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031113SX8
- OpenGL坐标系演示程序,可设置VRP,VPN,VUP,EyeShot,Near,Far,Model Position, Model Angle 参数,来观察渲染效果-OpenGL coordinate system demo program, you can set VRP, VPN, VUP, EyeShot, Near, Far, Model Position, Model Angle parameters, to observe the effect of rendering
C-code
- 三维近远场外推程序是计算散射求RCS的关键部分,-Three-dimensional near-far outside the calculated scattering process is seeking to push a key part of the RCS,
convert
- 由近场光强到远场光强转换,得到远场光强的分别,减少计算空间-Intensity conversion from near-field intensity to the far field, the far-field intensity, respectively, to reduce the computational space
DiffuseImage
- 用C#实现的图片转场显示特效,也就是图片不是很陡的显示出来,加了一些效果,从中心向四周慢慢的放大显示出来,貌似由远及近的效果,做一些图像软件的时候或许能用得上吧。-C# implementation of the picture transitions, special effects, the picture is not very steep, added some effects show up, seemingly from far and near effects, to do som
Low-level-Moment-Method-wire-antenna
- 依据矩量法对偶极子天线和单线行波天线进行分析,将其分为多个小段,分别计算各段上的电流,然后根据电流分布计算出远场和近场的场强波瓣图,从近场随距离的明显变化得出天线近场分析的必要性。-Dipole antenna and a single-wire traveling wave antenna analysis based on the method of moments, will be divided into multiple small pieces, respectively, to c
seimic-graph
- 产生一个三分量地震图,有助于理解近场和远场的波场形态-Helps to understand the the wavefield morphology of the near-field and far-field to generate a three-component seismograms,
css
- 类似好莱坞电影序幕里的片头效果,CSS3制作实现的文字动画特效,看了就觉得不错。文字由远到近、由模糊变清淅,很大气,经常看电影的话,对这种效果不会陌生。 -Similar to the Hollywood movie titles prologue in effect, CSS3 text animation effects to achieve production, looking to feel good. Text from far to near, by the fuzzy varia
FDTDzhuRCS
- 利用FDTD方法计算简单目标(如:方柱)的RCS,通过迭代求解,近远场外推,得到远区场的结果 -Using the FDTD method to calculate the RCS of simple objects(such as square column), through iterative solution, Near far field extrapolation to get the results of far field
C-code
- 三维近远场外推程序是计算散射求RCS的关键部分,-Three-dimensional near-far outside the calculated scattering process is seeking to push a key part of the RCS,
scaleZ
- Flash 3D文字放大源码 由远及近的感觉,文字逐渐向前变大,由远及近,有三维空间感,远处的看着很小,文字慢慢来到你面前,放大显示,请注意双击直接打开无效果,用IE浏览器打开才可以,或者放在网页上上传到服务器也是可以的。因使用有AS脚本技术,双击打开会导致无权限。-Flash 3D text zoom source from far and near feeling, gradually move the text larger, from far and near, there is a s
mpi_type
- Define MPI_POINTER if it hasn t already been defined. By default MPI_POINTER is defined to be a near pointer. MPI_POINTER can be defined as a far pointer by defining MPI_POINTER as far before this header file is included. -Define MPI_POINTER if it
reset
- The signal at the microphone contains both the near-end speech and the far-end speech that has been echoed throughout the room. The goal of the acoustic echo canceler is to cancel out the far-end speech, such that only the near-end speech is transmit
senior
- 基于最小生成树的图像分割,并分配深度。最小生成树算法可以选择避圈法和破圈法,深度分配采用上远下近的假设。-Image segmentation based on minimum spanning tree, and assign depth. Minimum spanning tree algorithm may choose to avoid the law and break the circle circle method, depth distribution using a far l
fushe
- 主要用于计算天线的近场和远场,计算天线的增益和有效孔径,做出天线方向图。-Mainly used to calculate the antenna near field and far field, calculate the antenna gain and the effective aperture, making antenna pattern.
AndroidViewJarDemo
- 本项目是一个安卓动画app,包括字体闪烁、抽屉式拖动、listview上拉刷新、翻页效果、二维码扫描、3d图片旋转、通讯录、fragment的滑动添加、android对HTML5的加载、view的开门动画、镜头由远及近的效果、硬币的正反翻转、Activity的中心打开效果、淘宝优酷的菜单打开方式、相册的3d浏览、旋转菜单、textview的字体跳动效果、折叠效果、字体水波跳动的效果等。app是用Eclipse开发,可以为不会android studio的童鞋省去很多麻烦。-This projec
antenna
- fortran90编写的关于天线的小程序,实现了近远场变换及方向图的计算等-fortran90 write a small program on the antenna to achieve the near-far field transform and the calculation of the direction of Figure
donghua5
- Android项目源码本站发布的第5个动画源码集项目是一个安卓动画app,包括字体闪烁、抽屉式拖动、listview上拉刷新、翻页效果、二维码扫描、3d图片旋转、通讯录、fragment的滑动添加、android对HTML5的加载、view的开门动画、镜头由远及近的效果、硬币的正反翻转、Activity的中心打开效果、淘宝优酷的菜单打开方式、相册的3d浏览-Android project source code the release of the five source animation s
chap8
- 本程序主要是对相控阵雷达进行分析介绍,对远场近场,一般线阵,平面阵等雷达的设计,确保运行。-This program is mainly for phased array radar analysis introduction of far-field near-field, generally linear array, planar array radar design, etc., to ensure the operation.
spectalCluster
- 谱聚类是从图论中演化出来的算法,后来在聚类中得到了广泛的应用。它的主要思想是把所有的数据看做空间中的点,这些点之间可以用边连接起来。距离较远的两个点之间的边权重值较低,而距离较近的两个点之间的边权重值较高,通过对所有数据点组成的图进行切图,让切图后不同的子图间边权重和尽可能的低,而子图内的边权重和尽可能的高,从而达到聚类的目的。(Spectral clustering is an algorithm evolved from graph theory, and has been widely u