搜索资源列表
3dterrain
- 基于OpenGL的3D地形渲染程序。根据高度图创建和渲染地形。-OpenGL-based 3D Terrain Rendering procedures. According to the map creation and highly exaggerated topography.
3Dterrain_demo_pc
- 3D地形绘制渲染,实现环绕效果。OpenGL+VC环境,release文件夹有可运行的执行文件,用户可以查看效果。-3D terrain mapping exaggerated, to achieve Surround. OpenGL VC environment, release folder is operational implementation document, users can view results.
OpenGL_Program_5examples
- 利用OpenGL开发的5个游戏程序的例子,有飞机射击、地形游览等。-use OpenGL development of the five games procedures example, aircraft, terrain tour.
opengl_terraineditor
- 用openGL实现的3D地形编辑器,可以自动生成高度图,通过高度图生成3维地形。对于您学习openGL编程,三维游戏开发肯定有很大的帮助。-achieved with Open GL 3D terrain editor, can automatically generate highly map through highly generation three-dimensional terrain. For you learn openGL programming, 3D game develo
opengl_Geomipmapping
- 用openGL实现的GeomipMapping算法。可以用VC7.1直接编译通过。GeomipMapping算法是在3D游戏引擎中处理地形时应用非常广泛的算法。-achieved using openGL GeomipMapping algorithm. Can be directly translated through VC7.1. GeomipMapping algorithm in three D game engine when processing the terrain is ve
buliaomoni
- 布料模拟演示(OGL)在vc++中用opengl开发,在一个起伏的地形上有五星红旗-cloth simulation Demo (OGL) in vc using opengl development, In an undulating terrain on the Five-Starred Red Flag
3DmaxSLoader
- 此课题设计主要是在VC++平台上,结合OpenGL,通过设置OpenGL,使之适合Windows平台。利用OpenGL生成、渲染虚拟的三维地形,读取*.3DS模型文件的数据,实现地形漫游的可视化。-this subject, mainly in the design of VC platform, integrating OpenGL, OpenGL installed, make it suitable for Windows platform. OpenGL generation, the
Textures
- vc++与opengl实现三维地形漫游,可用鼠标控制,也可用键盘控制,可以自定义控制键-vc with opengl 3D terrain roaming, can be used to control the mouse and keyboard can be used to control, You can define key control
200681114393210418
- 3D地形模拟2(带纹理)PC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。-3D terrain simulation 2 (with texture) PC based on a version of the OpenGL examples amended. In OGLES not find the painting QUAD function, the two used to replace the
MyTerrain1
- 基于OPENGL的地形模拟。该程序使用高程,使模拟地形比较逼真,获得了良好的效果。-OpenGL-based simulation of the terrain. Elevation of the procedure used to enable more realistic simulation of the terrain, access to good results.
opengl_scene_demo
- 自己写的多线程OPENGL程序,实现了后台资源加载,从JPEG,PNG文件创建纹理,保存屏幕截图,从高度图创建地形, 加载3DS模型,视锥剔除,球型天空顶,中文显示等。中文注释-yourself writing multithreaded OpenGL procedures, the background resource loading, JPEG, PNG file creation texture, preservation Screenshots, created from the
3DDelaunay
- 用C++和OpenGL实现基于生长法的三角形剖分算法,并把该算法的实现算法应用到地形的显示中去!-using C and OpenGL-based growth method triangulation algorithm, and the realization of this algorithm is applied to the terrain display!
A05
- < 学opengl编3D游戏>>第五章代码-地形显示,希望有人喜欢.
VC-drawDEM
- 模块化设计,类的设计清晰,运用openGL绘制地形DEM数据,性能较好-modular design, the design category clear, use openGL DEM terrain mapping data, better performance
3d_dixing_manyou
- 这是OPENGL编写的一个三维地形漫游系统-This is the preparation of an OpenGL 3D terrain roaming system
vrpicture
- 用opengl实现的三维地形的例子,配合立体眼镜可以看出立体效果。-use opengl achieve 3D terrain example, with stereo glasses, we can see a three-dimensional effect.
Topographty
- 利用OpenGL实现的地形生成完整源代码,实现了三维漫游效果!-use OpenGL integrity of the terrain generated source code to achieve a three-dimensional effect roaming!
3D_TerrainScrollV1.0
- OpenGL 三维地形漫游系统,提供源代码及详细注释-OpenGL 3D terrain roaming system to provide source code and detailed Notes
PROGRAM.ZIP
- 用OPENGL编写的一种地形数据文件处理工具的开发,主要是提取并显示DEM文件-use OpenGL prepare a topographical data processing tool for the development, mainly DEM extraction and display documents
source
- Visual C下OpenGL开发框架生成三维地形模拟,SDI框架,一个简单的例子-Visual C Development Framework generation OpenGL 3D terrain modeling, SDI framework, a simple example