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DlgOpenGL.rar
- 用VC/MFC 实现OPENGL的基本画点、画线、画多边形,适合初学者。,With VC/MFC to achieve the basic painting OPENGL, the painting line, polygon drawing, suitable for beginners.
Areas-filling
- 利用vc实现多边形的区域填充,可以绘制图形并且选择颜色,界面精美。-Vc achieved using polygon area fill, you can draw graphics and color, attractive interface.
shiyan4
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。 2.实验内容: (1) 理解直线裁剪的原理(Cohen-Surtherland算法、梁友栋算法) (2) 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。 (3) 调试、编译、修改程序 -Understanding of the principles of cutting two-dimensional graphics (p
Test
- vc图形绘制 直线拖动 多边形拖动 平移等-Graphics draw a straight line drag, etc. vc
22
- 描述:对泰勒多边形进行绘制,并嵌入数字水印,提取水印,MFC在VC平台上实现。对TIN格式数据加入水印 -Descr iption: Taylor polygon rendering, and embedded digital watermark, watermarking, MFC in VC platform to achieve. TIN format of the data by adding a watermark
CBtnEx
- CBtnEx继承自CButton,是在VC++6.0环境下编写的按钮扩展类。按钮的外形可以为自定义的多边形、椭圆, 或由位图中抠出的图形决定。按钮的侧面棱边可为平面或为圆弧状的平滑过渡。可以为按钮设置三种状态下(未激活、鼠标在按钮上、鼠标按下)按钮表面、按钮棱边以及按钮上文字的颜色。同时可为按钮设置焦点框、贴图、ToolTip等细节内容。-CBtnEx inherited from CButton, is in VC++6.0 environment prepared by button ext
ThreeBsplinecurve
- 用VC++写的三次B样条曲线算法,能够实现与控制多边形的外形更接近,局部修改能力 任意形状,包括尖点、直线的曲线,易于拼接,阶次低,与型值点数目无关,计算简便-Using VC++ to write the three B-spline curve algorithm, can be achieved with the control polygon is closer to the shape, the capacity of local modification of arbitrary
ScanLine
- 扫描多边形填充算法,在该文档中有详细地对扫描多边形填充算法有个明了的定义,易于理解,运行环境为VC-Scanning polygon filling algorithm, in which the documents are detailed on the scanning polygon filling algorithm has a clear definition and easy to understand operating environment for VC
FillArea--
- 用vc实现多边形填充程序,自己编的,可以选择颜色,任意多边形,调试通过-Vc polygon filled with the realization of procedures, own, and can choose the color, arbitrary polygons, debugging through
VECTOR
- 基于VC++平台的、实现多边形的快速绘制的小程序。-Based on VC++ Platform to achieve fast rendering of polygons applet.
TriangBasisPolygonMorph
- 基于三角基的平面多边形变形 调试环境:Win XP;VC++ 6.0 -Based on the triangle-based planar polygon deformation debug environment: Win XP VC++ 6.0
scanline
- 实现计算机图形学扫描线算法填充多边形.程序用vc++6.0实现。-The realization of computer graphics scanline polygon fill algorithm. Program using vc++6.0 to achieve.
OpenGL_2D_color_farming_picture
- 在VC环境下,应用OpenGL语言,绘制了一幅二维村居图,特别应用了多边形光滑填充染色技术-At VC environment, the application of OpenGL language, drawing a two-dimensional farming map, in particular the application of the polygon fill smooth staining techniques
clip
- 利用vc++实现的裁剪功能,可实现凹多边形、凸多边形的线裁剪-Using vc++ implementation of the clipping function can be realized concave polygon, convex polygon of the line cutting
Clip
- 这是一个多边形剪裁算法,用VC编写的算法-This is a polygon cut algorithm, the algorithm used to prepare VC
Graphic
- 源码是用来画直线,多边形,圆等基本圆形。大家可能都会做。但是这个是学VC基础。-Source is used to draw a straight line, polygon, circle, such as the basic circle. U.S. will make possible. But this study are basic VC.
Bezier
- 用VC++实现了Bézier曲线的算法,能用鼠标右键绘制多边形。-Using VC++ to achieve a Bézier curve algorithm, the polygon can be drawn with the right mouse button.
FillScan
- 用vc++6.0实现多边形的填充以及扫描填充算法-Vc++6.0 with the realization of the filling and the scanning polygon fill algorithm
cutpoly
- 凸多边形的最优三角剖分的vc++实现。输入:逆时针输入凸多边形P的顶点序列p1,p2…pn. 输出:P的三角剖分序列p1p2pi,p2pipj,…,plpn-1pn及三角剖分后的最优权值之和 -Optimal convex polygon triangulation of vc++ to achieve.
include2
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。-Understanding of the principles of cutting two-dimensional graphics (point of cutting, cutting a straight line, polygon clipping), the use of VC+ OpenGL to achieve a straight line cutting algorithm