搜索资源列表
smoke
- openGL实现的烟雾效果。。。。粒子系统源码-smoke particle system,implement for opengl
cs-code
- 一个正弦波利用DCT,FFT变换后稀疏化,然后应用压缩感知实现压缩,并有仿真图例说明重构效果。重构算法采用线性规划和OMP算法等,是一个初学CS入门的好例子。-A sine wave using DCT, FFT transform sparse, and then apply compressed sensing to achieve compression, and a legend reconstruction simulation results. Reconstruction algo
ParticleSystem_snow
- OpenGL实现的粒子系统,雪花漫天飘舞的效果.-OpenGL achieve particle systems, snowflakes filled the wave effect.
D3Dparticlefire
- D3D 粒子系统 火焰效果的讲解(中文),对于想要学会用D3D做出火焰的粒子系统的同学会有帮助-D3D flame particle system effects to explain (in Chinese), who want to learn how to use D3D to make flame particle system will help students
3DGame
- 自己写的一款J2ME的3D迷宫游戏。添加了人物模型,粒子效果等等。-Wrote it myself a 3D maze game in J2ME. Add a character model, particle effects and so on.
PracticalApp_CEGUI
- ogre引擎写的粒子效果小例子,欢迎大家下载!-ogre engine written by a small example of particle effects are welcome to download!
Ch20p3_ComplexExplosion
- 3D 游戏特效 爆炸效果3个 粒子效果3个 水效果1个 - 3D game special effect explosin water paticle simulations
gaijinpsobp
- 基于改进粒子群算法的BP神经网络及其应用 里面很好的介绍了粒子群的优化效果-Particle swarm optimization based on improved BP neural network and its application within a very good introduction to the effects of particle swarm optimization
cocos2d-x_particle_sourcecode
- android cocos2d-x例子编辑器源码 支持在线编辑粒子效果 便于调节 可保存为plist格式用于2d-s游戏开发-android cocos2d-x examples editor source code to support online editing particle effects easy to adjust the plist format can be saved as a game developer for 2d-s
Cocos2D
- 一个cocos2d入门的小游戏 适合新手 讲了cocos2d一些基本的概念-a simple game for cocos2d
PF_Regular
- 正则化粒子滤波程序,对SIR重采样步骤进行正则化处理,改进粒子滤波效果。-Particle filter regularization procedures, SIR resampling steps regularization, improved particle filtering.
Water
- 基于j2me,图片倒影水波纹粒子效果实现的源代码-Based on j2me, image reflection ripple water particle effects to achieve the source code
Multitarget-Tracking-by-PF
- 利用粒子滤波器进行多目标物体的跟踪代码,效果很好-The use of particle filters for multi-target tracking of objects, works well
openGL2.0
- openGL漫游2.0+地面纹理 +天空 +光照 +跳跃 +粒子效果-OpenGL roaming 2.0+ the ground texture++++ bouncing sky light particle effects
fireworks3d
- 一个3D火焰粒子效果,使用JSR184,效果很逼真-Flame of a 3D particle effects, the use of JSR184, the effect is very realistic
ExplosionParticle
- JSR184的一个粒子效果,很适合用于游戏开发中,效果不错-JSR184 a particle effect, very suitable for game development, good results
class
- 这个是我自己编写的基于混沌自适应粒子群优化支持向量机用于分类的matlab程序,本程序以心脏病的诊断为例,得出了非常好的效果!主要贡献在于解决了支持向量机参数人为选取随意性大且效果好坏不稳定的难题!-This is what I have written based on adaptive chaotic particle swarm optimization of support vector machine for classification of matlab procedures, t
FireTest
- 基于粒子系统编写的火焰模型,效果不是很真,希望大家改进。谢谢下载-Based on the particle system prepared by the flame model, the effect is not very true, hope that we improve. Thank you to download
Raining
- 此程序演示了利用粒子系统实现雨景效果模拟。实现雨景模拟的粒子系统中,每个雨点粒子是一条短线,即一定长度的线段,把这条线段当做一个粒子,随着时间的推移,它根据两个顶点所决定的方向向量,按一定的速度下降,实时计算出它的具体位置,然后在这个位置上将该粒子绘制出来。具体实现过程可参照代码。-This program demonstrated the use of particle systems to achieve the effect of simulated rain King. The real
Regression_LS_SVMlab_PSO_LuHua
- 运用粒子群算法优化支持向量机的参数,效果比较好-The use of particle swarm optimization algorithm for support vector machine parameters, the effect is better