搜索资源列表
hw
- 计算机图形图像学基于OPENGL的点,实线,虚线等不同形式线的程序-OPENGL-based computer graphics study of points, solid line, dashed line program and other forms
include2
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。-Understanding of the principles of cutting two-dimensional graphics (point of cutting, cutting a straight line, polygon clipping), the use of VC+ OpenGL to achieve a straight line cutting algorithm
OKKoochSnowp
- OpenGL分形程序源码,点击鼠标左键,在窗口内绘制雪雪花分形,Koch Snow 可直接使用。 已通过测试。-OpenGL fractal program source code, click the left mouse button, draw a snow snowflake fractal window, Koch Snow can be used directly. Has been tested.
shijy
- 橡皮筋技术,OPENGL程序,运行后可以按鼠标左键任意滑动画出一个矩形,点击鼠标右键,矩形消失-Rubber band technology, OPENGL program, press the left mouse button after running any slide to draw a rectangle, click the right mouse button, the rectangle disappears
THHanNuoTao
- 汉诺塔算法演示,用OPENGL开发,每点击一次鼠标左键可可以看到演示的每一步,点击右键复原。,已通过测试。-Tower of Hanoi algorithm demo, with OPENGL develop, for each click the left mouse button you can see every step of the presentation, right-click recovery. , Has been tested.
world2camera1
- 输入3维点云,给定相机内外参数,输入纹理源图像,本程序能自动进行点云三角化并生成对应的纹理序列以及纹理坐标,输出数据可以便于opengl处理-input point-cloud,parameters of camera texture source image ,output texture series and texture coordinates which is convenient for OpenGL
xiangpijin-
- 在OpenGL中利用键盘实现橡皮筋技术,先确定一个点,再确定另一个点。-Use the keyboard rubber band technology, to determine a point, and then determine another point in OpenGL.
Lesson1Frame
- 在计算机建模中,用OPENGL的方法,计算点到直线的距离。-In computer modeling, using OPENGL method in calculating the points to the straight line distance.
3dsnail
- 这是我们小组用opengl做的一个3d蜗牛小程序,程序实现wasd控制摄像机前后左右移动,qe控制俯仰角,zx控制上下移动,ijkl加alt键控制蜗牛移动,鼠标在地面点击可移动蜗牛到改点,并添加了一个绕y轴转的点光源,为两只蜗牛添加了不同的材质。右键菜单里有相应的重置,退出等。-This is our group with opengl 3d snail do a small program, program wasd to control the camera move around, qe
opengltest
- 本程序运用opengl编程语言绘制多纹理图形,并实现用键盘实现平移,用鼠标点击实现旋转-This procedure using opengl to draw more texture graphical programming language, using a keyboard realizing translation,and using the mouse to click on the implementation
5.27
- 计算机图形学上机作业,利用opengl程序绘制实线、虚线和点划线-Computer graphics, machine operation, using opengl program draws solid, dashed and dotted lines
Turn-the-square
- openGL,显示一白色正方块,键盘点击R方块开始转动,点击S方块停止转动。运行结果是动态的。-OpenGL, according to a white square, keyboard click R square began to turn, click S square stop running. The results are dynamic.
1
- opengl 基本图元绘制 包括点 线段 三角形 圆形 多边形 及坐标轴-opengl basic line drawing primitives including point circle triangle polygons and axes
CardinalCurve
- 卡蒂诺曲线,可以完成6个点的平滑合成曲线,opengl完成-Cardinal Curve
SIFT-algorithm
- D.G lowe 的尺度不变特征转换算法(SIFT)在基于opencv和OpenGL的源码基础上增加了图像的保存功能。用于对图像的尺度不变特征的提取以及图像特征点的匹配-D.G lowe s scale invariant feature transform (SIFT) algorithm based on opencv and on the basis of OpenGL source to increase the function of image preservation. Used
easy-language-OpenGLPB-spline
- 本人早期用易语言做的OpenGL+B样条练习,根据鼠标单击点反求控制顶点,适合初学图形编程学习。-I spent the early easy language to do OpenGL+B spline exercises, according to the mouse click point reverse control vertices, suitable for beginners to learn graphical programming.
Line
- 点击鼠标实现划线功能,开发环境为vs。用opengl实现-Click the mouse to achieve the dash features, development environment for vs. Use opengl
DepthmapToPointCloud_OpenGL
- 用kinect采集深度图像,并利用openNI从深度图像获取点云数据并保存,还可利用openGL显示-Get the point cloud data use openNI
OpenGl_cPP
- 用鼠标点击物体移动图形,opengl c-Use the mouse to click on objects moving graphics, opengl c++
PointSpritCPP
- 利用opengl和glsl写的点精灵程序,有顶点着色器、几何着色器和片段着色器,简单易学有注释。-Use opengl and glsl point sprite written procedures, vertex shaders, geometry shaders and fragment shaders, easy to learn Notes.