搜索资源列表
directxtexture
- dirextxx简单质材,环境:directx sdk and vc6.0+-dirextxx simple material, environment : directx sdk and vc6.0
movingtexture
- directx旋转质材,开发环境directx sdk 2006 summer+,and VC 6.0 +-directx rotation material, Development Environment directx sdk summer 2006 +, and Visual C + + 6.0
OutlineFonts
- directx font and 计时,开发环境directx sdk 2006 summer+,and VC 6.0 +-directx font and time, Development Environment directx sdk summer 2006 +, and Visual C + + 6.0
DSPACK231
- DSPack is a set of Components and class to write Multimedia Applications using MS Direct Show and DirectX technologies. DSPack is designed to work with DirectX 9 on Win9X, ME, 2000, and Windows XP operating systems. Now VMR (Video Mixing Renderer) is
1985489MC++withDirectx
- 在MFC环境下的Directx的实现方法-MFC environment in the implementation of Directx
vvsoft.com
- 俄罗斯方块, VC源代码, 使用DirectX 8.1, 学习DirectX的好代码.-Russian box, VC source code, the use of DirectX 8.1, a good learning DirectX code.
Fither
- 战斗机游戏源代码, 学习DirectX的好代码.-fighter game source code, a good learning DirectX code.
Multimedia
- directX 8.1 SDK direct3D fu-directX 8.1 SDK full direct3D
AntiAlias
- 有关DirectX的代码。我也不是很懂,正处于学习阶段,希望对大家有帮助吧 -the DirectX code. I do not really understand them, is in the learning stage, we hope to help it
___Live
- 模拟生命环境,不过为了突出算法采用了GDI绘制,如果采用DirectX实现效果会更好。-life simulation environment, but in order to highlight the algorithm uses GDI drawing, If using DirectX achieve better results.
mm_directx_eg
- 使用DirectX对硬件进行处理程序(Visual 从++ 6。0)-use DirectX right hardware for treatment (from the Visual + + 6. 0)
XNAHelpInChinese_chm
- 中文directx编程手册(XNA),最新的编程说明-Chinese directx programming manual (backcross), the latest programming note
StackUp_game
- 非常酷的一个游戏, 用DirectX 3D引擎和microsoft MFC开发.-a very cool game, with DirectX 3D engine and microsoft MFC Development.
usbcapture
- 说明:可以捕获USB视频头图像,并显示出来。 要求有USB视频头 用户使用必须安装微软的DirectX。 开发人员须安装微软的DirectX 9.0 SDK。-: USB Video can capture the first image, and displayed. USB Video requires users must first install Microsoft's DirectX. Developer to install Microsoft's
Zombie
- 仿CS,编程环境为VB+DirectX,不错的场景 环境设计,对于爱好CS的是一个不错的例子-imitation CS, Visual Basic programming environment for DirectX, good environmental design scene, For lovers of CS is a good example
XNAContentPipelineXMeshRenderer
- 微软XNA c#2005 3d图形导入,需要有xna的运行环境和c#的运行环境还需要directX-Microsoft backcross c # 2005 into 3d graphics, need xna operation and c # runtime environment also need directX
dllVolumeCtrl1
- 《音量控制封装类》 最近总是遇到调音量和选择录音通道方面的程序,我从网上下载了一个音量控制类,但在不同的操作系统有时会出错,我修改了 里面的错误,重新封装成dll类,并提供详细的测试程序。没什么技术只是为了方便使用。 不过这个类在某些操作系统上对录音通道选择时还是会出问题,比如明明是选择\"Mono\"录音通道,可他却选到其他通道了, 我用了DirectX自带的例子程序也不能正确选到想要的录音通道,不知道如何能准确地选择需要的录音通道,若有高手知道请不吝 赐教,我的E-M
Chapter8_11
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。不愧\"Bible\"书名,能让你了解Directx强大的2D和3D功能。此为8至11章源代码 -DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD sourc
Chapter12_19
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。不愧\"Bible\"书名,能让你了解Directx强大的2D和3D功能。此为12至19章源码-DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD source,
DirectX_SDK_strut
- the part of DirectX SDK strut source-part of the DirectX SDK strut source