搜索资源列表
kong_AR
- 利用opencv+directx9实现增强现实。-using opencv to come true AR
D3DXViedoCapture
- 利用DirectX与DirectShow,实现的增强现实技术。主要利用DirectShow采集一帧图像成为纹理贴在表面上,再于表面钱叠加虚拟物体。需要DirectX9 SDK,以及DirectShow SDK。-Using DirectX and DirectShow, to achieve augmented reality technology. DirectShow capture primarily used as a texture image attached to the surf
directxMatrixCompute
- Visual C++DirectX9 3D游戏开发导引第四章源代码,一个矩阵操作的例子-Visual C++ DirectX9 3D game development guide chapter source code, example of a matrix operation
skin_animation.rar
- 一个用DirectX9写的蒙皮动画演示。,Write a skin using DirectX9 animated demo.
spliteSystem.rar
- 使用DirectX9.0c写的简易模拟爆炸粒子系统,一个粒子球体发生爆炸,各个粒子按照自己的法向量方向改变位置,以形成爆炸的效果,Using directx9.0c,it makes a spliding system,with all these splides changing their positions on the directions of their normalized vector.
directshow.rar
- 用vs2005+directx9.0开发的一个简单的视频播放实例。对开发视频播放器入门有所帮助。,Vs2005+ directx9.0 development with a simple example of the video player. On the development of video player entry help.
3D游戏编程
- 3D游戏编程——01(DIRECTX9.0),3D游戏编程——01(DIRECTX9.0)
Skeletal-Animation
- 骨骼动画教学代码,directX9.0实现,只供初学者使用-Skeletal animation tutorial code, directX9.0 achieve, only beginners
RoleMove.rar
- Visual C++/DirectX9 3D游戏开发引导的一个骨骼动画例子,Visual C++/DirectX9 3D game development as a guiding example of skeleton animation
DirectX2D20101229
- 本人自己写的使用DirectX9.0c来制作游戏的常用方法库,包含了封装过的精灵,数字,扑克,麻将,动画等等。- Write my own to create games using DirectX9.0c common method library containing the package over the wizard, numbers, poker, mahjong, animation and so on
xuanzhuanzhengfangti
- directX9.0 旋转正方体附有源代码方便查询 可以直接应用-directX9.0 rotating cube with the source code can be applied directly and easily accessible
D3d
- 利用托管的DirectX9.0C+VS2005编写,实现了从高程数据中读取数据,构建一个三维地形。-The use of managed DirectX9.0C+ VS2005 prepared to achieve elevation data from the read data to build a three-dimensional terrain.
Direct3D9MFC[MainFrame]
- DirectX9+MFC[主窗口结构]框架-DirectX9+ MFC[Main Frame] framework
3D_Envi_Game
- 三维场景漫游,DirectX写的简单游戏引擎-Based on the DirectX9 ,a small engine of 3D game
Camera
- directx9.0 使用自由摄像机在场景中移动,可在cpp文件中选择飞行器模式或者陆地模式-directx9.0 use the free camera to move through the scene in the cpp file, select the vehicle model or land mode
ID3DXFont
- 基于Directx9.0c的通过GDI接口实现的文字输出-GDI interface text output based Directx9.0c
engine
- eg2d引擎的最新版本,新增动画生成器,粒子编辑器,GUI系统,以及每个功能的演示程序,编译环境vc2003,directx9.0c2006-eg2d the latest version of the engine, add animations generator, particle editor, GUI system, and each functional demo program, the compiler environment vc2003, directx9.0c2006
DemoCamera
- 使用directx9,调用老虎的立体模型文件创建老虎的立体模型,并加入摄像头类,可以控制视角来观察老虎。-Use directx9, called Tiger model file to create three-dimensional model of three-dimensional model, and add camera type, can control the angle to observe the tiger.
Battle
- 一个战斗系统的demo,使用VC和DirectX9.0开发,游戏开发中的一个典型模块。-A battle system demo,developed using VC and DirectX9.0,a typical module when developing games.
skybox
- 天空盒的绘制,里面只要替换图片就可以换成一个新的天空盒-Drawing the sky boxes, which as long as the picture can be replaced by the replacement of a new sky box