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perspective
- 透视变换,根据已得到的单应性矩阵H,将摄像头所拍摄的侧视图转换为俯视图,内含运行实例-Perspective transformation, according to what has already been homography H, the camera is filming side view into vertical view, containing a running instance
d3dhookMOdel
- D3D9,D3D8HOOK模块。 开发D3D游戏透视外挂用的!-D3D9,D3D8HOOK Model
CROSSFIRE
- 穿越火线调用透视源码 应用于CF的一种外挂易语言-crossfire
D3D-CF-Delphi
- CF透视挂源码。。 Delphi的-CF hang Source Perspective
Delphi
- 透视源码 CF的!! 非常小的一个文件-CF 透视源码!!
D3D_Starterkit_v3.0b
- D3D HOOK模块,可用于制作DX类游戏的外挂,如透视等效果,支持DX8,DX9游戏,用法是将D3D8或D3D9文件夹里的d3d9dev.cpp,d3d9int.cpp,d3d9tex.cpp中的函数内容修改后编译生成DLL,再编译Injector注入,编译环境最好用VS.NET2003,有相应DX SDK,注入器必须用自带的Injector,否则可能没有效果。-D3D HOOK module, can be used to create plug-DX games, such as the
CF
- 希望大家喜欢 学习跟多技术,D3DX9_42.dll,WH.dll这两个文件 透视注入-Hope you enjoy learning with multi-technology, D3DX9_42.dll, WH.dll these two files into perspective
tuxiangyunsuan
- 图像运算Matlab代码 12.1 图像点的运算 12.1.1 线性点运算 12.1.2 非线性点运算 12.2 图像的算术运算 12.2.1 加法运算 12.2.2 减 法运算 12.2.3 乘法 运算 12.2.4 除法 运算 12.2.5 其它运算 12.3 图像的位逻辑运算 12.4 图像的几何运算 12.4.1 图像插值 12.4.2 图像缩放 12.4.3 图像旋转 12.4.4 图像剪切
toushiuanma
- CSOL透视外挂源码最新辅助源码,附带过HS教程-CSOL external source the latest Perspectives auxiliary source, with over HS Tutorial
cftoushi1.1.5
- cf透视源码~!自己写的,没别的~!我的网盘:waigauquanbu.ys168.com QQ846155976 邮箱:a645162@qq.com-cf perspective source ~! To write, nothing else ~! My network drive: waigauquanbu.ys168.com QQ846155976 E-mail: a645162@qq.com
war3
- 魔兽争霸1.20 全屏透视 外挂源代码,实现全屏功能-WarCraft 1.20 full-screen plug-in source code perspective, the realization of full-screen function
AVA
- AVA透视源码,功能强大, 大家可以参考下, 自己做出来-AVA
FC
- 低调发布FC的透视挂源码`供大家参考研究-FC hang low key source of perspective for your consideration of `
test
- 一种基于角点信息和透视变换的图像镶嵌源代码-A corner-based information and perspective transformation of the image mosaic source code
chuanyue
- 穿越火线透视外挂源码`教大家制作外挂`学习研究吧-Perspective on `external source through the line of fire to teach the production of a plug-in` learning of it
cfwoniu
- 蜗牛透视源码,大家可以看一看.一些模块都是常用的,大家可以去找下-cfwoniu
OpenGL_Projection
- OpenGL里面对透视投影和正交投影两种投影模式的演示程序.并附近纹理贴图.有源代码和应用程序.-Inside OpenGL perspective projection and orthogonal projection on the two projection models demo program. And close texture. Source code and applications.
witkey
- 实验内容 ① 直线和圆的生成,设定屏幕图形工作方式,彩色象素的读写,直线和圆的扫描转换。 ② 多边形的裁剪和填充 ③ 图形变换:二维变换、及投影、透视变换 -Experimental content ① generate a straight line and circle, set the screen graphics work, read and write color pixel, a straight line and circle scan conversion. P
a3
- 在模型变换实验的基础上,通过实现下述实验内容,掌握OpenGL中三维观察、透视投影、正交投影的参数设置,并能使用键盘移动观察相机,在透视投影和正交投影间切换,验证课程中三维观察的内容; 进一步加深对OpenGL三维坐标和矩阵变换的理解和应用。 -Experiments in model transformation based on the experiment through the realization of the following content, master OpenGL
3d
- 此程序可以实现图形的三维透视变换 用c语言编写,用visual c++6.0不能正常编译,请下载者注意-This process can achieve the three-dimensional graphics perspective transformation with c languages, using visual c++ 6.0 compiler does not, please download to pay attention to