搜索资源列表
Camera.rar
- 用directInput 实现3d世界里鼠标控制摄像机视角,The sample shows us that the camra can be controlled by DirectInput in 3D world.
MouseMoving.rar
- 模拟3D网游鼠标旋转移动的Direct3D程序,3D simulation of rotary movement of the mouse network Direct3D procedures
osg1.rar
- osg 图形和文字实现 还有键盘鼠标的按键事件状态等一些,osg- OpenSceneGraph 2d and 3d
3dgameEx.rar
- 大型3D游戏设计制作详析及源代码,游戏脚本,设计报告,技术报告,用户手册,Large-scale 3D game design and production of detailed analysis of source code, the game scr ipt, design reports, technical reports, user
OPENGLES.rar
- OPENGL2.0用于ARM11 3D处理,用在WINCE6.0,源码,use in 3 process
3D_upml.rar
- 采用UMPL边界的FDTD编程,在VC++中实现,编程规范,具有参考价值。,The use of FDTD boundary UMPL programming in VC++ in the realization of program specification, with reference value.
fdtd 3D
- 一个三维时域有限差分Finite Difference Time Domain, FDTD程序。希望对大家有所帮助。-A three-dimensional Finite Difference Time Domain, FDTD program. Hope helpful.
3dgame
- 几款3D游戏源码 OpenGL的组合图形 特殊的平面_树 MD2动画模型 射击、爆炸 碰撞检测 游戏进度保存 场景编辑-Game source 3D models a combination of OpenGL graphics plane _ a special MD2 animation model tree shooting, collision detection explosion scenes to preserve the progress of Games Edit
28442537824876.Rar
- 基于JAVA的3D坦克游戏源代码。支持向左旋转/向右旋转/前进/后退/开炮/打开/关闭/缩小/放大地图等操作-JAVA, 3D tank game based on the source code. Support to the left/right rotation/forward/back/fire/open/close/reduce/enlarge the map and other operations
3DPipe
- 使用VC++、OpenGL绘制三维管线的源代码-Using VC++, OpenGL rendering 3D pipeline source code
3D0214
- 基于VC6+AE开发的3D源代码(其中属性查询、可视分析、坡向分析等、剖面绘制、等高线) -Developed based on VC6+ AE 3D source code (which attribute query, visual analysis, slope analysis, profile drawing, contour)
35javagame
- 35个JAVA游戏3D极限滑雪snow.jar FC吃豆先生原版MIDP-Man.jar 超级有声摩托GP赛车2.jar-35 JAVA game 3D Extreme Skiing snow.jar FC Pac Man MIDP-Man.jar super original sound Moto GP Racing 2.jar
LBM_3d_Code
- lattice boltzmann 的3d程序,附带详细的程序说明-a lattice boltzmann program
g_sensor
- mtk 3D动力传感器驱动源码,为手机轻松添加动感功能,代码经过完全测试-mtk 3D sensor-driven power source
MtrlAlpha Directx 3D 编程例子
- Alpha.rar MtrlAlpha Directx 3D 编程例子
BWorld1.63
- 运用vs2003独立设计与开发DirectX9.0的项目<奇异世界>,耗时20天。采用外部3D模型,通过键盘和鼠标的控制来实现主角移动和攻击敌人。编写了敌人运动和攻击的逻辑,设计了主线任务,还有一些技能,吃药特效等,通过读取外部文件的形式来加载和初始化人物和怪物。通过设计的界面类来分别控制和转换各种游戏状态画面。-VS2003 use of independent design and development projects DirectX9.0
Taiqiu
- vc6 + 图形引擎OGRE + 物理引擎PhysX 写的3D台球游戏,业余作品,游戏中有些bug,不过本程序的最大亮点是实现图像引擎OGRE和物理引擎PhysX的结合,我在网上找遍了都没有相关资料,都是自己摸索的,希望能给一玩OGRE和physx的朋友一些帮助。-vc6+ graphics engine OGRE+ physics engine PhysX written 3D billiards game, amateur works, games, some bug, but the bi
WangYe3Ddemo
- 3D视见变换(球、三角形),包括空间计算、空间转换、消隐、裁剪、投影,可完成绕轴旋转、平移等功能。并能对每步处理的多边形计数-3D Viewing Transformation (balls, triangle), including space, space conversion, blanking, cutting, projection, to be completed by around the axis rotation, translation and other functions
3D_Engine_opengl
- 基于opengl的3D游戏引擎代码 包含 GUI界面管理模块窗口引擎模块粒子特效模块输入系统模块 消息管理模块 音频管理模块 游戏场景模块 资源管理模块-Based on the 3D game engine opengl code contains GUI interface management module window particle effects engine module module module input system management module audio mes
A_3D_CUBE_1109267262002
- 3D CUBE MAGIC源代码,玩家通过程序上的按钮来旋转魔方,直到各面同色,有打乱功能。用的是OpenGL,VC6编译即可-3D CUBE MAGIC source code, the player through the procedural Cube button to rotate, until the surface the same color, it disrupted the function. Using OpenGL, VC6 compiler can