搜索资源列表
DrawCubeUseIB
- 使用DirectX9编写的立方体。使用IndexBuffer画立方体。-Use DirectX9 preparation cubes. Use IndexBuffer painted cube.
DXHomeworkOne
- 简单的DirectX9.0视角变换例子,太阳月亮地球旋转-The the DirectX9.0 perspective transform simple example
ds
- 基于MFC简单说明如何使用视频捕捉类CCaptureVideo,在Win2K + DirectX9 SDK + VC6 环境下调试通过,编译时需要Strmiids.lib Quartz.lib两个库文件(DirectX9 SDK自带)-Based on the MFC brief descr iption of how to use the video capture class CCaptureVideo Win2K+ DirectX9 SDK+ VC6 environment through
Blur-Effect
- DirectX9+HLSL Basic Blur Effect(Box Filter)
DirectX-samples
- 三维图形程序设计的一些例子代码,用于DirectX9.0的学习。与《DirectX9.0 3D游戏开发编程基础》这本书相对应。-Some example code for three-dimensional graphics program designed for DirectX9.0 learning. This book corresponds with " DirectX9.0 3D game development programming basics.
GBuffer
- DirectX9+HLSL Construct Simple GBuffer Using Multi Render Target
Vignette-Effect
- DirectX9+HLSL Vignette Post Effect
HalfLambertPBlinnPhong
- DirectX9+HLSL Half Lambert and Blinn Phong Shader
LightMaterial
- directX9.0编写的光照四面体-directX9.0 written in light tetrahedral
Reality3D
- 封装的DirectX9.0C微型平台引擎,包括用户输入,静态模型和动画模型渲染,很适合微型三维渲染使用,如需DLL源码,请加QQ群:191553441-封装的DirectX9.0C微型平台引擎,包括用户输入,静态模型和动画模型渲染,很适合微型三维渲染使用,如需DLL源码,请加QQ群:191553441 请键入文字或网站地址,或者上传文档。 取消 Fēngzhuāng de DirectX9.0C wéixíng píngtái yǐnqíng, bāokuò yònghù shūrù
Book-Part-II-Code
- DirectX9.0 3D游戏开发编程基础 代码二,里面有一些变动,实现了游泳池-DirectX9.0 3D game development programming code base, there are some changes in swimming pool
Timer
- DirectX9.0\3D游戏开发编程 Timer 动态图片的实现-DirectX9.0 \ realization of 3D game development programming Timer dynamic picture
Source-Code
- directX9.0c游戏编程入门源代码 Frank.D.Luna-directX9.0c game programming entry source code Frank.D.Luna
Morph
- 通过模型实现水的效果 基于DirectX9.0c-Through the model to achieve the effect of water based DirectX9.0c
ParticleEditor
- 基于DirectX9.0C 实现的一个例子编辑器系统 可编辑多种3D粒子。-Edit a variety of 3D particle editor system based on DirectX9.0C implemented an example.
ParticleEditor
- 基于DirectX9.0 MFC的粒子编辑器-failed to translate
D3D
- DirectX9.0 在vc++上的三维绘制-DirectX9.0 3D rendering on the vc++
MousePick
- 基于DIRECTX9,使用多边形的精确鼠标拾取-Based DIRECTX9, use mouse pick the exact polygon
H264VIDEO-OCX
- P2P视频即时通讯控件ocx(VC6源码),DirectShow捕获视频,格式176x144,视频编解码采用H264协议,平均传送速率8K/S,资源还包括一个VB测试程序。早期做的项目中用过的,适合搞视频通讯的学习和研究。调试时需要安装directx9 sdk.-P2P video instant messaging control ocx (VC6 source), DirectShow video capture, format 176x144, video codec H264 proto
six-star
- 用DirectX9.0编辑一个会转的六角星-Will be transferred with DirectX9.0 edit a Star of David