搜索资源列表
UPW_utux0
- function [ue,un]=UPW_utux0(v,dt,t) 一个简单的双曲型偏微分方程: ut + ux = 0 初始条件为: u(x,0) = 1, x≤0 0, x>0. 边界条件为: u(-1,t)=1,u(1,t)=0. 本题要求: 使用迎风格式,选择 v=0.5, 计算并画出当dt=0.01和0.0025时, 方程在t=0.5,x在(-1,1)时的数值解和精确解 输入: v--即a*dt/dx
UPW_utux0_2
- function [ue,un]=UPW_utux0_2(v,dt,t) 一个简单的双曲型偏微分方程: ut + ux = 0 初始条件为: u(x,0) = exp[-10(4x-1)^2] 边界条件为: u(-1,t)=0,u(1,t)=0. 本题要求: 使用迎风格式,选择 v=0.5, 计算并画出当dt=0.01和0.0025时, 方程在t=0.5,x在(-1,1)时的数值解和精确解 输入: v--即a*dt/dx
Test_if_icmpeq
- Test if icmpeq extends Dx Test Case for Linux.Test if icmpeq extends Dx Test Case for Linux.
Test_getstatic
- Test getstatic extends Dx Test Case for Linux.
SweetFX-Configurator_standalone_with_SweetFX_1.5.
- DX shader files to change the way games look
Test_add_long
- Test add long extends Dx Test Case Source Code for Linux.
DXBALL3
- dx ball game using 2d in c-dx ball game using 2d in c++
Test_isub
- Test isub extends Dx Test Case Source Code for Linux.
Test_getstatic
- Test getstatic extends Dx Test Case for Linux.
Test_if_icmpeq
- Test if icmpeq extends Dx Test Case for Linux.Test if icmpeq extends Dx Test Case for Linux.
D3D_D3D8_D3D9
- D3D HOOK module can be used to create games DX plug-in, such as perspective and other effects, Support DX8, DX9 games, usage is D3D8 or D3D9 folder in d3d9dev.cpp, d3d9int.cpp, d3d9tex.cpp function in the modified content compiled DLL, Then com
Test_opc_return
- Test opc return extends Dx Test Case Source Code for Linux.
RemoteService
- Test getstatic extends Dx Test Case for Linux.
xonar_cs43xx
- card driver for models with CS4398 CS4362A DACs (Xonar D1 DX).
DXBALL3
- dx ball game using 2d in c-dx ball game using 2d in c++
KnightOnLine
- KnightOnLinePrivate Declare Sub mouse_event Lib user32 (ByVal dwFlags As Long, ByVal dx As Long, ByVal dy As Long, ByVal cButtons As Long, ByVal dwExtraInfo As Long)Private Declare Function SetCursorPos Lib user32 (ByVal X As Long, ByVal Y As Long) A
TSPlug4.19
- 开源的天使插件,vs2012编译,内有说明,需要安装DX库才能编译通过-Angels open source plugin, vs2012 compiler, there are instructions, you need to install the DX libraries to compile.
intro
- #include <iostream> #include math.h #define TRUE 1 using namespace std class DDA { public: void DDALine(int x0,int y0,int x1,int y1,COLORREF color, CDC *pDC) { float dx, dy, length, x, y if(abs(x1-x0)
rick
- 合成地震记录正演模拟n = 5000 采样点数 dx = 50 道间距 dt = 0.02 采样间隔 nl = 3 界面数 m = 80 道数-Forward modeling of synthetic seismograms
TSPlug
- 天使插件内部源码,强大的后台功能,DX游戏找图找色,文字识别,鼠标键盘,等-Angel plug-in internal source, powerful background, DX game looking for figure color, character recognition, mouse and keyboard, etc..