搜索资源列表
VCcollision
- 模拟多个小球碰撞的VC程序,带有简单说明。由于是网上找到的,没有验证是否可以运行(主要原因是 我们不用这个语言,不知道如何运行,但是编程思路可借鉴)-Simulation of multiple small ball collision VC procedure, with a brief explanation. Because it is found online, there is no verification whether or not to run (mainly because
CollisionDetection
- 本例是使用opengl编程,实现了碰撞检测,-This case is to use opengl programming, to achieve the collision detection,
Planets2
- 里面包含了一个完整的游戏引擎,并根据游戏引擎写了一个碰撞检测程序,对于初学者和想自己写2D游戏引擎的用户很有帮助。-Which contains a complete game engine and game engine written in accordance with a collision detection procedure, for beginners and want to write 2D game engine users helpful.
collide_detection
- 使用DirectX9写的基于包围盒的3D物体的碰撞检测。-DirectX9 written based on the use of bounding box of the 3D object collision detection.
collide_in_motion
- 使用DirectX9演示了运动物体的碰撞检测及响应。-Demonstrated the use of DirectX9 moving object collision detection and response.
dx9_solidnode_bsp
- 基于directx9的简单BSP实现 有基本碰撞-Based on the BSP to achieve directx9 simple basic collision
A11
- 学OpenGL编3D游戏_CAI,非常好的opengl学习实例,这是第7个实例:OpenGL的碰撞检测-Xue OpenGL made 3D games _CAI, very good learning opengl examples, this is the first seven examples: OpenGL Collision Detection
pengzhuang-opengl
- 小球碰撞用opengl做的,用VC++开发-Small ball collision with opengl do with VC++ Development
solid-3.5.6
- 关于碰撞检测的源程序,使用AABB包围盒。-Collision Detection on the source, the use of AABB bounding box.
DEEP
- vc++环境中碰撞检测的源代码,适用于多个物体之间的碰撞检测-vc++ environment Collision Detection source code, applies to a number of collision detection between objects
tri
- 两个由三角形组成的四面体之间的碰撞检测。-Composed of two triangle collision detection between tetrahedral.
BillardGL-1.75
- 使用OpenGl开发的3D台球,采用碰撞算法完成-OpenGl developed using 3D billiards, collision algorithm used to complete
collisiondetection_2
- opengl 高级的碰撞检测 圆对三角 圆对圆-advanced collision detection
15883822ballColl
- 碰撞检测的实例,很简单,适合初学者,碰撞检测的实例,很简单,适合初学者-碰撞检测的实例,很简单,适合初学者
Closed_ball_elastic_collision_problem
- 模拟物理上的封闭空间中的多个小球弹性碰撞问题。-Simulation of physical space in a number of closed ball elastic collision problem.
detection
- 碰撞检测,采用了层次包围盒算法,效果不错-detection
Collision_demo
- 演示了快速的几何碰撞检测算法,包括可编译的完整原代码-Including complete collision source, fast
cmy
- 用VC++开发的基于OpenGL的弹球与地面的碰撞演示-VC++ compilation pinball collision
3_hit_detect
- 3种简单的碰撞检测方法的VC6窗口(Win32工程)的实现。-3 Simple hit detecting arithmetics, implemented using VC6 (Win32 project).
CHitCheckDemoDlg
- 用DirectX编的精灵碰撞检测小游戏,程序里只是实现了检测功能。-Made with the wizard DirectX game collision detection, the program has only achieved a detection.