搜索资源列表
example4
- Example 4 from chapter 2 of Beginning directx 9.0
example1100
- Example 1 from chapter 2 of Beginning directx 9.0
example2100
- Example 2 from chapter 2 of Beginning directx 9.0
example3100
- Example 3 from chapter 2 of Beginning directx 9.0
example4
- Example 4 from chapter 2 of Beginning directx 9.0
DirectX-9hlsl
- 高层着色语言(HLSL)是DirectX® 9最为强力的新组件之一。使用这种标准的高级语言, 在进行着色时编写者可以专注于算法而不用再去理会诸如寄存器的分配,寄存器读端口限制, 并行处理指令等等硬件细节. 除了把开发者从硬件细节中解放出来之外,HLSL 也具有高级语言所有的全部优势,诸如:代码重用容易, 可读性增强以及存在一个优化过的编译器。本书和 ShaderX2 - Shader Tips & Tricks 这本书的许多章节就用到了HLSL编写的着色器. 阅读完本章引言后,你会很容易
HelloWorld
- Hello world, in directx 9.0
CharacterInput
- Character input for directx 9
KeysDown
- Key down, get state keyboard user in directx 9-Key down, get state keyboard user in directx 9
Shape-Shooter
- game Shape Shooter in directx 9
21_TRANSPARENCY.ZIP
- DirectX 9.0 Tutorial 21 - transparency
10_TEXTURE.ZIP
- DirectX 9.0 tutorial 10 - textures
fr-041_debris
- 疯子做到D3D DEMO .werkkzeug3 texture edition soon to be available. stay tuned and check the .theprodukkt website for details.- farbrausch @ breakpoint 2007 fr-041: d e b r i s . credits:
[NNP]ZhookEngine
- [NNP]ZhookEngine, DirectX 9 Interfase hook
DTs3DCarmera
- Directx 9.0 C# 三维数据建模-Directx 9.0 C# 3D Molde
DanceEditor
- 跳舞机节奏文件编辑器, 使用DirectX 9.0SDK, VS2008开发, 里面有套简单封装的界面库, 以及用作测试的节奏文件和MP3, 仅供参考-Dance Game Rhythm Editor, Use DirectX 9.0SDK And VS2008, Include A Suit Of Simple UI Classes, And Test Rhythm File, Extension With DCE. Just For Preference.
homer_x
- mesh homerfor directx 9 . it contains the mesh and coordinates for useage
DIRECTX.9.0.3D游戏开发编程基础
- DirectX9.0编程基础教程,游戏编程小白起步教程(DirectX9.0 programming basic tutorial, game programming small white start tutorial)
VictorDX9BCB
- DirectX 9 SDK for Borland C++ Builder
Lesson1a.BlankWindow
- directX 9 for beginning