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MGEC2011-4-2-0-46
- 一个初心者的游戏引擎,代码很幼稚请见谅,基于win32,directx9.0c,lua,ogg等-A Chu Xinzhe game engine, the code is naive, please forgive me, based on win32, directx9.0c, lua, ogg, etc.
water
- DirectX9编写的喷泉例子系统演示,请在VS环境下运行-Examples of systems written in fountain DirectX9 demo
paopao
- 这是可以实现球体绕轴自传的基于Directx9.0的程序-This is a program.It make some balls rotate with a shaft.
VectorScalarMul
- Visual C++DirectX9 3D游戏开发导引第四章源代码,一个向量操作的例子-Visual C++ DirectX9 3D game development guide chapter source code, example of a vector operation
Intr-to-3DGame-Program-DirectX9.0c-
- 书名: Introduction to 3D Game Programmingwith DirectX- 9.0c - A Shader Approach 经典的DirectX 9.0c入门书籍龙书的2006年新版本, 相比03年的那般增加了非常多的内容, 包含的技术足够让读者做出一个简单但完整的游戏. 这本书在网上一直只有一个chm的版本, 非常不便于阅读, 现在托亚马逊kindle的福, 官方电子书版出现, 本人有幸获得, 并在此分享. -Introduction to 3D Game
csharp_game_engine
- 3D game engine design-source code for "Introduction to 3D game engine design using directx9 and csharp"
wenli
- directx9中的一段纹理源代码,与书本中的内容是一致的,仅供参考-directx9 textures in a source code, and the book' s content is the same for reference purposes only! ! !
3DGame
- 牛人写的关于directx9的电子书,从基本的几何讲起,一步一步引导你进入directx9的世界-Directx9 cattle were written on the book, from basic geometric talk, step by step guide you into a world directx9
SkinMesh
- 加载一个3D蒙皮动画模型(.X文件),对初学DirectX9.0的朋友很有帮助-Loading a 3 D animation skinned model (. X files) on beginners DirectX9.0 friends to have the help very much
ReCons
- DirectX9.0结合MFC开发的地形以及模型加载框架,适合开发地形跟踪。-DirectX9.0 MFC development with the topography and the load model framework for development of terrain following.
DSalphaDX9
- Deferred rendering -- draw all lights using depth, normal, and shininess textures (in specular Alpha) DirectX9
TransWndDX
- 使用directx9编写的一个mfc程序,该程序简单的渲染了一个场景。-Use the directx9 write a mfc program that simply rendering a scene.
Render-Mesh-Demo
- 用Directx9.0实现的3D面包圈。使用D3DXCreateCylinder创建。能很好地演示光照。-Directx9.0 realize with the 3 D donuts
UFO
- 利用队列给一个物体的运行代码,包括了链表队列的循环使用和鼠标事件的响应。 需要用到 DirectX9的开发sdk。具体自己配置。-Queue to run code of an object, including the response of the linked list queue recycling and mouse events. Need DirectX9 The development of the sdk. Their own specific configuratio
D3DXCreateText
- 基于Directx9.0c的3D文字显示范例-Show me an example Directx9.0c-based 3D text
CFont
- 基于Directx9.0c的通过构造CD3DFont类来实现的文字输出-The text output to achieve by constructing CD3DFont class-based Directx9.0c
Shadowmap_D3DAPI
- VC++ 和 directX9.0 的shadow map 例子,有人物模型,动态使用shader生成阴影-VC++ and directX9.0 the shadow the map example, the character models, dynamic use shader to generate shadow
dx9u_deferred_shading
- DirectX9 deferred shading
dx9_multiple_vertex_buffers
- Example of how to use multiple vertex buffers in DirectX9
Intro-to-3D-pro-with-Directx-9
- Introduction to 3D programming with Directx9 原书源代码-Introduction to 3D programming with Directx9 source code