搜索资源列表
rapid2.01
- 碰撞检测库
rfid 防碰撞算法
- matlab防碰撞算法的仿真
matlab防碰撞aloha算法源码
- matlab实现防碰撞aloha算法源码
andoid二维碰撞检测引擎
- andoid二维碰撞检测引擎,一般来说开发android系统当遇到复杂的碰撞检测时都采用游戏引擎来实现-andoid two-dimensional collision detection engine, the general development of the android system when faced with a complex of collision detection were achieved using the game engine
Box2D cocos2d,物理碰撞游戏开发
- cocos2d,物理碰撞,游戏开发,苹果-game,collision,physics,iOS dev
coldemo.zip
- 本示例程序采用的Visual C++进行开发的,可以检测两个旋转物体的碰撞检测,采用的是包围盒算法。,Procedures used in this example Visual C++ For development, can detect the two rotating object collision detection, using the bounding box algorithm.
replicantbody-2006-08-11.rar
- 人物骨骼运动开放引擎,包含碰撞检测,群集运动等,People skeletal movement and opening up the engine
xiaoqiupengzhuang.rar
- c++程序,小球碰撞可视化程序,并有菜单界面,c++ program, small ball collision of visual programming and menu interface
DirectX9.0cPhysicsCollision.ra
- 物理碰撞检测示例,有x文件模型,很不错的,Physical collision detection example, there are x file model, very good
plane_shade.rar
- 使用DirextX9,建立3D框架,演示平面阴影和碰撞检测算法。,Use DirextX9, the establishment of 3D framework, demo plane shadow and collision detection algorithm.
bplanets
- 转动、碰撞的三维地球- Rotation, collision three dimensional Earth
test12
- 采用aabb的层次包围盒算法进行碰撞检测,VC++,OPENGL-OPENGL
baoweihe
- 非常经典的额包围盒碰撞检测算法,如果你想学习游戏编程,这个是个不错的范例-Amount of very classic bounding box collision detection algorithm, if you want to learn game programming, this is a good example of
saloha
- 防碰撞时隙ALOHA的matlab仿真算法-The matlab slot ALOHA anti-collision simulation algorithm
407
- 有VC++6.0编写的关于载入模型和碰撞检测问题-Prepared with VC++6.0 on the load model and collision detection
3dgame
- 几款3D游戏源码 OpenGL的组合图形 特殊的平面_树 MD2动画模型 射击、爆炸 碰撞检测 游戏进度保存 场景编辑-Game source 3D models a combination of OpenGL graphics plane _ a special MD2 animation model tree shooting, collision detection explosion scenes to preserve the progress of Games Edit
new-npcsam
- 改进防碰撞扩展ALOHA的matlab仿真算法-ALOHA anti-collision expansion of the improved simulation algorithm matlab
OpenGL-BallCollision
- 基于OPENGL的简单程序,实现小球和墙的碰撞。功能:增加、减小小球半径,小球自由下落,控制小球上下左右运动,并加速。-OPENGL based on a simple procedure to achieve a small ball and wall collisions. Function: to increase, reducing the radius of the small ball, small ball free-fall, controlling the ball up an
collision
- visual c++环境下,opengl实现的三维空间球体碰撞检测-visual c++ environment, opengl implementation of three-dimensional sphere collision detection
rayslope
- 3D图形中射线的碰撞检测,射线与AABB,三角形,球的碰撞分析-3D graphics ray collision detection, ray and AABB, triangle, the ball' s collision analysis