搜索资源列表
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- 流体模拟源代码,仅限于流体,用起来很不错-Fluid simulation source code, only fluid, it is very good with
Particles
- 粒子系统,可以用于对流体的仿真,模拟烟火、水流等效果.-Particle system can be used on fluid simulation, simulation of fireworks, water and other effects.
Mathematicsfor3DGame
- 介绍计算机图形学中的数学知识,包括矩阵、射线追踪、阴影、流体模拟等多种常用的知识,包括多篇数学计算机图形学经典文章-Introduction of mathematical knowledge in computer graphics, including the matrix, ray tracing, shadows, fluid simulation, and a variety of common knowledge
90173003OpenGL
- 动态纹理 流体模拟 火焰合成 MFC编程-Flame dynamic texture synthesis MFC programming fluid simulation
vc_fire
- 在MFC上调用opengl库进行编程 动态火焰的模拟-Flame dynamic texture synthesis MFC programming fluid simulation
MyWater
- 虚拟现实方面关于水的模拟,有波浪,有一种模拟大海的感觉-fluid simulation
sanweisanxiangdicengliutishuzhimoni
- c#模拟出三维三相地层流体流动过程,修改渗透率等值以后即可使用,开发环境 visual studio-c# simulate three-dimensional phase formation fluid flow process, you can modify the permeability after the use of equivalent
Palm
- 一个掌上电脑能运行的流体仿真程序,非常简单,可以参考-Pocket PC can run a fluid simulation program is very simple, you can refer to
numerical-simulation-in-fluid-dynamics
- numerical simulation in fluid dynamics
fluids_notes06
- 这是计算机流体模拟的技术文档,可以对流体模拟快速入门。非常有用,对于这方面的研究非常有帮助。-This is the technical documentation for computer fluid simulation, fluid simulation Quick Start. Very useful, very helpful for research in this area.
2d_smoke_wjt_1022v1.2
- 这是二维的流体模拟代码,采用的是NS方程,用C++编程,非常好的研究代码。-This is a two-dimensional fluid simulation code, using the NS equations, programming in C, very good research code.
2DSmoke-down-poisson-several
- 这是研究生阶段研究的内容代码,2D代码,实现的是二维的快速傅里叶变换插值,来加速流体模拟。-This is a postgraduate research code, 2D code is a two-dimensional fast Fourier transform interpolation, and to accelerate the fluid simulation.
3D-Smoke-Variational_5.21
- 这是研究生阶段研究的内容代码,3D计算机流体模拟代码,实现的是三维流体,泊松方程用变分法进行修正,以处理边界条件。-This is the code of postgraduate research, 3D computer fluid simulation code to achieve three-dimensional fluid, the Poisson equation using the variational method would be amended to deal with
MyFluidSimulation2D
- 这是二维的流体模拟代码,采用的是NS方程,用C++编程,非常好的研究代码。实现的是JOS STAM 文章的方法。-This is a two-dimensional fluid simulation code, using the NS equations, very good research code in C++ programming. To achieve the JOS to STAM article.
fluid_source
- 基于sph算法的流体仿真,没有进行渲染,适合初学者学习sph-Sph-based fluid simulation algorithm, there is no rendering, suitable for beginners to learn sph
SuperFlow--NV_ok
- NVIDIA公司提供的流体模拟程序,效果非常好,已编译通过,请下载使用-Fluid simulation program provided by NVIDIA Corporation, the effect is very good。
CFD-SIMULATION-OF-BOILING-FLOWS
- 计算机流体理论方面的文献,动网格的划分和计算-Literature, of the theory of computational fluid dynamic division and calculation of the grid
Fluids
- 2D Fluid Simulation sample
FluidDynamics
- 一个用opengl编写的流体仿真算法的2D示例程序,请参考Jos Stam的论文《Real-Time Fluid Dynamics for Games》-Opengl prepared fluid simulation algorithm of the 2D sample program, please refer to the Jos Stam papers, " Real-Time Fluid Dynamics for Games,"
Two-Fluid-Plasma-FVM-Simulations
- A Two fluid Electromagnetic Plasma Simulation Fortran 90 code with Finite Volume Method 1D - EM Wave cutoff from critical density plasma - Electron Cyclotron Mode Tunneling - Cold Plasma Langmuir Oscillations