搜索资源列表
ai
- 人工智能技术给 游戏编码开发者, Mat Buckland-AI Techniques For Game Programming , Mat Buckland
Four-colour-map-game-ai
- 源代码为根据Botzone平台四色地图2游戏的游戏规则及规定接口编写的AI程序-Source code for the four-color map based on Botzone Platform Game rules and regulations of the game interface to write AI programs
AI.tar
- Qt 下的十滴水AI自动解法,包含UI设计和B*优先搜索算法-Dishui AI automatic solution under Qt
Philosophy-of-AI
- 从哲学的角度看待人工智能问题,提出了对AI算法的哲学看法以及对AI的发展方向的展望。AI哲学是与心灵哲学、语言哲学和认识论紧密相连的一门智能科学。-Look at the problem from the perspective of philosophy of artificial intelligence, presented the philosophical views of AI algorithms and prospects for the development of AI s
10.1-analog-input-(AI)
- 10.1 analog input (AI)
templatefocus_23251-(AI)
- AI flash website template
2048-AI-master
- 2048AI 2048游戏的AI 很不错 自动玩2048 90 可以取得2048 值得借鉴-2048AI 2048 game' s AI is very good automatic play 204 890 You can get 2048 worth learning
AI-Acquire-Waveforms
- AI Acquire Waveforms.vi的具体应用实例,适用于8.2及以上版本-Specific application examples of AI Acquire Waveforms.vi for version 8.2 and above
AI-framework
- 用js写的状态机框架 实现AI的必备佳品-AI framework
AI
- AI example for esenthel engine.
AI
- Badming 代码 下面是 Badming 写的一些关于 AI 的 c++ 代码, badming 认为当代码复杂到一定程度,程序给人类的反应,人类已 经分不清是不是死的代码或是真的有意识产生了。下面的代码实际是简单脚本的处理代码。 Badming 认为,现代 的脚本语言实际上是未来 Ai 的前身。 -Artificial in
AI-tank
- AI-TANK中采用反模式匹配算法的tank-somkekiller can kill smoke
AI-SOURCE
- 游戏人工智能精粹 源代码 有需要的请自行下载-Game AI By Example source code
AI-Semantic-algorithm
- 人工智能语义算法,可用于计算各类逻辑推理问题,如理发师问题等-AI semantic algorithm can be used to calculate all kinds of logical reasoning questions, problems such as barber
vsnet.lib.ai
- AI library for C#. Includes Neural Networks and Genetic Algorithms
AI-Chess-rookc
- AI中国象棋 国人的骄傲 AI中国象棋 国人的骄傲-AI Chess rookc GOOD GOOD AI Chess rookc GOOD GOOD AI Chess rookc GOOD GOOD
AI-Techniques-for-Game-Programming
- Excellent book on Game AI and programmign games. Given by lecturer, open source. Scanned and verified with Avast Antivirus.
AI.Techniques.for.Game.Programming
- [源代码].[游戏编程中的人工智能技术](AI.Techniques.for.Game.Programming)-[Source]. [Game AI programming techniques] (AI.Techniques.for.Game.Programming)
Intelligent-AI-pathfinding-snake
- 智能AI寻路贪吃蛇源码及可执行程序。 整个制作过程可以分为两大部分 第一部分是做出贪吃蛇的雏形,可以手动控制我们的蛇移动起来并且能吃东西(也就是常规意义上的基本贪吃蛇) 第二部分是让蛇自己动起来!-Intelligent AI pathfinding snake source code and executable. The entire production process can be divided into two parts The first part is to
Busy-World-AI
- unity3d busy world ai