搜索资源列表
321
- 利用OpenGL实现直线光栅化的DDA算法。基于.NET+openGL平台的一个代码实例。-Using OpenGL to achieve linear grating of the DDA algorithm. Based on. NET+ openGL platform a code example.
aargb
- opengl实例源码,抗锯齿直线对比实例-opengl source code examples, comparative examples antialiased line! ! ! !
Bresenhamline
- 用opengl实现bresenham算法画直线,有详细的注释,测试通过-Algorithm opengl achieve bresenham draw a straight line, detailed notes, test passed
Bresenham_drawline
- 计算机图形学 opengl bresenham画直线算法-Computer graphics opengl bresenham painting a straight line algorithms
dda
- 利用OpenGL实现直线光栅化的DDA算法,还可以继续优化!-GOOD
huizhi-zhixian
- 利用OpenGL程序,绘制直线、虚线、点划线-Use OpenGL program, draw a straight line, dashed, dotted
include
- 直线生产算法,理解基本图形元素光栅化的基本原理,掌握一种基本图形元素光栅化算法,利用OpenGL实现直线光栅化的DDA算法。-Straight-line production method, understanding the basic graphic elements of the basic principles of grating, have a basic graphic elements rasterization algorithms, the use of OpenGL to
include2
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。-Understanding of the principles of cutting two-dimensional graphics (point of cutting, cutting a straight line, polygon clipping), the use of VC+ OpenGL to achieve a straight line cutting algorithm
kock
- 在c++环境下利用opengl知识,以直线和三角形为初始元迭代,最终生kock曲线 -In c++ environment using opengl knowledge, the initial straight line and the triangle element iteration, the final curve of Health kock
line-and-circle
- 直线和圆的openGL 快速算法,仅供参考-line and circle drawing arithmetic for reference only
lineAttribute
- 适用于openGL初学者的程序编码,关于直线特征的编码。-OpenGL beginner program coding, coding on a straight-line characteristics.
lineBres
- 初学Opengl,从最基础开始,本程序实现用Bresenham算法画直线-Learning Opengl, from the beginning of the most basic, the program Bresenham algorithm for drawing a straight line with
lineDDA
- 初学Opengl,从最基础开始,本程序实现用DDA算法画直线-Learning Opengl, from the beginning of the most basic, the program draw a straight line using DDA algorithm
MidPointLine
- 利用中点画线法,调用opengl库画直线-draw a line with opengl
shiyan1
- 用OpenGL实现中点Bresenham算法画直线与圆,改进Bresenham算法画直线-The midpoint of the Bresenham algorithm for drawing a straight line and circle, using OpenGL to improve the Bresenham algorithm draw a straight line
Surtherland
- 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。-Using VC+ OpenGL to achieve a straight line cutting the coding algorithm, on the screen in a closed arbitrary rectangular cutting a straight line.
zhixianyuan
- 这是用OpenGL来实现动态绘制直线和圆的源代码,可以清晰地描述各参数的值-This is achieved using OpenGL to draw a straight line and circular dynamic source code, you can clearly describe the value of each parameter
Lesson1Frame
- 在计算机建模中,用OPENGL的方法,计算点到直线的距离。-In computer modeling, using OPENGL method in calculating the points to the straight line distance.
CircleWithGL
- 在VC2008下面使用OpenGL实现Bresenham算法画圆和画直线以及椭圆-The VC2008 below Bresenham algorithm using OpenGL, draw a straight line and a circle and oval
dyanmic-line
- OpenGL画出一个动态直线 直线不断变化 成动态-Open danamic line