搜索资源列表
3dmaze
- 使用directx 9.0製作3D迷宮 適用於vc-Create 3D maze using the directx 9.0 applies to vc++
DirectXHook_8_9
- DirectX 8 and 9 api hooks
Battle
- 一个战斗系统的demo,使用VC和DirectX9.0开发,游戏开发中的一个典型模块。-A battle system demo,developed using VC and DirectX9.0,a typical module when developing games.
3D-Game-Programming-with-DirectX-9.0
- 游戏程序设计入门源代码程序(中文版,含部分源代码段)-Introduction to Game Programming source code program (the Chinese version, with some source code)
remot_video_monitoring
- 远程视频监控系统源代码,本程序可以在Windows平台下运行,可在VC6.0或.NET中调试。调试前需要安装Microsoft DirectX 9.0。-Remote Video Monitoring System, the program can run under Windows 98/2000/XP/2003 platform can VC6.0 or. NET in debug. Debugging before the need to install Microsoft DirectX
DirectX9.0c-A-Shader-Approach
- 本书是一本描述Directx 9.0可编程渲染管线,Shader技术的入门书籍。作者是Frank D. Luna,有丰富的DirectX程序经验,已出版过多本DirectX相关书籍。书中讲解由浅入深,且配合大量实例,是游戏入门书籍的精品!-This book is a descr iption of Directx 9.0 programmable pixel pipelines, Shader technology introduction to books. The author is Fr
DSPack
- 经典delphi视频控件,安装之前,必须先安装DirectX9.0(DSPack2.3.4默认支持DirectX9.0) 利用最新 DircetX 9 中的 DirectShow 相关 API 播放 VCD、DVD、MP3、DivX 等影音格式文件的构件 ( 2.0 版,附源码 ) 影像与音质的质量极佳。适用 Win9X, ME, 2000已及D5 D6 D7 -DSPack is a set of Components and class to write Multimedia
multiviewsdx9111
- Introduction to 3D Game Programming with DirectX 9.0c— A Shader Approach
MPEG-4play
- (1)源代码可在VC 6.0或.NET下调试。 (2)调试前需要安装Microsoft DirectX 9.0。 (3)直接打开//MyPlayer/BUILD目录下的ThePlaya.dsw文件。-(1) source code in 6.0 or VC.NET debug. (2) debugging former requires Microsoft DirectX 9.0. (3) Direct Open// MyPlayer/BUILD directory of t
Yuanvideosurveillence
- 本程序可以在Windows 98/2000/XP/2003平台下运行,可在VC6.0或.NET中调试。调试前需要安装Microsoft DirectX 9.0。-This procedure can be run under Windows 98/2000/XP/2003 platform can VC6.0 or. NET debug. Debugging before the need to install Microsoft DirectX 9.0.
MPEG-4code
- (1)源代码可在VC 6.0或.NET下调试。 (2)调试前需要安装Microsoft DirectX 9.0。 (3)直接打开//MyPlayer/BUILD目录下的ThePlaya.dsw文件。-(1) source code can be in VC 6.0 or. NET debugging. (2) debugging before the need to install Microsoft DirectX 9.0. (3) directly to open/
DXReference
- 三本优秀的DirectX9程序开发资料集合,英文版,清晰PDF和CHM格式。-DirectX9 three outstanding collection development information, in English, clear PDF and CHM format.
08_UseAnimMeshClass
- 运用DirectX 9.0实现了骨骼动画技术.让模型很好的动起来.-The use of DirectX 9.0 implementation of the skeleton animation technology. So a good model for moving.
01_FlutterFlag
- 运用DirectX 9.0实现了红旗飘动起伏的效果,效果很真实.-The use of DirectX 9.0 implementation of the red flag fluttering effect of ups and downs, the effect is very real.
02_WalkByOrder
- 运用DirectX 9.0进行编程,实现了点击鼠标人物模型会朝点击方向移动.-DirectX 9.0 application programming, implementation of the click of a mouse model characters will be moving in the direction of mobile click.
02_
- 精通DirectX 3D图形与动画程序设计 第2章 Direct3D程序设计基础 18 2.1 相关基础知识 18 2.2 Direct3D体系结构 19 2.3 Direct3D对象 21 2.4 Direct3D设备对象 21 2.4.1 Direct3D设备类型 21 2.4.2 创建Direct3D设备对象 23 2.5 Direct3D程序基本结构 25 2.6 最简单的Direct3D程序 25 2.6.1 工程项目和开发环境设置 29 2
09_
- 精通DirectX 3D图形与动画程序设计 第9章 雾化 215 9.1 雾化效果实现原理 215 9.2 雾化混合因子计算方法 215 9.3 顶点雾化与像素雾化 217 9.3.1 顶点雾化与基于范围的雾化 217 9.3.2 像素雾化和与眼相关深度雾化 218 9.4 为场景添加雾化效果 218 9.4.1 顶点雾化示例程序 218 9.4.2 像素雾化示例程序 226 9.4.3 基于范围的雾化示例程序 227 9.5 对雾化效果的几点说明 2
example2
- Example 2 from chapter 2 of Beginning directx 9.0
example3
- Example 3 from chapter 2 of Beginning directx 9.0
example4
- Example 4 from chapter 2 of Beginning directx 9.0