搜索资源列表
Terrain
- Direct3D地形加载程序,可以通过键盘控制摄像机进行漫游-Direct3D terrain loader, you can control the camera roaming through keyboard
Flight_Sim1410531052002
- This a simple Flight Simulator demonstrates the transforming the view in Direct3D. Use the W, A, S, and D keys to navigate, and press esc to quit .-This is a simple Flight Simulator demonstrates the transforming the view in Direct3D. Use the W, A, S,
D3DShowVideo
- [VC++ 8.0]使用Direct3D显示YV12视频-[VC++ 8.0] YV12 video display using Direct3D
lizi
- 采用C++语言,Direct3D下用shader实现简单粒子的源码,初学者可借鉴-Using C++ language, achieved under Direct3D shader source code using simple particles, beginners can learn
10
- direct3d与xna游戏开发书的源码第十章,非常好的资料-the source of direct3d and xna you can download it and learn it
11
- the source of direct3d and xna you can download it and learn it
12_14
- direct3d与xna游戏编程书中的源代码12,14章,你可以参考一下。-the source of direct3d and xna you can download it and learn it
15
- direct3d与xna游戏编程源代码第15章,你可以下载来看一下-the source of direct3d and xna you can download it and learn it
16
- direct3d与xna游戏编程的第16章源代码,-the source of direct3d and xna you can download it and learn it
Terrain
- direct3d三维地形模拟,在direct9.0环境下编译通过-direct3d three-dimensional topography simulation environment in direct9.0 compiled by
Converter-Tool-Sample-
- 一个C++的dds的纹理转换工具.生成一个Win32桌面的命令行工具texconv是用于转换图像文件格式的兼容各种Direct3D DXGI-implements a tool for dds texture conversion in C++. builds a Win32 desktop command-line tool texconv which is used to convert image files to various Direct3D compatible DXGI for
Direct3D-Hook
- Hook`ing DirectX3D methods
14Mesh-CSharp
- C#+Direct3D环境下的三维图形编程,有网格业务Mesh,多种图形演示,可旋转,放大等操作-Three-dimensional graphics programming C#+Direct3D environment, there is a grid of business Mesh, a variety of graphical presentation, you can rotate, zoom and other operations
SatelliteTracker
- NASA worldwind插件,用于显示卫星轨迹,包含SatelliteTracker类。基于Direct3D技术。-NASA worldwind plugin for displaying satellite trajectory, including SatelliteTracker classes. Based on Direct3D technology.
Direct3DPhotoShop
- Direct3D提高篇HLSL编程实现PhotoShop滤镜效果-Direct3D improves the HLSL programming realization of PhotoShop filters
simplest_media_play
- 简单的视音频播放示例 本工程包含了使用各种API(Direct3D,OpenGL,GDI,DirectSound,SDL2)播放多媒体例子。 其中音频输入为PCM采样数据。输出至系统的声卡播放出来。 视频输入为YUV/RGB像素数据。输出至显示器上的一个窗口播放出来。 通过本工程的代码初学者可以快速学习使用这几个API播放视频和音频的技术。 一共包括了如下几个子工程: simplest_audio_play_directsound: 使用DirectSound播放PCM
soundapp
- 本文记录OpenGL播放视频的技术。OpenGL是一个和Direct3D同一层面的技术。-This paper records OpenGL broadcast video technology. OpenGL is a and Direct3D technology of the same level.
SkyBox
- 用Direct3D实现了地形 + 天空盒,适合初学者学习。-Realized with Direct3D terrain+ skybox, suitable for beginners to learn.
Camera
- 主要用Direct3D实现了摄像机类,以及一个摄像机的应用。-The main use Direct3D to achieve a camera class, and the application of a camera.
LoadMesh
- 使用Direct3D实现了.X文件的加载并且显示。-Use Direct3D to achieve a load .X file and displays.