搜索资源列表
STM32-FSMC-TFT
- 手柄控制 FSMC-TFT显示 对应显示 奋斗版显示-Handle control of the FSMC-TFT display the corresponding display struggle edition display
base-on-cc1101_main
- 基于cc1101无线模块的遥控赛车手柄源程序-Cc1101 wireless module-based remote control car handle source
allegro-5.0.7
- allegro是一个c/c++的游戏库,免费,开源,最初作者是shawn hargreaves,他支持DOS,UNIX(Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS 还有 MacOS X.提供了大量的图形,声音,玩家输入(键盘,鼠标,游戏手柄),定时器等函数。它支持定点和浮点-allegro is a c/c++ game library, free, open source, the original author is
Joystick
- 利用directinput 进行手柄的编程 为directx sdk里的例程 -joystick programming using directinput functions. It is the example in the directx SDK.
PIC_Jigsaw_Puzzle
- 基于PIC单片机的12864液晶数字拼图游戏。使用FC游戏手柄,对每次有效操作次数记录,现只能实现固定开局。随机开局死局等问题将在下一个版本中改进。-12864 LCD PIC microcontroller-based digital jigsaw puzzle, use FC Gamestick. For each valid number of operations records, and now can only achieve a fixed start. The random st
BthUsrtGamePad
- 串口游戏手柄驱动Windows,需要单片机蓝牙串口游戏-Serial gamepad driver Windows, single-chip Bluetooth serial game
yt
- 云台的控制及亚安云台的控制协议。 可做手柄键盘的参考。-PTZ control and Yaan PTZ control protocol. Do handle keyboard reference.
PVKey
- 虚拟手柄,与松下PV200/PV500进行通讯,可虚拟手柄操作功能,实现方向控制,功能键控制,和TRIG,SET等控制。-Virtual handle with Panasonic PV200/PV500, communications, virtual handle operating functions, direction control, function key control, and TRIG, SET control.
MyScreenControlExample
- 基于android的控制手柄,非常好用的啊 啊啊啊 啊 -android Controler
Joystick
- 手柄信息读取,Xbox360手柄测试成功-Reading Joystick
3D_Gizmo
- XNA中在物体上画Gizmo(操作手柄),用于缩放,移动,旋转对象(要安装XNA运行库)-Draw 3D_Object Gizmo in XNA(operating handle) for scaling, moving, rotating objects (need XNA runtime)
emg
- 游戏手柄控制fpga贪食蛇小游戏 挺有意思的一个小游戏。-fpga Snake game based on the vhdl and control by the gamepad. it is a fun game.
datarate
- LINUX系统上手柄自动回退和数据传输功能的源代码。-LINUX systems handle automatic rollback and data transmission function of the source code.
VC
- 游戏手柄控制小车VC程序.大家可以参考一下-Gamepad control car VC program we can refer to
USB_HID_gamestick_tool_VC6.0
- VC++6.0源代码,类似于呀呀USB工具上位机软件。 Gamestick上位机程序原型。可以用来与USB HID设备进行通讯,比如可以与游戏手柄或赛车操作方向盘通讯,读取游戏手柄实时读取数据。也可以向HID设备下发数据。可以把它改一下就成了带游戏手柄的上位机界面程序。-usb hid gamestickmouse
YOUXISHOUBINGBIANCHEN
- 游戏手柄在游戏操作中出于重要地位,编写此代码可以直接进行游戏设计-Game controller for an important position in the operation of the game, this code can be directly Game Design
JoyKeys
- 调用joySetCapture方法,向系统申请对某个游戏手柄的捕捉,如果成功申请,系统将会定时将此游戏手柄的状态信息通过消息方式通知到我们的某个窗口上。-Call joySetCapture method, capture a game controller to the system application, if the application is successful, the system will be timing this game controller status infor
JoyKeys.Voluntary
- 以主动方式即我们不需要向系统申请注册捕捉某个游戏手柄,我们只是根据自己的需要按时去获取游戏手柄的状态信息.应用API-Actively that we do not need to apply to the system registered to capture the handle of a game, we just go get the game on time and according to their needs handle status information. Applica
stm32_game_pad
- 非常好的stm32例子,stm32做游戏手柄,实现方向和8个按键功能-It is a very good for gamepay of stm32
WiimoteWhiteboardv03
- 用wii游戏手柄wiimote开发wii电子白板定位所必需的软件。-Handle with wii games wii wiimote whiteboard positioning developed the necessary software.