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我们平常玩的飞机射击类游戏,这其实很简单,在加载上图片后,实现精灵类碰撞检测,每按键一次,图片显示相应的动作,真的很简单,希望你能从这个简单的游戏获得启发,To play our usual type of plane shooting games, this is a very simple add-on in the picture, the type of collision detection Elven implementation, each button once, the mot
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this a open colllision detection algorithm.they claim that their continous collision can proform a efficient detect between 3d model .-this is a open colllision detection algorithm.they claim that their continous collision can proform a efficient det
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本代码用于计算三维空间中的球体与多个三角形之间的碰撞检测及碰撞后的反弹运动
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用HGE引擎模仿《传奇》做的一个DEMO,用的是《传奇》里的资源,对于刚使用HGE开发2D游戏的朋友们很有参考价值。游戏里支持装备和物品的使用、拾起、丢弃等操作,按F1和F2可以分别切换碰撞检测和碰撞体显示。里面使用了超大地图拼接、多图层、A*算法、HGE汉字处理等技术。-HGE engine used to imitate The Legend to do a DEMO, use the word legend in the resources, for just the use of
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visual c++环境下,opengl实现的三维空间球体碰撞检测-visual c++ environment, opengl implementation of three-dimensional sphere collision detection
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java3d中碰撞检测源码,可以实现三维空间中两个物体的相交测试-Collision Detection in java3d source can be achieved in three-dimensional space of the intersection of the two test objects
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国外游戏开发者杂志2001年第八期配套代码,包含Tim Schoeder在Volition Red Faction使用到的碰撞探测系统源代码--Code of development magazine in 2001 the eighth issue, including collision detection system source code that Tim Schoeder has used in Volition Red Factionto
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本例是使用opengl编程,实现了碰撞检测,-This case is to use opengl programming, to achieve the collision detection,
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用VC编写的爆炸场景,很逼真。可以让你看到真实的爆炸效果哦。-VC prepared with the explosion scenes, very realistic. Can let you see the real effect of the explosion Oh.
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关于碰撞检测的源程序,使用AABB包围盒。-Collision Detection on the source, the use of AABB bounding box.
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The purpose of this demo is to perform axis-aligned bounding box collision
detection. If collison has occured then the camera will stop moving in that
direction, else it will continue.
Controls:
Arrow keys - Moves the camera.-
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虚拟手术中自碰撞检测算法研究,原理性介绍。-Self-collision detection algorithm in virtual surgery
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Pedestrian Collision Detection through Monocular Vision
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OpenGL的碰撞检测系统,可以用于3D游戏制作-OpenGL collision detection system that can be used for 3D game production
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虚拟环境中碰撞检测基本原理及算法知识,是国内一位比较早研究该算法的学者,一共四篇,具有连续性,帮助大家对碰撞检测算法从初级到入门。欢迎大家下载交流。-Knowledge of basic principle and algorithm of collision detection in virtual environment, the algorithm is a comparative study of scholars, a total of four papers, continuity,
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三角形与AABB包围盒的碰撞检测程序,三角形碰撞到盒子变为红色,离开后变为绿色-Triangle with AABB bounding box collision detection procedure, the box turns red triangle collision, after leaving turns green
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关于手机游戏开发中碰撞检测的详细代码,可以在很多类似游戏中得到应用-Detailed code on mobile game development collision detection can be applied in many similar game
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碰撞物体检测运动,用了像素和矩形检测的比较-Collision detection of motion objects
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基于VC++和OpenGL的碰撞检测程序,能够准确检测环境中的碰撞情况-VC++ and OpenGL-based collision detection program that can accurately detect the environment in case of collision
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包围盒碰撞检测算法的代码,这个程序有用,希望帮助到大家。-collision detection
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