搜索资源列表
3d-terrain-visualization-of-research
- 三维地形的可视化研究,一个讲述地形三维绘图方法的文章。-3 d terrain visualization of research, a 3 d drawing method about the terrain of the article.
MyD3DShader
- 一个使用shader+D3D开发的地形程序,设计视锥裁剪,四叉树,LOD等知识点-shader, D3D, QTree, LOD
234273MYLOD
- 基于OpenGL的lod技术实现的三维地形漫游显示仿真程序,动态实现地形的漫游和前后左右的互动-realse terrion left ringt forword backward
LOD
- 有关LOD算法的大规模地形算法渲染技术优化论文。-Rendering technology to optimize the papers about the LOD algorithm for large scale terrain algorithm .
OpenglCamer
- C++ builder 开发的一个三维地形显示软件,涉及OpenGl的师徒变换模型变换以及灯光设置-seting camera in opengl
MiniGis
- 原型gis系统,支持用户的对点\线\面等地形物的操作,和对数据库进行的操作。-The prototype gis system support the user s operating point \ line \ surface topographic objects, and the operation of the database
random-fractal-terrain-generation1
- 三维随机分形地形生成:地形排列的边界拼接算法、地形绘制-Three-dimensional random fractal terrain generation
random-fractal-terrain-generation2
- 三维随机分形地形生成(续十二)纹理 Three-dimensional random fractal terrain generation -Three-dimensional random fractal terrain generation
random-fractal-terrain-generation3
- 三维随机分形地形生成(续十三)7、云 Three-dimensional random fractal terrain generation-Three-dimensional random fractal terrain generation
random-fractal-terrain-generation4
- 三维随机分形地形生成(续十四)分形计算核心代码Three-dimensional random fractal terrain generation-Three-dimensional random fractal terrain generation
random-fractal-terrain-generation5
- 三维随机分形地形生成(续十五)分形计算核心代码:(fractmod.c)续- Three-dimensional random fractal terrain generation
boston_flt_dds
- 这是波士顿地形仿真,里面的虚拟仿真非常真实,是一个很好的例子-This is Boston terrain simulation, the virtual simulation is very real, is a good example of
Chapter04
- OPenGL地形描述 OPENGL高级编程-describe the terrain by Opengl
LodTerrain-dixing
- 山脉状的地形,有蓝天,绿色的地面,是创建其他物体的基础。-The terrain of mountain range shape, have blue sky, green ground, is to create the basis of other objects.
Terrain3DTest
- 在visual c++中调用opengl函数进行三维地形的模拟-Three-dimensional terrain simulation in visual c++ to call opengl function
Seabed-Terrain
- 基于LOD技术的3D海底地形仿真系统。主要讲述海底地形的绘制及仿真系统的组成。-Based on the LOD 3D seafloor topography simulation system. Focuses on the composition of the seabed topography mapping and simulation system.
gdal172
- OSG-VPB,地形,虚拟现实地形、高程和纹理信息、数据采集与识别。-OSG-VPB, terrain, virtual reality terrain elevation and texture information, data collection and identification.
Visualization
- 科学计算可视化在三维地形中的应用,包括等高线及云图等。- Visualization in scientific computing applications in the three-dimensional terrain
SkyAndTerrain
- OpenGL下编写的地形和天空。基于HENE SDK实现-The preparation of the terrain and sky in OpenGL. Achieve based HENE SDK! !
haididixing
- 海底地形的一些资料 主要关于电子海图方面的 对写论文有一定的帮助-Some of the information of the seabed topography have some help writing a paper on the electronic chart