搜索资源列表
smooth
- 应用opengl实现纹理映射和场景漫游,使用小飞机模型-using opengl to realize the texture mapping and jogging in the environment,using a little plane model
FIGHTERTEST
- 应用opengl实现纹理映射和场景漫游,使用小型战斗机模型-using opengl to realize the texture mapping and jogging in the environment,using a little plane
Camera
- 一个实用的摄像头类,实现虚拟漫游,上、下、左、右全方位场景漫游控制。-A practical camera class, virtual roaming, up, down, left and right full-scene roaming control.
OpenglFrame
- Opengl实现的3维场景漫游,有碰撞检测,类似CS地图,新手可以看看,高手就不用看了-Opengl to achieve three-dimensional scene roaming, collision detection, similar to the CS maps, novice can see, experts do not read
EagleEye
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游,特别适用于游戏和方针软件的开发,有极高的学习价值,快来下载哦-Using vc++, open loop the physics engine (OSG to realize scene roaming, especially suitable for the game and policy of the development of software, have the extremely high learning value, qu
Follower
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游、物体动作等,特别适用于方针软件、游戏的开发应用,有极高的学习价值,快来下载哦-Using vc++, open loop the physics engine (OSG to realize scene roaming, objects such as action, especially suitable for policy software, the development of the game application, have
Sharp3D.Math.Directx
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游、物体动作等,特别适用于方针软件、游戏的开发应用,有极高的学习价值,快来下载哦~-Using vc++, open loop the physics engine (OSG to realize scene roaming, objects such as action, especially suitable for policy software, the development of the game application, hav
Sharp3D.Math.GDI
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游、物体动作等,特别适用于方针软件、游戏的开发应用,有极高的学习价值,快来下载哦-Using vc++, open loop the physics engine (OSG to realize scene roaming, objects such as action, especially suitable for policy software, the development of the game application, have
Sharp3D.Math
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游、物体动作等,特别适用于方针软件、游戏的开发应用,有极高的学习价值,快来下载哦-Using vc++, open loop the physics engine (OSG to realize scene roaming, objects such as action, especially suitable for policy software, the development of the game application, have
OGL05
- 让使用者进行场景漫游。按up键前进,down键后退,left键左转,right键右转,page up键抬头,page down键低头。
cmy2
- 本次三维图形设计,我所设计的主题为——荷塘月色。描绘的是一幅在月光下荷塘中荷花开闭的场景,同时还配有雾气和背景音乐,使场景更加梦幻和充满诗情画意。 完成对场景及三维图形的设计,我采用了如下技术。首先,使用一些常见的基本图元去构成场景中的图形元素,指定各顶点的坐标,并用显示列表进行排列;其次,添加时间轴控制函数,对荷花的开闭、月亮的移动、雾气的时有时无进行控制;再次,使用键盘交互进行场景漫游;第四,添加了雾化效果,增加了场景的真实性和梦幻效果;第五,添加了背景音乐,使场景更加生动,有助于表现主
550398sui
- 其中包含地形生成,场景漫游,碰撞检测,场景中模拟了河流,跳跃的鱼,喷泉,树木,水草,房屋,塔楼,楼梯,飘动的-I write three-dimensional point cloud to streamline the procedures for the three-dimensional laser scan data of the chord height- angle of law implementation
MyMatrixManipulator3
- 一个自己开发的操作器,适合大场景漫游,可进行相机平移、旋转、俯仰操作,以及环绕相机、相机快速到达等操作-a self-developed manipulator, fit for big scene roaming, can do operations such as camera translation, camera rotation, camera pitching operations, as well as surrounding camera, quickly arriving ca
CameraRove
- openg C++ 场景漫游内含有方块贴图等小物体。-use C++ do camerarove
minjie2
- 基于openGL,将3DS导入场景实现的3D场景漫游。里边有水,火,模型运动等。环境为VS2008。-based on openGL,draw a 3d enviroment that you can visit,there is fire, water, moving model etc.developing enviroment is VS2008.
23
- 三维漫游,自由用鼠标上下左右键进行场景漫游-3D roaming free to use the mouse up and down about key scenes roaming
3D-Billiard
- 基于opengl与openAL的简单3d桌球游戏,包括场景建模,声音,贴图,场景漫游,鼠标键盘控制等功能。-Opengl and openAL simple 3d billiard games, including the scene modeling, sounds, textures, scenes walkthrough, mouse and keyboard control functions.
CameraRove
- 采用c++和opengl编程,实现一个3D场景,并通过镜头移动,实现场景漫游-The c++ and opengl programming to achieve a 3D scene, and moves through the lens, scene roaming
DormOpenGL
- 绘制一个具有真实感的三维场景,其中包含了一些三维物体。具有光照,纹理效果,可实现交互式的场景漫游。实现了从建模、坐标变换到消隐算法、光照模型、面绘制算法、纹理映射的全部过程。-Draw a photorealistic 3D scene, which contains a number of three-dimensional objects. Light, texture effects, interactive scene roaming. Blanking algorithm from m
TravelViewer
- osg中的场景漫游中的实现视点切换,按M键可以切换 (修改后适合win7.0,vc++2010,X64)-The scene of viewpoint roaming switch