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delphi Asphyre下进碰撞检测-delphi Asphyre down into the collision detection
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unity引擎常用的,碰撞检测,之类代码,-unity common code, collision detection
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4-10(可视区域)
4-11-1(Animation动画)
4-11-2-1(动态位图)
4-11-2-2(帧动画)
4-11-2-3(剪切图动画)
4-13(操作游戏主角)
4-14-1(矩形碰撞)
4-14-2(圆形碰撞)
4-14-4(多矩形碰撞)
4-14-5(Region碰撞检测)
4-15-1(MediaPlayer音乐)
4-15-2(SoundPool音效)
4-16-1(游戏保存之SharedPreference)
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基于OpenGL开发的粒子在空间中喷射反弹的demo,效果蛮酷,是学习粒子系统和碰撞检测的很好的例子。-OpenGL-based developed particles in space jet and rebound demo, pretty cool effect, can be used to learn the particle system and collision detection.
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设计一个OpenGL程序,创建一个三维迷宫,支持替身通过一定交互手段在迷宫中漫游,基本功能包括:
迷宫应当至少包含10 * 10 个Cell,不能过于简单,下图给出一种示例。
读取给定的替身模型,加载到场景中。
键盘方向键控制替身转向与漫游。
有碰撞检测,替身不应当穿墙。
支持切换第一视角和第三视角进行观察。
迷宫场景中的墙、地面等应贴上纹理。
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一个简单的飞行射击类游戏代码,功能齐全,包括敌机,子弹生成,碰撞检测等功能,不错的学习资料-A simple flight shooting game code, complete functions, including the enemy, bullets generation, collision detection and other functions, good learning materials
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一些简单实用的碰撞检测基本算法,对于游戏开发很有帮组-Some simple and practical basic collision detection algorithm for game development group is to help
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状态机,线程,图象处理技术。以及游戏基本的碰撞检测与2D算法,数据存储是基于android提供的包,音乐效果采用mediaPlayer和soundpool技实现。- state machine, threads, image processing technology , 2D basic algorithm, collision detection algorithm, the data storage is based on package
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物件的碰撞 ( 一个人的样子 ) 我们在制作游戏的时候经常遇到关于碰撞的处理,这是一个非常简单的例子,告诉大家如何使用碰撞检测-collision objects (like a person) in the production of the game, often encountered on the collision, it is a very simple example to tell you how to use the Collision Detection
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基于OpenGL实现的虚拟漫游系统,可以通过输入前后左右控制移动,输入PageUp,PageDown控制视角,并且有简单的碰撞检测系统-Based on OpenGL, virtual roaming system, you can control the movement around the input, the input PageUp, PageDown control perspective, and there is a simple collision detection syst
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obb碰撞检测类可以在虚拟环境中进行碰撞检测-obb Collision Detection category, in avirtual environment for Collision Detection
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八叉树类,在三维数据快速检索和碰撞检测等方面经常使用-octree, used in fast 3d data searching or collision detection
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vega prime仿真环境下的,人物模型的实时控制和碰撞检测,以大学的实验室为人物模型的运动场景-vega prime simulation environment, real-time control and collision detection of the character models, character models to the laboratory at the University sports scenes
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子弹射击物体时的碰撞检测,碰撞后发生爆炸,产生爆炸效果-Bullets fired at the time of collision detection of objects,Explosion happened after the collision,Produce an explosion effect
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一个基于vega对碰撞检测代码.碰撞检测教程-Vega based on collision detection code. Collision Detection Tutorial
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android的物体碰撞检测,检测2个物体是否发生碰撞,并作出相应的处理。-android object collision detection, detecting whether two objects collide and make the appropriate treatment.
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Region碰撞检测,Android开发精典案例源码,很好的参考资料。-Region collision detection, Android development of classical case of source code, a good reference.
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I2C Master IP 核
I2C is a two-wire, bi-directional serial bus that provides a simple and efficient method of
data exchange between devices. It is most suitable for applications requiring occasional
communication over a short distance between
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非常流畅的贪吃蛇,游戏有3个难度,实现了碰撞检测,鼠标检测,所得分数显示及背景音乐的播放-Snake is very smooth, the game has three difficulty to achieve a collision detection, the mouse is detected, the resulting score display and background music playback. . .
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碰撞检测实例ChipmuckTutorial,精选ios编程学习源码,很好的参考资料。-Collision detection examples of ChipmuckTutorial, selection of learning IOS programming source code, a good reference.
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