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5下载:
RRT算法是一种基于采样的规划算法,采用算法生成的相邻点之间的路径可以是经过运动学动力学仿真生成的可执行曲线,通过对状态空间中的采样点进行碰撞检测避免了对空间的建模,适合用来解决含有运动力学约束的路径规划问题.-RRT algorithm is a sampling-based planning algorithm, using path algorithm generated between adjacent points can be generated through the kinema
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用java做的一个飞机大战的应用程序,实现打敌机,碰撞检测功能-Using java to do a World War II aircraft applications, to achieve fight the enemy, collision detection function
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这是一个实现AABB的源代码,简单的时间了两个物体的碰撞检测,是很好的一个程序,适合初学者。-This is a realization of AABB s source code, a simple time collision detection between two objects is a very good program for beginners.
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一个关于OpenGL的初学者代码,包含了漫游、简单碰撞检测,物体移动,旋转等功能,利用了纹理映射,显示列表等内容。-A beginner on OpenGL code, including roaming, simple collision detection, object moving, rotating, and other functions, including the use of texture mapping, display list and so on.
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使用opengl库,实现的碰撞检测的源代码-the source code to implement collision detection
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本程序为教师漫游系统,内含碰幢检测,当发现走不动时,可按END键将视角向下,方便移动
使用介绍:
键UP、W、w为向前
键DOWN、S、s为向后
键LEFT、A、a为视角向左
键RIGHT、D、d为视角向右
键HOME为视角向上
键END为视角向下
-The program for teachers roaming system, including collision detection buildings, walk when foun
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物理运算引擎是一个可伸缩的多平台游戏物理解决方案支持范围广泛的设备,从智能手机到高端多核cpu。而物理运算引擎SDK设计主要是为游戏开发者,也被研究人员,教育工作者,和模拟应用程序的开发人员需要实时性能和健壮的行为。特性包括离散和连续碰撞检测、形状和raycasting清洁工,解决刚体动力学、流体、和粒子,以及车辆和角色控制器。-PhysX is a scalable multi-platform game physics solution supporting a wide range of
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本文的主要贡献是以线元为基本造型单位,运用动力学原理模拟瀑布的运动轨迹[9],结合层次包围盒技术和建立聚类树加速粒子与障碍物之间的碰撞检测,并采用逐渐淡化融合的方法绘制粒子,形成了具有真实感的实时瀑布飞溅的效果。-Contribution of this article is based on the line for basic modeling unit, use the dynamics simulation trajectories of waterfall [9], combined
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导管导丝模型导入vtk中,实现血管介入,成功实现碰撞检测。-Catheter guide wire model import vtk, the realization of vascular intervention, the successful implementation of collision detection.
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简单的乒乓球游戏, 玩家控制左右两个板,运用了最简单的碰撞原理。 opengl/c++
-A very simple pong game in C++/OpenGL. player control both left and right paddle. Very simple collision detection method was used in this project. Paddle was drew using OpenGL vertex color.
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实现二进制编码碰撞检测算法,并且附带了参考文献,应该具有参考意义!-Binary coded collision detection algorithm, and with the reference, it should be of reference significance!
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实时碰撞检测算法和实践应用学习文档,详细介绍了具体涉及到的一些基本接口-Real time collision detection algorithm and practical application of the learning document, details of the specific related to the basic interface
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Probabilistic collision detection in autonmous driving pdf
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经典的小游戏:泡泡龙游戏中的简单的碰撞检测-Classic game: simple collision detection in a puzzle game
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通过Objective-c编写运行在iphone上的碰撞检测游戏源码-Written in Objective-c running on the iPhone on the collision detection game source code
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Carrier sense multiple access, collision detection simulation in OPNET
the full project.
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一款模仿CS的游戏源码,c++开发,包含碰撞检测、天空盒,某些代码有中文注释,沉余代码少,喜欢研究射击类的朋友可以看一下,模型部分可能有点不全。-A mimic of CS game source code, C++ development, includes collision detection, sky boxes, some code with Chinese annotation, sinking more than a few lines of code, like firing o
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一种精确的连续碰撞检测算法。实现平台:VS 2012.-An exact continuous collision detection algorithm.
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物体在指定的空间运动的碰撞检测 opengel 语言-Object collision detection specified spatial movement
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一个贪食蛇的小游戏,对初学者熟悉包括窗口创建以及碰撞检测等一些基础内容起到帮助-A Snake game, including windows for beginners familiar with some basic content creation and collision detection of help
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