搜索资源列表
Teapot
- 这是OpenGL中通过利用三种视图方式,包括正交视图、棱台透视投影、通用透视投影展示一个三维茶壶-this is a teapot made by the functions of opengl
MySinAffPro
- 实现图像基本的缩放、旋转、平移、投影、仿射、相似变换等功能-Image basic scaling, rotation, translation, projection, affine, similarity transformation functions
DIRECT
- 这个MFC工程可以实现对256色图像进行阈值分割、投影检测、差影检测、模板匹配。-The MFC project can achieve 256-color image segmentation, projection detection, subtraction detection, template matching.
Gauss
- 大地测量高斯投影正反算程序! 使用VC6.0编辑基于对话框的MFC程序。实现高斯正算与反算。要求实现北京54坐标系、西安80坐标系、WGS-84坐标系下高斯投影的6度带正反算。-Positive and negative Gauss Projection geodetic computer program! Edit using VC6.0 MFC dialog-based program. Achieve positive operators and inverse Gaussian. R
feisher
- PCA的步骤: 1 先将数据中心化; 2 求得的协方差矩阵; 3 求出协方差矩阵的特征值与特征向量; 4 将特征值与特征向量进行排序; 5 根据要降维的维数d’,求得要降维的投影方向; 6 求出降维后的数据; -PCA steps: 1 of the first data center 2 covariance matrix obtained 3 obtained covariance matrix eigenvalues and eigenvectors 4
ProjCurves2SurfaceByUVwhileKeepWorldZpos
- 这是用于rhino的脚本,先选择一个surface,再选择一组曲线,则将这组曲线从世界坐标按所选surface的uv投影到曲面上,同时尽量保持原来的世界Z坐标。(一般选的surface都是平行于xy平面的,这样可以让一组曲线在xy方向上的形状按曲面uv修改)-This is the scr ipt for the rhino, first select a surface, then select a set of curves, then this set of curves selected
touy
- 实现两种投影方法,水平和垂直,并且提供源码供参考,应用vc++编程实现-shixiantouy,shuip and chuizhi
ct1
- ct投影重建(shep-logan模型的生成投影以及重建)-ct projection reconstruction (shep-logan model for the generation of projection and reconstruction)
81404608xiaobo
- 该程序主要用于图像阈值分割、投影检测、差影检测和模板匹配。-The program is mainly used for image segmentation, projection detection, shadow detection and template matching difference.
GeneralObliqueParallelProjection
- C++实现的通用斜轴平行投影到XY平面的算法-A C++ Program to show the projection of 3D objects using General Oblique Parallel Projection onto xy-plane
11
- 打开bmp图片,进行二值化,灰度变换,投影法和直方图变换-Open the bmp image binarization, gray level transformation, projection and histogram
Direct
- 一种数字图像处理关于图像分析的VC程序,包括阈值,投影等。-A digital image processing on image analysis of the VC process, including threshold, projection and so on.
openGL2
- 1)理解OpenGL中的变换过程 (2)理解透视投影与平行投影的不同 (3)添加代码实现太阳、地球和月亮的运动模型 (4)了解深度测试 (5)通过变换调整观察的位置与方向 (6)加入光照模型-1) understand the transformation process in OpenGL (2) understand the perspective projection and parallel projection of the different (3) add the code to
CS488HW2
- 计算机图形学 openGL 基于投影平面的矩阵变换-Matrix of the transformation based on perspective projection openGL
yuanzhui
- 适用于一般投影到圆锥投影的一般转换.输入参数就可以-just for map change
gauss
- 高斯投影的正解算法,用c++实现的,在vc环境下,中央经线是117-Positive Solutions of Gauss projection algorithm, implemented with c++, vc environment in the central meridian is 117
aaa
- 大学时候做的毕业设计 投影式gps定位防盗多媒体系统以arm9为平台,主要模块及子系统包括以下几部分:GPS模块、GSM模块、BT模块、WIFI模块、USB-host模块、TBX_BUS子系统(IDE模块、wifi模块、AIRLIVE移动硬盘驱动模块)、投影子系统、摄像子系统。投影部分通过全息投影膜实现。 -College graduation, when do gps positioning projection arm9 security platform multimedia
opengl
- 详解OpenGL的坐标系、投影和几何变换-Detailed OpenGL coordinate system, projection and geometric transformations
OpenGLprograming
- 简述了OPENGL的功能和计算机图形学的基本知识,包括状态管理和集合体的绘制,模型变换,视点变换和投影变换-OPENGL outlined the functions and basic knowledge of computer graphics, including the collection of state management and rendering, model transformation, view transformation and projection transfo
ocean_project_grid
- 最早用投影网格法实现海面波动效果的代码,基于D3D,进行三维仿真,实现海面的波动效果,雾效果等。-Grid method was first realized by projection effects of sea level fluctuations in the code, based on D3D, three-dimensional simulation, the fluctuation effects to achieve the sea, fog effects.