搜索资源列表
SkelMove
- 这是关于骨骼动画的,希望大家看了之后会喜欢的,谢谢大家-This is about the skeletal animation, and I hope everyone will read it like, thank you! !
blender-2.50a1.tar
- IK反向动力学 骨骼动画的资料和源码网上能找到很多,但写得最好的开源代码,恐怕是blender里面的. -IK inverse dynamics of information and source skeletal animation can be found online a lot, but the best of open source code written, I am afraid that blender inside.
10_UseSkinMeshClass
- Directx的基本框架构建,里面例子是关于蒙皮骨骼动画的加载-Directx build the basic framework, which example is the loading on the skin skeletal animation
simpleskinmesh
- 一个简单的骨骼动画人物行走的场景,有利于理解骨骼动画的原理-A simple skeletal animation characters walking scene, understanding the principle of skeletal animation
AnimationViewer
- 实现骨骼动画的查看,对于理解X文件和骨骼动画载入有很大帮助-Achieve skeletal animation loading X files for the understanding of great help
XFilePC
- 骨骼动画实现过程的小demo,有利于新手学习-Implementation process of the small skeletal animation demo, help novices learn
TheCallyDemo-2.10.0
- 实现opengl和cal3d的人体骨骼动画效果-implement opengl and cal3d person skeleton animation effect
skeletal_animation
- 运用opengl 导入3dmax文件 的骨骼动画 是opengl光盘中带的程序-Opengl import 3dmax files using skeletal animation is a CD with the program opengl
SkeletalAnimation
- 骨骼动画 骨骼动画 骨骼动画 骨骼动画 骨骼动画 -Animation Animation Animation
migongdonghua
- 此源码包含迷宫创建,人物行走,骨骼动画,以及鼠标控制视角转动-This source contains a maze created, people walking, skeletal animation, and mouse to control the rotation angle
DXAnimation
- 很据RPG游戏编程里的代码重新编写为9.0C版本的骨骼动画,包含如何加载.X文件和Animation的实现-RPG games are programmed according to the code in the version re-written as 9.0C skeletal animation, including how to load. X files and the realization of Animation
Skeletal-animation
- 骨骼动画 这个文件(项目文件)包含在项目一级的信息和是用来建立一个单一的项目或子项目。其他用户可以共享项目(。DSP)的文件-Skeletal animation This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project
Simple-shadow-volumes
- 简单的 阴影体光照实现,带骨骼动画模型,实时绘制-Simple realization of the shadow body of light, with model of skeletal animation, real-time rendering
HalfLife_MDL
- 从半条命源代码中提取的代码,可以加载MDL格式的骨骼动画。-A C++ code from Half-Life source code, which can load the MDL format skeletal animation.
3dsmax_models-0.8
- 3dmax骨骼动画导出插件,可以将3DMax编辑好的动作导出为cal3d支持的模型格式,对3dmax导出插件开发和游戏开发有借鉴意义-Skeletal animation 3dmax export plug-in, the action can be edited 3DMax export cal3d support model format for 3dmax export plug-in development and game development with reference
Ogre_Study_Notes
- Ogre学习笔记。记录Mesh加载,Mesh渲染流程,OctreeSceneManager模块,TerrainSceneManager模块,BspSceneManagermokuai,骨骼动画-Ogre study notes. Mesh record load, Mesh rendering process, OctreeSceneManager module, TerrainSceneManager module, BspSceneManagermokuai, skeletal animat
Hardware_Skinning
- 硬件加速的骨骼动画实现,主要是基于DirectX平台-Hardward skinning base on d3d
cal3d-animation
- 运用开源骨骼动画库cal3d10.0.0.10从3dmax中导出骨骼动画-The use of open source skeletal animation library cal3d10.0.0.10 export skeletal animation from 3dmax
AnimationMesh
- 使用C#进行DirectX开发,用一个meshx类封装普通mesh网格和骨骼动画-failed to translate
octagon
- 老外弄的一个游戏引擎,有quake场景,骨骼动画,粒子特效等,效果不错。-a game engine made by Foreigner. include quake scene, skeletal animation, particle effects, the effect is good.