搜索资源列表
jpq.zip
- 马愉兴使用raw_socket写的一个联众游戏计牌程序,很不错。目前实现了双扣和斗地主功能。可以学习Win2000下使用raw socket进行IP数据包包分析
netddz1
- 一个单机版的斗地主游戏,可以模拟网络游戏功能,在休息时不妨玩一下,不过不要沉溺哦!-a stand-alone version that point, the network can be simulated games, the rest may wish to play with, but not wallowing Oh!
ddz
- vb做的qq斗地主的记牌器,网上有很多版本,这个应该比较稳定-vb do qq that point on the entry card, there are many versions of the Internet, this should be a relatively stable
sdk_ddz
- 用SDK做的斗地主(人机) 和QQ斗地主界面一样-do with the SDK that point (man-machine) and the same interface that point QQ
play.asp
- 这是一个游戏斗地主程序,VC编程,含有源代码-This is a game that point procedures, VC, containing source code
cardPlayvb6
- 斗地主游戏,用visual basic6.0开发,小巧,具有初步的网络功能,初学者用-that point, using visual basic6.0 development, small, with an initial network capabilities, with beginners
doudizhu1.1
- 斗地主的原代码 斗地主的代码说明 斗地主的功能演示 斗地主的开发流程 -that point the original source code that point Note that point functional demo that point of the development process
200510101544356947
- 简介 斗地主记牌器源码 开发语言 VC & C++ -briefing that point in mind-source licensing programming language C VC
vc630546464523
- 一金品内容.用词程序可实现24点.斗地主等经典游戏-a gold content of goods. Terms procedures to achieve 24 points. That point such classic games
DouDiZhu
- 一个斗地主游戏的牌形分析算法,使用读取文件的方式,来测试牌的处理是否正确.-that point of a license-analysis algorithms, used to read documents, to test whether the licensing deal with the right.
NBA
- 手游NBA明星斗地主游戏源码和所有资源,百宝箱上线,并通过JB编译通过-NBA-Star Game You hands Doudi Zhu source and all the resources on-line treasure chest, and through compiled by JB
flash-source-poker
- qq网页斗地主的flash源码 包含了扑克牌的素材资源-Landlords of the flash source qq page contains cards of the material resources
MyGame
- 抢地主,自动出牌,洗牌,配有音乐,可以横屏,进行游戏设置(Landlords, automatic licensing, shuffle, with music, you can cross screen, set up the game)
斗地主C语言版
- 一个简单的控制台版斗地主,自带AI,比较粗糙。
doudizhu
- unity开发的单机斗地主,界面不错 值得学习(single dou di zhu developed by unity)
html5doudizhu
- h5斗地主游戏源代码,有需要的可以下载,例子均可运行(h5 poke game souce code)
HTML5欢乐斗地主游戏源码下载
- HTML5欢乐斗地主游戏源码 包含音乐,图片素材
斗地主ai
- //使用方法: //首先创建m_pRobot = new CRobot()对象 //叫分: //1.初始化手牌到m_pRobot->m_szHandCards数组,手牌按牌面从小到大排序,例:200,300,101,201,102,403,205,311,210,310....,注意数组大小,不要有空值或者0值 //2.调用解析函数m_pRobot->Resolution(); //3.获取叫分m_pRobot->getCallF(),返回0不叫,1一倍 2两倍 3三
记牌器
- 用c语言写的斗地主记牌器,供新手参考学习。(Dou Landlord Recorder written in C language for novice reference and learning.)