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简易智能电动车设计报告
- 摘 要 本系统按要求制作了一个简易智能电动车,它能实现的功能是:从起跑线出发,沿引导线到达 B 点。在此期间检测到铺设在白纸下的薄铁片,并同时发出声光指示信息,实时存储、显示在“直道区”检测到的薄铁片数目。电动车到达 B 点以后进入“弯道区”,沿圆弧引导线到达 C 点,能够检测 C 点下正方形薄铁片,并在 C 点处停车 5 秒,停车期间发出断续的声光信息。之后继续行驶,在光源的引导下,利用超声传感器传来的信号通过障碍区进入停车区并到达车库。最后,电动车完成上述任务后能够立即停车,全程行驶时间
searchroute
- 关于小车循线程序代码,可以循线,检测铁片,c点停车5s,避障,寻光源,准确停车,全程时间在30s,停车时候报路程,报时间.
aa
- 2点光源相干的comsol模型,呵呵呵,挺有帮助的-2:00 coherent light source comsol model, Ha ha ha
sun_earth_moon
- OpenGL实现地球绕太阳旋转,月亮绕地球旋转,有泛光灯,聚光灯,和点光源,星体有贴图,有轨道,很有参考价值-Rotation of the Earth around the Sun OpenGL implementation, the moon around the earth, there are floodlights, spotlights, and a point source, the star has a map, there are tracks of great referen
glTest
- OpenGL点光源实现,是基于vs2010实现的,可在代码中输入点光源的坐标改变光照效果。-OpenGL point source implementation is based on vs2010 to achieve, you can enter the coordinates of the point source in the code changing lighting effects.
cubeLghting
- 给正方体与旋转的球体附材质,打束点光源、-Called cubes with rotating sphere attached to the material, the lamp
OpenGL-Spot
- OpenGL编程 实现点光源,键盘交互,可以移动光源,来观察物体表面的亮度变化。-OpenGL programming point source, keyboard interaction, you can move the light source, to observe changes in the brightness of the object' s surface.
Room4
- 生成一个带纹理的房间,并且使用了纹理对象。其中天花板和墙壁的纹理为图片纹理,地板纹理为自己生成的数字图像纹理,且墙壁,天花板,地面纹理各不相同。屋内有一个点光源。可以点击鼠标右键弹出菜单,在菜单中可以选择开启或者关闭场景光照和纹理,也可以设置纹理环境。-Generate a textured room and use the texture object. Where the ceiling and walls of the texture of the picture textures, fl
ray-tracing
- 用光线跟踪的方法进行对三维静态场景的显示和渲染。 包括在点光源的照射下,渲染平面和球体的漫反射、镜面反射、折射效果及纹理映射效 果。-By ray tracing method for three-dimensional display and rendering static scene. Including irradiation point sources, rendering diffuse plane and sphere, specular reflection, refra
donghua
- 设置了两个光源,一个是漫反射的蓝色点光源,另一个是红色聚光光源,它们都照在一个球体上,产生亮斑。-Set up two sources, one is blue diffuse light source, and the other is a red spot light, they are shining on a sphere, producing bright spots.
C51_w2811
- 全彩点光源IC_W2811的驱动测试程序,程序由本人亲测完全可用。-Full-color point source IC_W2811 drive test program, the program of which I am pro-test is fully available.
8P_new
- 点光源,采用8脚HT48R01设计,实现不同颜色跳变!MCU购买: http://ipearl-cn.taobao.com-Point light source, an 8-pin HT48R01 design to achieve different color hopping! MCU buy: http://ipearl-cn.taobao.com
8p_new2
- 点光源,采用8脚HT48R01设计,在不同颜色跳变的效果基础上实现的渐变!-Point light source, an 8-pin HT48R01 design, based on the effect of different colors on the transition of the gradient to achieve!
Angle-measuring-barrier-car
- 本课题组设计制作了一款具有智能判断功能的小车,功能强大。小车具有以下几个功能:自动避障功能;寻迹功能(按路面的黑色轨道行驶);趋光功能(寻找前方的点光源并行驶到位);检测路面所放置的铁片的个数的功能;计算并显示所走的路程和行走的时间,并可发声发光。-The group designed the car of a judge with intelligent features and powerful. The car has the following functions: automatic
point-light
- 演示如何使用一个点光源与D3DX对象。你可以轨道现场使用向左箭头和向右箭头键。此外你可以提高相机的上箭头$r键和$l下箭头$r键。-Demonstrates how to use a point light with D3DX object. You can track the site using the left and right arrow keys. In addition, you can improve the camera UP and DOWN arrow keys.
v
- 关于GLSL的点光源,载入模型,纹理-light engine code OpenGL.
opengl_lighting
- opengl实现点光源与筒灯的效果,同时设置了物体的材料属性-opengl achieve the effect of point light source and downlights
Drms1
- 可见光通信系统中单点光源的均方根时延扩展的仿真源代码-DRMS in vsible light communication
glfb
- 可见光通信信道中,单点光源功率分布模型,功率分布趋势。-In the visible light communication channel, the single point light source power distribution model, power distribution trend.
20132085_test6
- 使用MFC AppWizard 建立一个SDI 程序,。可增加绘制图形球体或茶壶等,可在环境中创建点光源、平行光、聚光灯(可利用对话框输入参数创建)、设置所绘制对象的材质,呈现出塑料、金属等材质特性。可对光源的位置、方向、类型进行控制,改变材质参数-A SDI procedures, using MFC AppWizard to create. Can increase drawing graphics sphere or teapot, etc, can create a point sour