搜索资源列表
网络五字棋
- 一款用VC++语言开发的网络五子棋游戏.可实现二人在线玩.
minimax.rar
- 运用人工智能的极小极大博弈算法解决一字棋,又名井子棋,Minimal use of artificial intelligence algorithms to solve the word great chess game, chess, also known as sub-wells
yamianzhihuan
- 人工智能一字棋博弈树,功能非常具体,欢迎体验大家一起分享-AI word chess game tree, function very specific, welcome everyone to share experience
onechess
- 人工智能 下棋,一字棋,人机对弈,智能性很强,代码清晰-Artificial intelligence chess, a character chess, man-machine play chess, intelligence is very strong, clear code
tic-tac-toe
- 在VC环境下用C++语言编写的一字棋小程序,采用人工智能原理里的博弈树的启发式搜索原理-VC environment in C++ language with the preparation of the word game of small procedures, the principle of the use of artificial intelligence in the game tree search heuristic principle
yiziqi
- α-β剪枝实现的一字棋,作者为:翟晓华一个非常厉害的人物-α-β pruning to achieve the word game, the writer is:翟晓华a very formidable figure
yiziqi
- 人工智能的课程作业,用vc编写的一字棋程序,实现人和电脑对战。-Courses in artificial intelligence work, prepared to use the word vc game procedures, and computer realization of the war.
artificial_intelligence_demo_programs
- 光盘中的演示实例是人工智能原理和方法的演示程序.包括基于归结原理的推理系统,合一算法,等式归结,归类算法,野人与传教士过河问题,八数码问题,八皇后问题,一字棋,博弈算法,遗传算法和蚁群算法等的演示。-CD-ROM presentation of a number of examples of the hard work of graduate and undergraduate results. Including reasoning based on the principle of the
artificial_intelligence_demo_programs
- 光盘中的演示实例是人工智能原理和方法的演示程序.包括基于归结原理的推理系统,合一算法,等式归结,归类算法,野人与传教士过河问题,八数码问题,八皇后问题,一字棋,博弈算法,遗传算法和蚁群算法等的演示。-CD-ROM presentation of examples of the principles and methods of artificial intelligence demo program. Including reasoning based on the principle of t
artificial_intelligence_demo_programs
- 光盘中的演示实例是人工智能原理和方法的演示程序.包括基于归结原理的推理系统,合一算法,等式归结,归类算法,八数码问题,八皇后问题,一字棋,博弈算法,遗传算法和蚁群算法等的演示。-CD-ROM presentation of examples of the principles and methods of artificial intelligence demo program. Including reasoning based on the principle of the system c
Tic_MFC
- AI实验 “一字棋”游戏(又叫“三子棋”或“井字棋”),是一款十分经典的益智小游戏。“井字棋”的棋盘很简单,是一个3×3的格子,很像中国文字中的“井”字,所以得名“井字棋”。“井字棋”游戏的规则与“五子棋”十分类似,“五子棋”的规则是一方首先五子连成一线就胜利;“井字棋”是一方首先三子连成一线就胜利。 井-AI experiment " word game" game (also known as " third son of Chess" or &quo
tic_tac_toe
- 这是一个简单的一字棋游戏,采用阿尔法贝塔剪枝算法做成的。-This is a simple word chess game, using Alpha Beta pruning algorithm are made.
Chess
- 人工智能作业,用博弈树完成的一字棋程序。-Artificial intelligence operations, with the completion of the word chess game-tree program.
YiZiQi
- 一字棋C++实现,剪枝算法,很有参考价值-C++ realization of the word chess, pruning algorithm
src
- 这是可以任意科棋盘的一字棋。有兴趣的可以看一下。-This is the word to any families chess board. Interested can look at.
src
- 这是一个c++的一字棋代码。希望大家会喜欢。-This is a c++ the word chess code. Hope you like it.
Tic-tac-toe
- 一字棋游戏 该程序可实现人与计算机下棋的过程。根据人所下棋的位置,计算机通过学习与判断,来确定当前最优的下棋位置。-tic-tac-toe game Playing Rules: 1) X always goes first. 2) The Players alternate placing Xs and Os on the board until either (a) one player has four in a row horizontally, vertically
Tic-tac-toe
- 这是一字棋的源代码,在VC++环境系运行-This is the word chess source code, run in VC++ Environment Department of
Tic_MFC_nullspace
- 用alpha-beta剪枝算法实现的一字棋(井字棋)对弈程序。由网上另外一个代码改进而来(感谢原作者)。增强了棋力-Alpha-beta pruning algorithm of the word chess-playing program (Tic-Tac-chess). Improvements comes from another online code (thanks to the original author). Enhance the playing strength
yiziqi
- 在VC环境下用C++语言编写的一字棋小程序,采用人工智能原理里的博弈树的启发式搜索原理。-VC environment in C++ language with the preparation of the word game of small procedures, the principle of the use of artificial intelligence in the game tree search heuristic principle