搜索资源列表
viewports
- OpenGL code to draw a swirling octagon figure in 2D using different viewports
zz
- opengl 画的2d图形,可以实现1缩小,2放大,g恢复,物体自己旋转,并沿着自己的轨道旋转-opengl draw the 2d graphics, you can achieve a narrow, two zoom, g recovery, object own rotation, and rotation along its orbit
MyOpenGLfor2D
- mfc小程序,内容关于opengl的2d平行投影的显示,意在表现opengl的光照效果。-vc
MyOpenGLfor
- mfc小程序,内容关于opengl的2d透视投影的显示,意在表现opengl的光照效果。-vc
cairo-1.8.10.tar
- Cairo is a 2D graphics library with support for multiple output devices. Currently supported output targets include the X Window System, Quartz, Win32, image buffers, Postscr ipt, PDF, and SVG file output. Experimental backends include OpenGL (throug
load_texture
- This program demostrate how to load texture with extension .TGA into a 2D model in openGL-This program demostrate how to load texture with extension .TGA into a 2D model in openGL
eidter
- 这是一个基于opengl的 2D/3D绘图程序 主要由VC++实现-This is based on the 2D/3D drawing program opengl mainly by VC++ implementation
rokon_tutorials
- 关于Rokon Rokon 是Android平台一个开源(New BSD)的2D OpenGL 游戏引擎,目前版本为 2.0.3 (09/07/10) 。其中集成了Box2D,帮助你在游戏中实现物理效果。本源码是Rokon的使用例子-About Rokon Rokon is an open source Android platform (New BSD) of the 2D OpenGL game engine, the current version is 2.0.3 (09/07/10
2DProjection
- 二维投影是三维显示的基础,如果要将三维的物体显示在二维的电脑屏幕上,就必须经过投影变换。常见的投影变换有正交投影和透视投影,本例展示了正交投影在OPENGL中的实现。-2D Projection
ImageDeformation
- 一个基于opengl的二维图形软件平台.适合在之上开发一些研究算法-An opengl based 2D framework, which is useful for developoing the appropriate 2D algorithms in research
OpenGLdraw
- 使用VC++构建opengl环境下的三维绘图环境,可以实现基本的2D绘图。源码经过调试可以运行-Opengl using VC++ build environment, three-dimensional graphics environment, can realize the basic 2D drawing. Source code can be run through the commissioning
SDL
- SDL是Simple DirectMedia Layer(简易直控媒体层)的缩写。它是一个跨平台的多媒 体库,以用于直接控制底层的多媒体硬件的接口。这些多媒体功能包括了音频、键盘和鼠标 (事件)、游戏摇杆等。当然,最为重要的是提供了 2D图形帧缓冲(framebuffer)的接口, 以及为 OpenGL 与各种操作系统之间提供了统一的标准接口以实现 3D图形。从这些属性我 们可以看出,SDL 基本上可以认为是为以电脑游戏为核心开发的多媒体库。-SDL is the Simple
Rubiks-Cube-Solver
- 这是Windows基于对话框的应用程序,在Visual C++ / MFC的环境下,得到了一个杂乱的鲁比克魔方的显示步骤。一个魔方的配置可以由一个二维视图表示。 3D视图采用的是OpenGL技术。-This is a windows Dialog based application written in Visual C++/MFC that solves a scrambled Rubik s cube, showing the steps. A Rubik s cube configurat
GLblackjack
- it is a opengl program describing the game of black jack..... its a 2d project i did
otros
- archive glut.h for complement 2d in opengl
DelphiOpenGL---2
- Delphi OpenGL : moving and rotating 2D shapes
vp1_lab1_1
- Drawing nearly perfect 2D line segments in OpenGL. This article focuses on 2D rendering in (sub) pixel accuracy. Make sure you view all images in its original size.
lesson02.win.cb
- this is example of opengl program graph 2d dev c-this is example of opengl program graph 2d dev c++
SFML1.6
- game engine 2d sfml 1.6 with opengl
SDL
- SDL入门教程。 SDL是Simple DirectMedia Layer(简易直控媒体层)的缩写。它是一个跨平台的多媒体库,以用于直接控制底层的多媒体硬件的接口。这些多媒体功能包括了音频、键盘和鼠标(事件)、游戏摇杆等。当然,最为重要的是提供了 2D图形帧缓冲(framebuffer)的接口,以及为 OpenGL 与各种操作系统之间提供了统一的标准接口以实现 3D图形。从这些属性我们可以看出,SDL 基本上可以认为是为以电脑游戏为核心开发的多媒体库。 -The introduction t