach
KinectDemo
- 基于kinect的一个综合应用,其中包含了基于颜色的目标识别,kinect平台的俯仰程序,手势识别,骨骼识别,具有较好实用性。-Based on a comprehensive application kinect, which contains a color-based object recognition, kinect platform pitching program, gesture recognition, bones identified, with good usability
OgreSkeletalanimtion
- 有关Ogre中骨骼动画这方面的几份资料的汇总包括源码-For Ogre in skeletal animation in this regard, including a summary of several data source
SkeletalTraceViewer
- 体感控制追踪源码,实现体态骨骼数据的处理和形体的自动跟踪显示。-Skeletal trace and render.
BoneAnimation
- opengl实现骨骼动画,BoneAnimation c++源代码,比较容易-opengl BoneAnimation
kinect_bot
- 用vs还有kinect sdk,输出图像和人体骨骼信息,和arduino间用串口通信传出信息,操纵arduino控制的机器人做出和人一样的动作。-There used vs kinect sdk, the output image and the human skeleton information, and arduino serial communication used between the outgoing message, manipulation arduino controlle
thinning
- 本程序是基于vc6.0和opencv环境下所编写的细化算法,能够细化成比较好的骨骼;细化次数可以自己设置。-This procedure is based on opencv environment vc6.0 and written thinning algorithm can better refined into bone refinement times can be set up their own.