搜索资源列表
Load3DSFiles
- For loading *.3ds files!-For loading*.3ds files!
3ds
- 3D模型导入MFC混合编程的源码,适合新手学习交流用的-3D model import MFC mixed programming source code, suitable for novice to learn to use the
brain
- model 3d of a humen bran , on 3d ma extension .3ds
3DSLoader
- 可以读取3ds格式的模型,并显示出来,同时可以运用鼠标对图形进行简单的操作-3ds format model can be read and displayed, and can use the mouse to manipulate simple graphics
45657678
- 3DS文件阅读器,VC++经典编程源码,很好的参考资料。-3DS file reader, VC++ classic programming source code, a good reference.
fangzhen
- polytrans for 3ds max
3DSLoader
- opengl基于3ds文件的上传,加载3ds文件,c++编程语言-opengl 3ds file-based upload, loading 3ds file, c++ programming language. . .
51
- 主要是关于3DS跨平台密文传输加解密的算法-3DS mainly on cross-platform ciphertext transmission encryption and decryption algorithms
3dsinfo
- 3ds文件描述。 3ds文件描述。 -3ds file information
OpenGl-model
- OpenGL加载各种模型,比如3ds,mdl,md3等格式的模型-OpenGL load a variety of models, such as model 3ds, mdl, md3 other formats
3DSLoad
- opengl框架加载3ds文件和m2d骨骼动画文件源代码-opengl framework loading 3ds files and source code files m2d skeletal animation
opengl_roate
- VC++ 调用opengl庫, 进行3ds 图形的动画旋转-3ds graphics opengl for rotation
feiting3d
- 一个飞艇3ds模型,可用于D3D编程,必要的话可以转成x文件-An airship 3ds model D3D programming can be used, if necessary, can be transformed into x files
3DS_Load
- 这是一个opengl加载3ds模型的代码-It is a opengl 3ds model loading code. . . . .
Terrain
- OpenGL的导入3ds模型,并添加透视变换,视角大,可通过鼠标来改变-opengl import 3ds model and add perspective transformation, viewing angle can be changed via the mouse
migong
- 用C++写的在opengl环境下的迷宫小程序,其中有一个3ds类型的人脸可在迷宫中移动,也可对迷宫进行操作-C++ maze with a small program written in opengl environment, which has a human face 3ds movable type in the maze, the maze can also be operated
3DStoTexture(OpenGL)
- This a simple 3DS loader in OpenGL.-This is a simple 3DS loader in OpenGL.
06-test3ds
- 非常基础的代码,基于OPENGL/GLUT,显示一个.3DS格式的模型,带贴图-a lite code that to show a .3ds model with texture.
3DS_Import_binaries
- 3DS tutorial . How man 3DS programiert in Delphi language. Simple Source.
J2EEJAVA3DWEB
- 利用面向对象的程序设计方法实现了3DS文件的读取。与面向过程的方法比较,面向对象方法对于理解3DS文件的读取、重绘及控制显得条理清晰,易于掌握,同时又方便移植到其它应用程序中。基于这一点,提出了将3DS文件的读取工作封装在一个类中,从而提高了程序的可读性。-Use of object-oriented programming approach has to read 3DS file. Compared with the process-oriented approach, object-ori