搜索资源列表
glEx6
- 在OpenGL消隐和光照实验的基础上,通过实现实验内容,掌握OpenGL中纹理的使用,并验证课程中关于纹理的内容。-In OpenGL experiment on the basis of blanking and illumination, by implementing the experiment content, the use of master in the OpenGL texture, and verify the course about the content of the
The-cube-texture-mapping-algorithm
- 运用OpenGL,生成一个正方体的纹理映射,映射的图形为棋盘形式,并且包含有动画功能-Use OpenGL, generate a cube texture mapping, mapping form a checkerboard pattern, and contains animated feature
SphereTexturing
- opengl球面纹理映射算法实现,需要include相应的库-opengl sphere texturing
SphereMapping
- 用OpenGL实现球面的自定义绘制,并添加纹理。-Implement custom drawing with OpenGL sphere, and add texture.
Quadrics
- 用OpenGL的glut库实现二次曲面的绘制,并添加纹理-Plotting conicoid glut with the OpenGL library and add texture
CubeMap
- 用OpenGL的立方体纹理技术实现天空盒的绘制,-Rendering skybox using cube map texture
3d_texture_demo
- 学习三维纹理+Opengl的例子,简单易用-Study of three-dimensional texture+ Opengl examples, easy-to-use
cubetexshader
- 计算机图形学编程源码,实现纹理映射功能,可配合OPENGL编程基础(第三版)一书使用-Computer graphics programming source code, implementation texture mapping function, in line with the basic OPENGL Programming (Third Edition) to use one book
031
- 通过合理运用计算机图形学相关知识—openGL数据库、基本几何图元绘制、二维观察变换、图形的几何变换、三维观察变换、纹理贴图、交互技术、场景漫游等完成了作品《冰雪奇缘》。(需配置Open GL)-Through the rational use of computer graphics knowledge-openGL , the basic geometric primitives drawn, two-dimensional observation transformation, geome
benyue
- 运用计算机图形学相关知识—openGL数据 库、基本几何图元绘制、二维观察变换、图形的几何变换、三维观察变换、纹理贴图、交互技术、场景漫游等完成了作品《奔月》。-he use of computer graphics knowledge-openGL s, the basic geometric primitives drawn, two-dimensional observation transformation, geometric transformation graphics, thre
jingmianfanshe
- OpenGL镜面反射和纹理映射相结合的应用,结合可移动的观察点- specular reflection
Block
- 基于OPENGL的正方体和地板的三维图像绘制,有光照和纹理 -Based on three-dimensional image rendering OPENGL cube and flooring, there is light and texture
ReadObj
- 利用opengl技术读取人脸obj模型,并粘贴纹理,同时可以用鼠标进行旋转、拉近拉远操作-Read a read face obj model using the opengl technology, and paste texture, can use the mouse to rotate at the same time, closer to pull far
sdfsdf
- 使用opengl编写的3d动画 使用灯光纹理 最后这个是在期末的时候的作业 -opengl play 3dmax flash code for free windows+ vc helloworld please dont many so Function descr iption
Cube_OpneGL
- OpenGl 3D 立方体多纹理贴图源码,立方体可以由鼠标控制让其转方向。-3D OpenGl cube texture mapping source, the cube can be controlled by the mouse to turn the direction.
ElemagTransmit
- 利用vc++ opengl实现的电磁传播模型,实现了贴图纹理、半透明等功能-Using OpenGL vc++ to achieve the electromagnetic propagation model, to achieve the texture, translucent, and other functions
opion
- 使用opengl实现一个球体,并在其上面贴上纹理,制成一个简单的会旋转的地球模型-opengl add picture
09-Shader-Texture
- opengl shader进行纹理渲染的标程-opengl shader texture rendering standard process
Background-Panimation
- 基于MFC的OpenGL图形系统,背景和动画设计包括:模型文件读取、模型生成、颜色设置、纹理映射、几何变换等基本功能-MFC-based OpenGL graphics system, background and animation design includes: model file read, model generation, set the color, texture mapping, and other basic geometric transformation functio
Reconstuction3d
- OpenCV+OpenGL 双目立体视觉三维重建代码以及文档使用opencv进行立体匹配获取视差图,三角剖分使用opengl进行纹理贴图-OpenCV+OpenGL binocular stereo vision 3D reconstruction code and documents using OpenCV stereo matching to obtain disparity map, triangulation using opengl for texture mapping