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3D.Game.Engine.Programming.Update
- 3D Game Engine Programming一书源代码中更新的部分,以及相关章节的更正和升级文件。-3D Game Engine Programming book source code to update the part, as well as the relevant sections of the corrections and updates.
Wordware.Publishing.OpenGL.Game.Development.eBook-
- OpenGL游戏开发编程(英文原版)介绍了采用OpenGL进行编程的全部知识,很全面-OpenGL game development programming (English original) introduced the use of OpenGL to program the full knowledge, very comprehensive
real-time.rendering.tricks.and.techniques.in.direc
- [英文游戏编程图书全集].real-time.rendering.tricks.and.techniques.in.directx.rar -[English game programming book The Collected Works]. Real-time.rendering.tricks.and.techniques.in.directx.rar
J2MEGameProgrammingchm
- Have you ever seen players eyes light up as they explore the worlds that you ve created in your games? If you have, then game development probably has you hooked firmly in its grasp! If you ve never taken your games beyond the PC, now s the time! "J2
sya
- <1>学习3D中的地形.pdf <2>Mathematics.for.3D.Game.Programming.and.Computer.Graphics.2E.July.2005.pdf <3>向量在游戏中的应用.pdf <4>3D-Math-Primer for graphics and game development.pdf 这我所找到相关游戏开发过程,可能遇到的3d游戏方面数学上的资料!-< 1> Study of
Pool3D
- 这是一个台球游戏的源代码,对初学游戏编程的人会有点用的-This is a billiards game source code, for beginner game programming a bit with the people
GameProgrammingGuide
- C++ 游戏编程指南 你想编一个怎样的游戏? (1)星际争霸,帝国时代,英雄无敌,大富翁4,轩辕剑3,传奇,石器时代 -C++ Game Programming Guide made you think what kind of game? (1) StarCraft, Age of Empires, Heroes of Might and Magic, Monopoly 4,legend, the Stone Age
focus.on.3D.terrain
- 国外著名的游戏编程书籍及其附带源码,教您如何详细的设置光照和纹理来渲染整个地形。值得借鉴-Game Programming famous book and its accompanying source code to teach you how to set up a detailed rendering light and texture to the whole terrain. Be used for reference
OpenGL_Game_Programming
- 《OpenGL游戏编程》这本书的配套源码。-" OpenGL Game Programming" book matching source.
oglmdi2
- have included this Multiple Document Interface example here because any game development requires a good editor for constructing the world or models. The editor should provide multiple views of the scene and therefore the most intuitive method is to
game1[1].0
- J2me横版动作游戏源代码,在手机上可以运行,如果电脑上安装有MIDP支持的话,也可以运行,附有源文件和资源文件。本游戏带格斗、奔跑、物体碰撞等游戏编程要点,可以作为一个学习资料。 -Wang J2me source code version of action games, mobile phones can run, if the computer is equipped with MIDP support, he can run with the source file and res
Professional.XNA.Game.Programming_chinese
- Professional.XNA.Game.Programming的中文版本,上海第八中学物理组的一个老师翻译的。翻译的还不错-Professional.XNA.Game.Programming Chinese version, Shanghai, the eighth of a group of secondary school physics teacher translation. Good translation
Game
- game programming example direct sound
xiaoGoline
- 这是一个服务端/客户端模式的小型网络游戏,1.0版。可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。公开出来供大家参考。-This is a server/client model of small-scale online games, version 1.0. Multi-player can be connected up to the number of players ev
GAME
- PC 游戏编程(人机博弈),包含大量源代码以及算法,很不错的资料。-PC Game Programming (Game machine), contains a large amount of source code and algorithms, very good information.
Programming.Game.AI.by.Example.(2005)
- 关于英文游戏编程的图书全集,里面含各种例子-Programming.Game.AI.by.Example.
Programming.Role.Playing.Games.with.DirectX
- [游戏开发参考书-用DirectX编写RPG游戏]这是一个系列的丛书如果你都看并且懂的话你就可以你工作啦!-[Game development reference books- prepared with DirectX games RPG] This is a series of books and see if you have to understand if you can you work it!
game.programming.all.in.one
- 一本游戏开发大全,书中详细介绍了现行流行的游戏开发技术,游戏开发引擎等等设计到游戏开发的知识,是学习游戏开发必不可少的书籍。-Book a game developer, the book details the development of the existing popular game technologies, game development engine and so on game design to the development of knowledge, is essent
14160_12391548698dhD
- 《J2ME手机游戏编程入门》一书的配套源码,全部是适合J2ME新手学习的好实例,几乎每一章都有一-" J2ME Game Programming mobile portal," a book supporting source, all are suitable for novices to learn J2ME good example, almost each chapter has a
OReilly.Killer.Game.Programming.in.Java.May.2005.r
- 讲解了Java游戏编程的关键知识点,包含了图像(2D/3D),动画,视频,音频,网络等个方面-it explains the key points of java game programing, including the images (2D/3D), animation, video, audio, network and other aspects