搜索资源列表
Water_Simulation.rar
- GPU精粹里的水效果渲染,用到shader,效果很逼真,GPU Pristine water effects rendering, use shader, the effect is very realistic
GPUGems1.rar
- GPU精粹--实时图形编程的技术、技巧和技艺,电子书下载,是绝对精典的GPU编程学习资料,GPU essence- real-time graphical programming technology, skills and techniques, download e-book is absolutely classical study of GPU programming information
cvtool.zip
- A command line tool that implement multi High Dynamic Range Image Processing Algorithms using OpenGL and Graphics Processing Units (GPU).,A command line tool that implement multi High Dynamic Range Image Processing Algorithms using OpenGL and Graphic
GPU Gems2 第37章的源代码
- GPU Gems2 第37章的源代码 1 画图工具 2 模拟:流动的液体沿着表面-Octree Textures on the GPU Paiting tool Launch the demo from the exe directory. Please use the batch file "Paint- RUNME" Simulation: Liquid flowing along a surface Launch th
GPU-KLT-FLOW-1.0
- 基于GPU的klt跟踪算法,现在比较流行的基于光流分析的视频跟踪算法-GPU-based klt tracking algorithm, is now more popular optical flow-based analysis of video tracking algorithm
GPU
- GPU的培训课件,GPU学习者的良好资源。-a good resource for GPU study.
OpenGL_WaterSimu
- Win32 SDK C++ OpenGL GPU 水波模拟-Win32 SDK C++ OpenGL GPU Water Wave Simulation
VolRen
- 基于QT4和OpenGL/GLSL的体绘制应用程序。实现了 GPU Ray-Casting-A QT4 & OPENGL & GLSL based volume rendering application that implements GPU Ray-Casting.
matrixMul
- GPU CUDA的经典算法,基于shared memory进行矩阵的相乘运算-GPU CUDA classical algorithm, based on shared memory for matrix multiplication by
HLSL
- NVIDIA GPU Programming Guide中文版,主要简单介绍HLSL的用法。-NVIDIA GPU Programming Guide Chinese version, the main brief use of HLSL.
gpubase.tar
- GPU 编程示例,介绍GPU结合GLSL,CG实现图像处理及数学运算,值的学习。-GPU Sample
simpleCUFFT
- CUFFT GPU的傅立叶变换 GPU的通用计算-CUFFT GPU CUDA
MonteCarlo
- 采用GPU通用计算API(CUDA)实现蒙特卡罗方程。-The use of general-purpose GPU computing API (CUDA) the realization of the Monte Carlo equation.
1chipmsx-cd
- VHDL实现的任天堂NES游戏系统,包含了CPU,APG,GPU等各个器件,可以下载到FPGA开发板上运行-VHDL implementation of the Nintendo NES game system includes a CPU, APG, GPU and other various devices, can be downloaded to the FPGA development board to run
GPU_Gems_2
- GPU GEM 2,GPU开发参考书,这是第二部-GPU GEM 2, GPU development of reference books
GPUTerrain
- CRM,.Game.Programming.Gems.6 上的GPU渲染地形程序。完整。-GPU Terrain Rendering from CRM,.Game.Programming.Gems.6.
fbo
- FBO是GPU通用编程的基础,该文件为FBO使用的实例。-FBO is the base of general-purpose GPU programming . This is an examples of using of FBO.
gpuray-0.91
- Standford大学开发的GPU光线跟踪程序,实现了基于GPU的KDTree算法,需要Brook+编译运行-Standford University, the development of GPU ray-tracing program, enables GPU-based algorithms KDTree need to run the Brook+ compiler
CUDA_Match
- 基于NVIDIA CUDA GPU计算开发环境的双目视觉匹配程序,用于立体视觉的识别,同时可用于三维重建。主要算法在显卡上进行,需要NVIDIA的支持CUDA的显卡-NVIDIA CUDA GPU-based computing development environment to match the binocular vision procedures, for three-dimensional visual recognition, can be used for three-dimen
CGClass_Basic
- 学习cg语言的绝好例子,使用VC+OPENGL+GPU(CG语言)编程,自定义了一个cg类,通过此类可以方便的使用cg文件进行GPU编程,一个完整的VC框架,包含所有的.h和.cpp文件-Cg excellent language learning examples, the use of VC OPENGL GPU (CG Language) programming, since the definition of a category cg, through the use of t