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利用OpenGL实现三维地形
- 此资料介绍的是:利用OpenGL实现三维地形可 视化,采用Delaunay三角化法得到地形采样点,并用已知数据对三角曲面进行插值加密,生成规则格网(GRID)数据结构的方法,可得到高度真实感的三维地形可视化效果。 -The data presented are: the use of OpenGL for three-dimensional terrain visualization, using Delaunay triangulation method to be terrain
MyDTM
- 一个数字地形程序。主要功能有:DEM数据读取,归一化;OpenGL中为DEM添加纹理数据;OpenGL中场景漫游操作;添加3ds模型到OpenGL场景中。-A digital terrain procedures. Main functions: DEM data read, normalized OpenGL texture for the add DEM data OpenGL scene roaming in operation add 3ds model to OpenGL sce
dixing3D
- 立体显示地形,效果不错,可以实现程序,看立体的地形图,opengl实现-Stereoscopic display terrain, good results can be achieved procedures, see three-dimensional topographic map, opengl achieve
Terrain
- opengl地形编辑 Focus On 3D Terrain__ Programming-opengl terrain editor Focus On 3D Terrain__ Programming
fog
- Opengl雾化和地形-Opengl atomization and terrain
1987
- Opengl做出三维树木于地形,可以帮助有兴趣的同学好好的联系-Opengl make three-dimensional trees in the terrain, can help students who are interested in good contact
MyTerrain2
- openGL的随机地形生成,还没有贴图,运行需要glut.h-openGL random terrain generation, there is no mapping, needed for the operation of glut.h
QuadTreeLOD
- OPENGL与四叉树完成地形的模拟,对三维GIS开发-OPENGL with complete quadtree terrain simulation, the development of three-dimensional GIS
terrain
- 一个地形程序,opengl,vc6编译通过-one sample terrain by using vc6 and opengl
Terrain3DTest
- OpenGL编写的模拟飞行游戏。通过VC和opengl模拟地形以及飞机。通过键盘方向键控制飞机实现漫游。-Flight Simulator prepared OpenGL games. Through the VC and opengl terrain and aircraft simulation. Through the keyboard arrow keys to control the aircraft to achieve roaming.
FractalTerrain
- opengl三维地形模拟构造,短小的学习源码-Construction of three-dimensional topography simulation opengl, short learning source
MyTerrain1
- OpenGL中,使用随机生成地形的方法进行三维地形的模拟,-OpenGL, use the method of randomly generated three-dimensional terrain topography simulation,
Robot
- OPENGL实现的一个变形金刚DEMO,采用室外地形技术-Written along the lines of Dark
SkyAndTerrain
- OpenGL下编写的地形和天空,漫游的时候,视点会随着地形的起伏而变化。-OpenGL, prepared the terrain and sky, roaming when the point of view will change as the undulating terrain.
SkyAndTerrain
- Opengl游戏编程中的天空和地形的模拟源代码-Opengl Game Programming in the sky and terrain simulation source code
Terrain
- vc 2005 OpenGL 编程源代码,在一个三维地形中,F16战斗机从中飞过,对学习OpenGL编程非常有帮助。-vc 2005 OpenGL programming source code, in a three-dimensional terrain, F16 fighter jets from flying over, to learn OpenGL programming very helpful.
3DTerrein
- 使用VC++、OpenGL绘制三维地形的源代码-Using VC++, OpenGL three-dimensional terrain mapping source code
opengl
- OpenGL与四叉树模拟地形,适合初学者学习-OpenGL
用OPENGL+MFC编的三维地形
- 用OPENGL+MFC编的三维地形,可以构建TIN,旋转,平移,还加了纹理贴图,有数据。-OPENGL+ MFC series with three-dimensional terrain, you can build TIN, rotation, translation, has added texture, there are data.
test
- OpenGL和MFCC在VC++6.0平台上实现地形模拟-Using OpenGL and MFC in the VC++6.0 realize the display of terrain.