搜索资源列表
Skeleton-Anim-Exporter-ForMaya2012
- 内附一套骨骼动画导出插件,并附带用于读取相应的导出文件源代码以及测试mb文件和动画驱动程序 -Containing a set of skeletal animation export plug-in, along with used to read the export file source code and test mb file and animation driver
07_HLSLSkinMesh
- HLSL的高级应用,通过HLSL实现蒙皮骨骼动画的效果。-Advanced applications in HLSL , HLSL skin skeletal animation effect .
hierarchy
- 2D骨骼动画中骨骼层次的生成和反向运动学(IK)的循环坐标下降算法求解的实现-the generation of skeleton hierarchy in 2D skeleton animation and the realize of IK solution by cyclic coordinate descent method
Chapter2
- directX 动画编程很好的教程,适用于动画编程高级阶段,涵盖了decal,碰撞检测,逆向动力学,随机人物形象,骨骼动画,形变动画等-directX good animation programming tutorial for advanced stages of animation programming, covering the decal, collision detection, inverse dynamics, random Characters, skeletal ani
Chapter3
- directX 动画编程很好的教程,适用于动画编程高级阶段,涵盖了decal,碰撞检测,逆向动力学,随机人物形象,骨骼动画,形变动画等-directX good animation programming tutorial for advanced stages of animation programming, covering the decal, collision detection, inverse dynamics, random Characters, skelet
Chapter4
- directX 动画编程很好的教程,适用于动画编程高级阶段,涵盖了decal,碰撞检测,逆向动力学,随机人物形象,骨骼动画,形变动画等-directX good animation programming tutorial for advanced stages of animation programming, covering the decal, collision detection, inverse dynamics, random Characters, skelet
Chapter5
- directX 动画编程很好的教程,适用于动画编程高级阶段,涵盖了decal,碰撞检测,逆向动力学,随机人物形象,骨骼动画,形变动画等-directX good animation programming tutorial for advanced stages of animation programming, covering the decal, collision detection, inverse dynamics, random Characters, skelet
Chapter6
- directX 动画编程很好的教程,适用于动画编程高级阶段,涵盖了decal,碰撞检测,逆向动力学,随机人物形象,骨骼动画,形变动画等-directX good animation programming tutorial for advanced stages of animation programming, covering the decal, collision detection, inverse dynamics, random Characters, skelet
Chapter7
- directX 动画编程很好的教程,适用于动画编程高级阶段,涵盖了decal,碰撞检测,逆向动力学,随机人物形象,骨骼动画,形变动画等-directX good animation programming tutorial for advanced stages of animation programming, covering the decal, collision detection, inverse dynamics, random Characters, skelet
TestXNA
- 使用XNA和银光,实现网页3D骨骼动画,本例提供了例子代码部分。-xna and sliverlight 3D
gugedonghuua
- 骨骼动画的详细描述,讲解了骨骼动画的原理。-skeleton animation skeleton animation skeleton animation skeleton animation
Basic-bone
- OpenGL:Tutorials:Basic Bones System 了解基本的骨骼动画系统,从维基百科上翻译过来的一篇文章,代码我自己整理了,并且运行成功。-A bone system- aka skeletal system- is a technique used to create skeletal animations. A skeletal animation consists of a skin mesh and an associated bone structure,
Sjhkjhkki
- 简单的骨骼动画,实现现了行走等,好半天才写完 -Simple skeletal animation, a waalk and so on, until finished好半天
iMMeenmoven
- 在Visual C++6.0环境下,运用directx写的骨骼动画的实例,,阐述骨骼动画的原理,适应初学入门者,学习direcx的使用。 已通过测试。 -in vc 6.0 circumstances, the use of DireectX write the skeleton animation, describes the pprinciple skeletal animation, adapt and beginners learning direcx use. complete s
TMesshziph
- 这个程序源码讲述了一个模型的帧动画,是学学习骨骼动画的基础,值的学习。 可直接使用。 -This procedure tells the story of a source model frame animation, skeleton animation study are the basis for the value of study. Complete source code can be used directly.
vBBooneMovec
- 此源代码,是一个用Visual C+OppenGL做的简单易懂的骨骼动画的源码实例 -vc OpenGL do with the simplle skeletal animation example
jSkeeletalAnie
- 骨骼动画,介绍骨骼动画的加载与创建方方法,如果不能运行请与我联系,jarod -jerry@163.com-skeletal animation, skeletal animation on the looading methhod and the creation of, if not run, please contact me. jarod-jerry@163.com
SGl__BoneAnimk
- 骨骼动画的原理实例,虽然简单易懂,但但是能说明问题,值的看看。骨骼动画的基础 -Skeletal Animation example of the principle, although easy to understand,, but to describe the problem, look at the value. Basic skeletal animation
s3DAAnimatiook
- 骨骼动画相关的资料,主要是讲解了作者的的一些心的体会,能对骨骼动画有初步的了解 -skeletal animation- related information, mainly on the authhor' s eexperience- some, Skeletal animation can be a preliminary understanding
Xna3DGam
- Silverlight 5和Windows Phone 7.1都已具备SL.XNA模式,这意味着我们可以在相关平台上制作高性能的3D游戏及软件产品而无需二次编码。借助一些工具为大家讲解SL.XNA的3D实现原理,并演示如何加载并解析一个功能齐全带贴图和骨骼动画的角色模型。-Silverlight and Windows Phone 7.1 have with SL.XNA mode, which means that we can produce high-performance 3D game