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20131127
- OpenGL在窗口中画出一个三角形,三个顶点分别是R\G\B三种颜色,并向中心处渐变-OpenGL to draw a triangle in the window, three vertices are R \ G \ B three colors, to the center of the gradient
BsplineCurve
- B样条曲线,插值,OPenGL画插直曲线-B-spline curve interpolation, OPenGL curve interpolation straight draw
BSpline-Line-and-Curve
- B样条曲线、曲面的绘制。B样条曲线绘制通过DC完成,B样条曲面绘制通过OPENGL完成,可实现平移、旋转、缩放功能。-The Rendering of B-spline curves and B-spline surfaces
b_surface_base
- 这是本人基于B样条基函数方法而实现的曲面编程,使用opengl绘图。方法很简单,且可以迁移使用,欢迎下载。-This is my B-spline surfaces programming base function-based approach achieved using opengl drawing. The method is very simple, and can be migrated to use, welcome to download.
bspline4_deboor
- 这是本人基于B样条deboor算法实现的B样条曲面,使用Opengl实现,可供做B样条曲面的研究者使用。-This is my B-spline-based algorithm deboor B-spline surfaces, use Opengl realize, for doing the researchers used B-spline surfaces.
assig6_modelling
- 基于openGL的代码,在VS2010上 (2)正确完成一种3D图形类的calculateNormal(float*out, float*a, float*b, float*c)函数 (3)正确完成一种3D图形类的calculateNormals()函数 (4) 图形类的构造数中调用calculateNormals() (5) 在图形窗口中显示具有光照效果的3D图形 -OpenGL-based code in VS2010 on (2) completion of on
View
- 计算机图形学作业,OpenGL,Bezier,B-Spline-Computer graphics operations, OpenGL, Bezier, B-Spline
BYANFTAIO
- 3次B样条插直 OPENGL环境下开发 贝塞尔曲线插直-3rd B-spline interpolation straight OPENGL development environment plug straight Bessel curve