搜索资源列表
A04
- vc下opengl编程中摄像机的设置问题,学会摄像机的基本使用-vc under opengl camera settings programming problems, learning the basic use of cameras
a3
- 在模型变换实验的基础上,通过实现下述实验内容,掌握OpenGL中三维观察、透视投影、正交投影的参数设置,并能使用键盘移动观察相机,在透视投影和正交投影间切换,验证课程中三维观察的内容; 进一步加深对OpenGL三维坐标和矩阵变换的理解和应用。 -Experiments in model transformation based on the experiment through the realization of the following content, master OpenGL
MyView
- Opengl中相机坐标的改变,按下不同的键分别对应不同的改变-Opengl coordinates changes in the camera, press the button corresponding to the different changes in different
A04
- 学OpenGL编3D游戏_CAI,非常好的opengl学习实例,这是第2个实例:摄像机漫游程序-Xue OpenGL made 3D games _CAI, very good learning opengl examples, this is the first two examples: the camera roaming procedures
gl_camera_3
- using camera with openGl
Camera2
- opengl 可移动摄像头 和cs的死亡模式一样随便走-opengl movable camera and the same mode of death cs not go
OpenGLShowText
- 本例程主要介绍了如何在OpenGL中显示文字,并且介绍了摄像机漫游的方法,很值得大家借鉴学习。-Introduced the routine of how to display text in OpenGL, and introduced the method of roaming camera, it is worth learning from.
3dperscamCamera
- 3d person camera system opengl
CHAPTER15
- 使用openGl的一系列库文件,openGl上的高级编程,实现自己的摄象机程序.-Use openGl a series of library files, openGl on the high-level programming to realize their own camera programs.
galaxy
- 超级赞的银河系系统模型,界面非常漂亮,用opengl的camera实现的!-Super commended the Milky Way system model, the interface is very beautiful, with the opengl implementation of the camera!
CameraDemo
- 计算机图形学OpenGL版中的源代码,详细了介绍如何使用摄像机-Computer Graphics OpenGL version of the source code, introduced in detail how to use the camera
openglcamera
- The class Camera used in an OpenGL program
A
- 摄像机漫游 基于OpenGL的程序,VC-Roaming Camera
Camera_r
- 这是用opengl实现的一个使用camera进行三维观察的范例,是一个简单的入门例程-This sample code shows the behavior of the three orientation vectors of the advanced camera,
GLCamera1
- an opengl camera cla-an opengl camera class
cameraroaming
- 这是一个简易的Opengl程序,是简单的一个三维摄像机漫游程序,适合初学者。-This is a simple Opengl program is a simple three-dimensional camera roaming procedure, suitable for beginners.
CalibrationTest
- 基于对话框的摄像头标定程序,采用快速的直接算法。能把图像上的点对应到OPenGl的坐标中实施显示。功能挺多的-Dialog-based camera calibration procedure, using a fast direct algorithm. Can point the image coordinates corresponding to the OPenGl implemented in display. Function Tingzhi
RenderCamera
- OpenGL渲染出相机的棱锥体,并能够调节gluLookat和gluPerspective的参数-OpenGL rendering of the pyramid out of the camera, and able to adjust the parameters gluLookat and gluPerspective
School_Code_3D_games_openGL
- 采用循序渐进的方法,从建立OpenGL图形环境入手,讲解3D基本图形、构图原理;从引入摄像机,建立天空、山地、树木,到3D模型使用和3D动画的显示;完整地展示了游戏的编写过程。 -Adopting a gradual approach, starting from the establishment of OpenGL graphics environment to explain the basic 3D graphics, composition theory from the int
coarse_world
- 使用OpenGL导入txt文件构造的一个简单的世界,控制一个镜头漫游一个仓库,仓库中有一些箱子等-Import txt file using the OpenGL constructed a simple world, the control of a camera roam a warehouse, storage boxes, etc. There are some