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8pointscubewithopengl
- 通过8个点绘制有颜色过度的立方体,非常有助于opengl初学者了解三维绘图机制。-Drawn by eight points over colored cubes, very useful for beginners to understand three-dimensional drawing mechanism for opengl.
OpenGLCube
- 通过OpenGL库的引用,制作了正立方体的功能。-Through the OpenGL Library, produced a positive function of the cube.
cube-test
- 自己用OpenGL和C++编的小程序,是一个立方体旋转的 -a program develped by openGL and C++。。A rotation cube~~this sample have depth perception。。dynamic
RotatePolygon
- OpenGl入门,基于NEHE源码的改进,包括两个旋转的四面体和立方体-OpenGl entry, based on NEHE source improvements, including two rotating tetrahedron and cube
lesson29
- 通过OPENGL实现一个旋转的立方体.立方体的每个面上都印有图象.-OPENGL achieved through a rotating cube. Cube for each surface are printed with images.
sphere
- 使用openGL做球体,也可以制作多面体,圆环,立方体等等,-using opengl to generate sphere,cubic,ployhedron,circle
WarMH4.3.2
- opengl 做的三维立方体 贴了花岗岩纹理-opengl to do three-dimensional cube of granite texture paste
viewtobmp
- 在VC++2005下,用OpenGL正射投影画了立方体,进行了纹理,并且提供三维场景的图片输出-In the VC++2005, using OpenGL orthographic projection drawing of the cube, for texture, and provide three-dimensional scene image output
Lesson05
- 实现立方体和圆柱体的旋转,在opengl中,适合于初学者-To achieve the cube and the cylinder rotation,
LookAT
- openGL程序,此程序实现了三维立方体的绕某一点旋转的过程-openGL program, this procedure three dimensional cube rotate around a point in the process of
opgl
- OpenGL 开发立方体代码 -OpenGL 开发立方体代码OpenGL 开发立方体代码
cube.cpp.tar
- 建立一个简单的立方体 初期OPENGL 学习者会用到-Create a simple cube learners will use the initial OPENGL
Framebuffer
- 在屏幕上显示一个不断旋转和由小到大变化的五彩立方体。使用OpenGL库。-Displayed on the screen and the small to large changes in a continuous rotation of colorful cubes. Use the OpenGL library.
cube
- 自动旋转的cube(立方体) 基于VC++ 利用openGL做出的源程序 需要配置glut和glui-Automatic rotating cube (cube) on VC++ using openGL to make the source code need to configure the glut and glui
Reflection
- 一个使用CG+OpenGL实现光照反射效果的程序,使用了立方体纹理。-CG+ OpenGL implementation that uses light reflection effect, the use of the cube texture.
Three
- C#实现 三维立方体的旋转(非opengl实现)-C# to achieve three-dimensional cube rotation (non-opengl implementation)
cube
- 利用opengl编码,实现一个彩色立方体,并可利用键盘鼠标控制视点和改变大小.-Use opengl coding, to achieve a color cube, and can use keyboard and mouse control point of view and change the size.
MFCTexMapping
- 基于MFC和OpenGL的纹理映射编程,实现了将一张纹理贴到一个旋转的立方体上-MFC and OpenGL-based texture mapping program, implemented to paste a texture on a rotating cube
assig2_modelling
- 基于opengl 功能为将绘制好的模型(此代码中为立方体)贴上贴图-opengl
Antialiasing
- 实现一个自动旋转的三维立方体,使用OpenGL类库编写。-To achieve an automatic three-dimensional cube rotation, prepared using OpenGL library.