搜索资源列表
muzerly
- Actionscr ipt3开源3D物理引擎作者muzer所写的基于jiglib引擎的flash游戏源码和J2ME游戏源码。-Actionscr ipt3 open source 3D physics engine written by the author muzer the flash-based game engine jiglib and J2ME game source code.
chap_03
- ZFXEngine 3D Game Engine Programming Source Code - Chapter 03-ZFXEngine 3D Game Engine Programming Source Code- Chapter 03
agar-1.3.2
- Agar 3D Engine. Werry Light and Powerfull.
chap_04
- 3D游戏引擎开发源代码 第4章 嗯。。 描述太短 囧 欢迎下载 有问题可以与我短信联系-3D Game Engine Programming (Src CD)\Chapter Data\chap_04
bundler-v0.3-source.tar
- Bundler is a structure-from-motion system for unordered image collections (for instance, images from the Internet). Bundler takes a set of images, image features, and image matches as input, and produces a 3D reconstruction of the camera and (s
demoII10_2
- 游戏编程,3D游戏开发引擎,自已看吧, 有一部分是我完成的, 以后把书加上-Game programming, 3D game development engine
Course.PTR.3D.Game.Engine.Programming.eBook-LinG.
- Very good ebook for 3D programming learners. All d basics of 3D funda. And very useful for bigginers too.
BasicTD
- 基于DX9的基本3D引擎,有良好的引擎框架,有兴趣的可以继续完善-A 3D engine based on directx 9.0c, and it has well engine s framework, the man should advanced it by your own code into it
voxlap_src
- Voxel based 3D engine - source code-Voxel based 3D engine- source code
ODE_Sample
- Open Dynamis Engine (ODE) is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collisio
spring_0.80.4.1_src.tar
- 一个即时战略类的3D引擎,功能很全面,包括服务器,客户端,大厅等等,支持lua脚本,底层渲染用opengl-A real-time strategy, 3D engine, features a very comprehensive, including servers, clients, hall, etc., support for lua scr ipts, the underlying rendering using opengl
IrrChineseDemo
- Irrlicht引擎是一个用C++书写的高性能实时的3D引擎,可以应用于C++程序或者.NET语言中。通过使用Direct3D(Windows平台),OpenGL 1.2或它自己的软件着色程序,可以实现该引擎的完全跨平台。尽管是开源的,该Irrlicht库提供了可以在商业级的3D引擎上具有的艺术特性,例如动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。-Irrlicht engine is written in C++, a high-performance real-time 3
IndieLib_SDK
- IndieLib is a c++ 2.5d engine for game development and fast game prototyping in a really easy way. Internally it uses Direct3d for hardware acceleration, but doesn t use DirectDraw or ID3DXSprite, it directly draws textures on polygons. The engine is
OGRE_01a
- 介绍3d引擎OGRE的文档 介绍3d引擎OGRE的文档 介绍3d引擎OGRE的文档-Describes the document describes the 3d engine, 3d engine, OGRE the document describes the 3d engine OGRE document OGRE
fr030-candytron-final-101
- This is a small demostration of 3d engine - This is a small demostration of 3d engine - This a small demostration of 3d engine - -This is a small demostration of 3d engine- This is a small demostration of 3d engine- This is a small demostration of 3d
IntroductionTo3DGameEngineDesignUsingDirectX9
- This text shows how to develop a complete 3D game engine, write games using C#, DirectX 9, and the .NET Framework, and go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design
pappe
- A complete full 3D object pascal physics engine with full source code, which has a lot of features. Compilable with Delphi and FreePascal
working_with_unity
- Web 3D游戏引擎Unity 3D的开发流程-Unity 3D Game engine working flow
Dxscene
- DXScene是3D硬件加速图形库的速度,所有图形应用程序开发,提供:1三维和二维图形编辑器的IDE,三维形状和改造,二维图形对象的集成,简化动画,先进窗口和控制,最高性能,剥皮引擎,位图效果,三维动画文件转换器。 DXScene可作为开发工具,标准,多媒体,SCADA系统,地理信息系统,计算机辅助设计和信息亭应用-DXScene is 3D hardware accelerated graphics library speeds the development of all graphical
cake_src_20051226
- A C++ / OpenGL 3D Engine that demonstrates how to load Quake 3 levels.-A C++/OpenGL 3D Engine that demonstrates how to load Quake 3 levels.